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NPC Generator

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Advanced [show]


Gunter Yorke, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears grey trousers with tan and yellow striped suspenders. He wears various colorful collared shirts. His hair is short and chestnut. His eyes, though not visible through his cowl, are blue.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Gunter was born the youngest of three triplets. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He struck the Crown-heir job and began his own company from there.

Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Immigrant, Job, Mentor, Family. Occupation: Crown-heir

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gunter Yorke, Male Human Sorcerer 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)9 (-1) 9 (-1)16 (+3)
Skills History +1, Stealth +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp.


Social Check DCs


Greethen Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a green and pastel handkerchief worn on his left side. His crest is blue, silky, and of moderate length. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with a lost civilization.

History: He was born in a small forest village. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist. Bonds: Attractive, Nature, Adventurer. Occupation: Tanner

Voice: Excited and jittery

Attributes [hide]

Greethen Kimbatuul, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 17 (+3)16 (+3)
Skills Deception +5, Religion +4
Senses Passive Perception 13
Languages Common, Celestial, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 60 gp. 1 Banded mail.


Social Check DCs


Quilla Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a well pressed and immaculate suit (or dress). Her hair is golden and curly. She wears a mask on her face.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Quilla was raised in a hard working conservative environment. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has drifted from career to career and currently works as a Fortune-teller.

Motivation: Someone believes her a fraud; and she has a crush on the local tailor

Flaws: Depressed. Bonds: Has a crush, Job, Nature, Enemies. Occupation: Fortune-teller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Quilla Nucklestamp, Female Gnome Sorcerer 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)7 (-2) 12 (+1)16 (+3)
Skills Athletics +1, Investigation +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Arannis Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of shields, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his golden hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arannis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north

Ideals: Fighting. Flaws: Sensitive, Hedonist. Bonds: Poor, Attractive. Occupation: Locksmith

Voice: Eastern European accent

Attributes [hide]

Arannis Othronus, Male Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)7 (-2) 15 (+2)13 (+1)
Skills Insight +4, Investigation +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp. 3 Holy water.


Social Check DCs


Three In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears rags and sports a simple walking cane. His orange fur, when down, is lengthy. His eyes are likewise amber.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Engraver soon after.

Motivation: Retire the richest man in the east; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Job, Military. Occupation: Engraver

Voice: Pronounces difficult words wrong

Attributes [hide]

Three In the Storm, Male Tabaxi Sorcerer 3
Medium (5'4") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)15 (+2) 12 (+1)11 (+0)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp.


Social Check DCs


Edge In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her black fur is kept up in a ponytail inside a deerstalker hat. She has a tattooed face.

Personality: She is business-like. She takes instructions and follows them to the letter. She is able to fit into much smaller and tighter spaces than normal.

History: Edge was raised in a hard working conservative environment. After coming to the age of reason, Edge took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion

Ideals: Professionalism, Gifted. Bonds: Job, Family. Occupation: Gardener

Voice: Switch between two voices

Attributes [hide]

Edge In Shadow, Female Tabaxi Sorcerer 1
Medium (5'6") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 gp.


Social Check DCs


Rrath Dudley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears a white collared shirt and blue pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His silver hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Performer

Voice: Jittery and nervous

Attributes [hide]

Rrath Dudley, Male Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 7 (-2)10 (+0)
Skills Animal Handling +0, Intimidation +2
Senses Passive Perception 8
Languages Common, Orc, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 gp.


Social Check DCs


Gale Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is wearing a long, brown cloak. Her fur is red and curly. Her face is scarred and worn.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Gifted from a young age, Gale studied abroad. Her childhood dream was to be a Carpenter, but she was a colossal failure. She has set out to sabotage the competition.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Herbalist

Voice: Uses lots of figures of speech

Attributes [hide]

Gale Grass, Female Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)12 (+1) 9 (-1)9 (-1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Herleva Zhou, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears many layers of old clothing at all times. Her chestnut hair is braided into rings. She tend to wears goggles to shield her eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born the only child of a wealthy merchant. Her homeland was ravaged by war and she spent much of her life rebuilding it. She used her abilities to trick people and travel the world for free.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, PTSD. Bonds: Poor, Criminal record. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Herleva Zhou, Female Half-Elf Sorcerer 3
Medium (5'5") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)11 (+0) 12 (+1)9 (-1)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 40 pp.


Social Check DCs

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