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NPC Generator

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Advanced [show]


Hamil Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears long strands of amber and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is bristling with hidden weapons, mostly rapiers and falchions. His long auburn hair is drawn into a two foot long braid. His green eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not believe in violence as a means to an end. He is a dedicated Junk Dealer but believes his peers are too gung-ho.

History: He got into the Junk Dealer business at a young age. His childhood dream was to be a Dilettante, but he was a colossal failure. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.

Motivation: Further expansion of business; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Passionate, Pacifist. Bonds: Rich, Criminal record, Job. Occupation: Junk Dealer

Voice: High pitched and raspy

Attributes [hide]

Hamil Bigheart, Male Halfling Sorcerer 4
Small (2'11") Halfling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 300 gp. Golden yellow topaz (500 gp).


Social Check DCs


Godfrey Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His hair is black and curly. His eyes are a pleasant green.

Personality: Prone to second guessing himself, he comes off as nervous. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Godfrey lived on a farm with his mother, near the main road leading to a nearby town. Cursed with a spirit at a very young age, Godfrey has worked very hard to control his curse. During his travels, Godfrey and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Godfrey discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Godfrey fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Regain custody of his daughter.

Flaws: Shy, Disease. Bonds: Adventurer, Family. Occupation: Hunter

Voice: Breathy voice

Attributes [hide]

Godfrey Shelly, Male Human Sorcerer 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 17 (+3)10 (+0) 12 (+1)16 (+3)
Skills Athletics +0, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Theodoric Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he tends to wear a large violet jacket. His hair is cut close to his head. His brown eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Being a Priest kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is content; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Antagonistic, Disease, Mundane. Bonds: Rich, Criminal record. Occupation: Priest

Voice: Speaks in third person

Attributes [hide]

Theodoric Teinithra, Male Half-Elf Sorcerer 3
Medium (5'5") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 7000 cp. Gold dragon comb with red garnet eye (900 gp). Carved bone or ivory statuette (80 gp).


Social Check DCs


Arara Lathalas, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses in collared shirts and wears a proper scarf over her head. Her white hair is smooth and relatively long. She has hazel eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She plays an instrument quite well.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She is untrained/undisciplined, which makes her dangerous.

Motivation: To share knowledge with the world; and she is not mentally stable, and does not behave rationally

Ideals: Justice, Artistic, Logical. Flaws: Insane. Bonds: Immigrant. Occupation: Sage

Voice: Draws out vowels

Attributes [hide]

Arara Lathalas, Female Elf Sorcerer 1
Medium (5'4") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Athletics +2, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Giant, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp.


Social Check DCs


Emmeline Yeardley, Female Human [Permalink]

Personal [hide]

Description: She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scythe, but if one is not available she will default to her flail. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her long chestnut hair reaches down to her waist. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Emmeline enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Days after completing her studies, news broke out that her hometown was attacked by illithids. Emmeline was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Revenge; and her religion dominates her actions

Flaws: Depressed, Hedonist. Bonds: Religious, Enemies. Occupation: Brewer

Voice: Sighs a lot, exhausted

Attributes [hide]

Emmeline Yeardley, Female Human Sorcerer 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)12 (+1) 13 (+1)7 (-2)
Skills Insight +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 gp.


Social Check DCs


Shava Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears a top hat to cover her moderate length brown hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She loves telling others what to do and how they should feel about things. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She wants to get laid; and she has a crush on the local actor

Ideals: Opinionated. Bonds: Rich, In love, Has a crush. Occupation: Baker

Voice: Whispers

Attributes [hide]

Shava Sylvaranth, Female Elf Sorcerer 1
Medium (5'5") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 9 (-1)11 (+0)
Skills Intimidation +2
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Hunter Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a grey tunic with brown highlights, and long tan pants that bunch up around his shoes. His deerstalker hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a small toy that he constantly fidgets with.

History: Hunter hails from a village terrorized by illithids. His childhood dream was to be a Performer, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to be a performer again

Ideals: Joker. Flaws: Ugly, Addict, Greedy. Bonds: Enemies, Job. Occupation: Adventurer

Voice: Excited and jittery

Attributes [hide]

Hunter Livingstone, Male Human Sorcerer 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 16 (+3)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 13
Languages Common, Goblin, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 sp. 2 Thunderstones.


Social Check DCs


Theriatis Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a tan vest and prefers yellow and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is drawn into a tight pony tail with a clover scrunchie. His green eyes have a joyful gleam in them most of the time.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He never wears the same outfit twice, unless he absolutely has to.

History: Theriatis lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Theriatis took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his brother to traveling adventurers.

Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Healer

Voice: Spits and sputters

Attributes [hide]

Theriatis Arnuanna, Male Elf Sorcerer 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)13 (+1) 9 (-1)15 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1100 sp.


Social Check DCs


Alston Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of shortspears on his belt, each one with a topaz on the hilt. He has no hair. His ears are large.

Personality: Alston speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Entrepeneur, Fighting, Impeccable. Flaws: Ugly, Fearful. Occupation: Mason

Voice: Speaks like tongue is numb

Attributes [hide]

Alston Gimlen, Male Gnome Sorcerer 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 270 gp.


Social Check DCs

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