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NPC Generator

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Advanced [show]


John Marleigh, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He is generally shirtless and showing off his tattooed chest, and his gloved hand is found clutching a falchion. He has wavy golden hair. His violet eyes dart from person to person.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Tanner, but he was a colossal failure. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and marry his brother to traveling adventurers

Ideals: Optimist, Philantrophist. Flaws: Disease. Bonds: Job, Family. Occupation: Farmer

Voice: Booming voice

Attributes [hide]

John Marleigh, Male Human Sorcerer 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 11 (+0)8 (-1) 11 (+0)12 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Pink pearl (80 gp).


Social Check DCs


Roger Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. He has silver hair. His thin eyebrows rest above his beady violet eyes.

Personality: He is irascible and easily irritated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Roger grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He has worked as a Priest like his mother before him.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and sabotage a competitor

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Job. Occupation: Priest

Voice: Slurs words

Attributes [hide]

Roger Tewksbury, Male Human Sorcerer 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)13 (+1) 7 (-2)15 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp. 1 Banded mail.


Social Check DCs


Quelenna Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'9" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her long red hair reaches down to her waist. She has gleaming, smiling gray eyes.

Personality: Confrontational and typically high on some drug or another. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: The child of a Beggar, who enjoyed hunting, Quelenna was taken on many hunting expeditions. From there she went from mercenary job to mercenary job. She's since become an addict/alcoholic.

Motivation: She desires power and/or immortality.

Flaws: Addict. Bonds: Adventurer, Family, Nature. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Quelenna Caerdonel, Female Elf Sorcerer 1
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)14 (+2) 15 (+2)14 (+2)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 70 gp. Freshwater pearl (6 gp).


Social Check DCs


Vassago Moral, Male Tiefling [Permalink]

Personal [hide]

Description: This western man prefers to wear green clothing when he does not wear armor. His clothes are grease stained in places. He has styled his dark red hair well, parting it to the right. His red eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He receives visions of the future at random moments

History: He was born to a criminal king-pin and mafia family A freak accident while working with his Ploughman mother left him crippled. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Poor, Immigrant, Criminal record. Occupation: Cartwright

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Vassago Moral, Male Tiefling Sorcerer 1
Medium (5'11") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 12 (+1)17 (+3)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp.


Social Check DCs


Adelaide Budd, Female Human [Permalink]

Personal [hide]

Description: She wears a tight fitting brown shirt and pants, and she perpetually has her pickaxe ready. She wears her silver hair down. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She always tries to repair and not replace. It was this mentality that drove her into the Sage business.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She uses money and sex appeal to get what she needs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence, Gifted. Flaws: Insane, Antagonistic. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adelaide Budd, Female Human Sorcerer 2
Medium (5'2") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 17 (+3)14 (+2)
Skills Medicine +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 10000 cp.


Social Check DCs


Yurgunn Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has no hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born a particularly ugly child, much to the horror of her parents. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She struck the Barrister job and began her own company from there.

Motivation: She wants nothing more than to rejoin the army; and sabotage a competitor

Flaws: Ugly, Antagonistic. Bonds: In love, Military, Job. Occupation: Barrister

Voice: Smoker's lung

Attributes [hide]

Yurgunn Torevir, Female Dwarf Sorcerer 3
Medium (3'9") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 15 (+2)10 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp.


Social Check DCs


Hatae Berevan, Female Elf [Permalink]

Personal [hide]

Description: She stands about 5'5" and is generally well dressed albeit a few years behind the times. Her right hand appears badly burned and disfigured. Her long chestnut hair reaches down to her waist. Her brown eyes are slightly larger than normal.

Personality: She is a hateful person. She taunts others and blames them for her problems. Energy wise she seems alert and responsive.

History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. After a long history of fighting, Hatae and her spouse have recently divorced.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Apothecary

Voice: Slurs words

Attributes [hide]

Hatae Berevan, Female Elf Sorcerer 2
Medium (5'5") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)10 (+0) 17 (+3)10 (+0)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 60 gp. Rock crystal (20 gp).


Social Check DCs


Silaqui Mitchell, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her glaive with her veritable burlap sack of a shirt. She wears a colorful flower in her red hair. She has a dull look in her brown eyes.

Personality: Silaqui hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Sold as a small child to a brothel owner, Silaqui was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has never given up on her painting dream.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Mentor, Slave. Occupation: Shepherd

Voice: Old thin voice

Attributes [hide]

Silaqui Mitchell, Female Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 9 (-1)11 (+0)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Melissa Hamilton, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a brown costume with the symbols of luck on her torso. Her head has been shaved. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She comes from a rich northern family. She worked as a nervous Tailor and found it very stressful. She struck the Tailor job and began her own company from there.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day

Flaws: Ugly. Bonds: Job, Adventurer, Rich, Criminal record. Occupation: Tailor

Voice: Loud with bravado

Attributes [hide]

Melissa Hamilton, Female Human Sorcerer 2
Medium (6'0") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)8 (-1) 13 (+1)10 (+0)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. 1 Magnifying glass.


Social Check DCs

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