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NPC Generator

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Advanced [show]


Thervan Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man wears long strands of topaz and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. He is bald on top and has large silver tufts of hair around his ears. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a very good compulsive liar and kleptomaniac.

History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. Being a Beggar kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Criminal record, Immigrant. Occupation: Beggar

Voice: Soothing and warm

Attributes [hide]

Thervan Iranapha, Male Elf Sorcerer 1
Medium (4'11") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)16 (+3) 10 (+0)10 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Celestial, Goblin, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 800 sp. 2 Thunderstones.


Social Check DCs


Patrin Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His gold crest is unkempt and raggedy. His gold eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also has developed a complete distrust of the Courier profession.

History: He got into the Doctor business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Doctor soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Patrin Argenthrixus, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)14 (+2) 10 (+0)10 (+0)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Terran, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Red spinel (160 gp).


Social Check DCs


Symma Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. Her attire stands in sharp contrast to her sickle, which is beautifully polished and possesses an ornate carving of a butterfly on it. She keeps her brown hair in a pixie cut. She has gray eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She enjoys reading and quiet.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Symma took refuge in the ruined castle and found the beat up sickle and armor she uses now. She has set out to sabotage the competition.

Motivation: She is greedy; and sabotage a competitor

Ideals: Logical. Flaws: Sensitive. Bonds: Nature, Job, Rich. Occupation: Scribe

Voice: Speaks with a cold

Attributes [hide]

Symma Ningel, Female Gnome Sorcerer 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)14 (+2) 10 (+0)8 (-1)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Dalgal Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'4" has a big stupid grin on his face most of the time. He tends to wear a large grey jacket. His tied-back hair is golden. He wears a mask on his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Fletcher business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Gifted. Bonds: Job, Adventurer, Has a crush. Occupation: Fletcher

Voice: Italian accent

Attributes [hide]

Dalgal Gorunn, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 19 (+4)15 (+2) 10 (+0)3 (-4)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 140 gp.


Social Check DCs


Shadow On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown small hat and brown clothes. She carries with her a set of bows on her belt, each one with a jet on the hilt. She has moderate length beige fur. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a logical person and will generally grow upset if things defy logic and science.

History: Shadow lived on a farm with her mother, near the main road leading to a nearby town. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. By chance she met her brother recently and the two have been together since.

Motivation: To reunite with her absent mother.

Ideals: Fighting, Joker, Logical. Bonds: Family, In love. Occupation: Spy

Voice: Breathy voice

Attributes [hide]

Shadow On the Water, Female Tabaxi Sorcerer 1
Medium (6'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 5000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Azdûsh Willoughby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries a battered morningstar and tarnished mace as well. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aggressive, abrasive, and angry, Azdûsh embodies much of what other species detest in the Half-Orcs. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Azdûsh reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Military. Occupation: Dyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Azdûsh Willoughby, Male Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 17 (+3)13 (+1) 12 (+1)8 (-1)
Skills Intimidation +1, Religion +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp.


Social Check DCs


Purah Fealty, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears green leather gloves, a green jacket, and tight pants. Her red hair is drawn into a tight pony tail with a rose scrunchie. Her silver eyes lackadaisically let the world flow into them.

Personality: Her tongue was cut out and she uses sign language. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born blind and as such lacked many opportunities for work. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered goblins who tried to eat her hand. Days after completing her studies, news broke out that her hometown was attacked by goblins. Purah was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Nothing but the best is good enough for her; and a deep hatred of goblins

Ideals: Impeccable. Flaws: Disease. Bonds: Religious, Enemies. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Purah Fealty, Female Tiefling Sorcerer 1
Medium (5'3") Tiefling, Chaotic Good (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 13 (+1)10 (+0) 11 (+0)18 (+4)
Skills Acrobatics -1, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 140 gp. Chrysoberyl (80 gp). 1 Chain shirt.


Social Check DCs


Everard Denholm, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. His white hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is harsh and unforgiving.

History: He was born in the south. A few years later when the north was not economically sound they moved to his current location. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent father.

Flaws: Antagonistic. Bonds: Rich, Attractive, Immigrant, Family. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Everard Denholm, Male Human Sorcerer 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 9 (-1)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp.


Social Check DCs


Quelenna Hanali, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she sports blue clothing, slightly heavier than average wear. She keeps her long brown hair kept up in a rat tail. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She pushes her goals aggressively. She is also a coward if confronted.

History: She was raised by priests from a young age. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Quelenna and her spouse have recently divorced.

Motivation: She feels threatened by others.

Flaws: Antagonistic, Fearful. Bonds: Attractive, Religious, Mentor. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Quelenna Hanali, Female Elf Sorcerer 1
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)15 (+2) 14 (+2)16 (+3)
Skills Acrobatics +2, History +4
Senses Passive Perception 12
Languages Common, Elven, Orc, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 6000 cp.


Social Check DCs

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