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NPC Generator

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Advanced [show]


Daar Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'1" and dresses in collared shirts and wears a proper scarf over her head. Her left hand appears badly burned and disfigured. Her crest is short and copper. She is baby faced.

Personality: Stoic and calm, she prefers to meditate than take action. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born the only child of a wealthy merchant. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her martial talents. She was granted martial powers by her dying sister.

Motivation: Retire the richest woman in the east; and she has a crush on the local cook

Ideals: Disciplined, Entrepeneur, Gifted. Flaws: Hedonist. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

Daar Lhamboldennish, Female Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 10 (+0)15 (+2) 11 (+0)17 (+3)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Solid gold idol (300 gp). 1 Chain shirt.


Social Check DCs


Callie Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She wears a simple red robe with white stripes complete with hood. She is portly but not overly obese. She wears a top hat to cover her moderate length white hair. Her thin eyebrows rest above her beady green eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Gifted from a young age, Callie studied abroad. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She left for the south, certain she would find work there.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Immigrant, Criminal record. Occupation: Doctor

Voice: Indian accent

Attributes [hide]

Callie Elderberry, Female Halfling Sorcerer 2
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Koeth Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is typically in his Tanner uniform. He carries with him a set of greataxes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His red hair is heavily combed to the left. He has hazel eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses divination through singing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new tanner responsibilities is difficult

Ideals: Fighting, Impeccable, Gifted. Bonds: Job, Slave. Occupation: Tanner

Voice: Hollow voice

Attributes [hide]

Koeth Iranapha, Male Elf Sorcerer 3
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Ignan, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 40 pp.


Social Check DCs


Numba Nackle, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'6" has a big stupid grin on her face most of the time. She tends to wear a large blue jacket. Her long blonde hair reaches down to her waist. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: Numba speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to loving parents in a slum to the north. She found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Numba fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion.

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Numba Nackle, Female Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 9 (-1)12 (+1)
Skills Religion +3, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 370 gp.


Social Check DCs


Thomas Middleton, Male Human [Permalink]

Personal [hide]

Description: This western man prefers to wear flannel. His clothes are grease stained in places. He keeps his black hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the west, certain he would find work there.

Motivation: He loathes his own lifestyle; and he has money and likes to spend it

Flaws: Depressed. Bonds: Poor, Immigrant, Attractive, Mentor. Occupation: Performer

Voice: Sore throat, cough

Attributes [hide]

Thomas Middleton, Male Human Sorcerer 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Nature +4, Stealth +2
Senses Passive Perception 12
Languages Common, Auran, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 pp. 1 Masterwork Artisan’s tools.


Social Check DCs


Gomory Byron, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are a pleasant amber.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Because his father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Many drow want him driven away; and he wants revenge against drow

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Enemies, Immigrant. Occupation: Stableman

Voice: Indian accent

Attributes [hide]

Gomory Byron, Male Human Sorcerer 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)12 (+1) 14 (+2)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Gormogord Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an entirely red suit with brown socks and a vest with buckled shoes. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Further expansion of business; and to be a bounty hunter again

Ideals: Gifted. Flaws: Ugly. Bonds: Slave, In love, Job. Occupation: Animal Trainer

Voice: Complex vocabulary, royal

Attributes [hide]

Gormogord Sunmeadow, Male Halfling Sorcerer 2
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 18 (+4)12 (+1) 16 (+3)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Anselm Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a grey shirt with thin black vertical stripes and grey pants. His auburn hair is heavily combed to the left. He has several tiny opal earrings on each ear.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Over the years he perfected his riding and shooting skills. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Rich, Nature. Occupation: Priest

Voice: Spanish accent

Attributes [hide]

Anselm Jacobs, Male Human Sorcerer 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)13 (+1) 10 (+0)11 (+0)
Skills Insight +2, Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Simon Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin tan vertical stripes and white pants. He carries a battered sickle and tarnished morningstar as well. His red hair is still thick. His fierce violet eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised by priests from a young age. He has had some formal painting training, and achieved minor success. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Artistic. Bonds: Nature, Religious, Mentor. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Simon Dumph, Male Human Sorcerer 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 80 pp. Rock crystal (80 gp). Obsidian (8 gp). Iolite (80 gp).


Social Check DCs

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