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NPC Generator

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Advanced [show]


Ûgakûga Huckabee, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his longsword. He has a small bristly mustache and wavy white hair. His thin eyebrows rest above his beady blue eyes.

Personality: He will rave to anyone who will listen. He is a ruthless business man, a trait he acquired from his father.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Insane. Occupation: Sculptor

Voice: Whispers

Attributes [hide]

Ûgakûga Huckabee, Male Half-Orc Sorcerer 2
Medium (5'5") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)5 (-3) 11 (+0)11 (+0)
Skills Investigation -1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 310 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nithther Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears very tight pants and wife beaters, though occasionally he sports a green coat. His crest is scarlet and curly. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nithther grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nithther. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and meet up once more with his childhood friend

Ideals: Passionate. Flaws: Addict, Disease. Bonds: Adventurer, Criminal record. Occupation: Server

Voice: Shortens vowels

Attributes [hide]

Nithther Ophinshtalajiir, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)7 (-2) 10 (+0)12 (+1)
Skills Religion +0, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 150 gp.


Social Check DCs


Gale In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a brown collared shirt and tan pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His beige fur is matted, messy, and big. He has green eyes and a brown hat with a tan feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.

History: When he was but 8 years old his parents immigrated from the south. Like his father and his sister before him, after school he went straight into learning to become a Healer. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and to be a painter again

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Immigrant, Job. Occupation: Healer

Voice: Speaks through clenched teeth

Attributes [hide]

Gale In the Wind, Male Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Shanairla Floshem, Female Elf [Permalink]

Personal [hide]

Description: A 5'2" eastern woman, she wears a faded coat and loose pants complete with small hat. Her golden hair is cut short with large spiked bangs in the front. She wears crescent spectacles with a black brim.

Personality: She is business-like. She takes instructions and follows them to the letter. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Shanairla was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Shanairla's mother didn't care for her much, and the feeling was mutual. She hasn't been sleeping well lately.

Motivation: She's looking for her big break; and she desires power and/or immortality

Ideals: Professionalism. Flaws: Shy, Antagonistic, Insomniac. Bonds: Adventurer. Occupation: Slave Trader

Voice: Posh accent

Attributes [hide]

Shanairla Floshem, Female Elf Sorcerer 2
Medium (5'2") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 12 (+1)8 (-1)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 390 gp. 8 Acid flasks.


Social Check DCs


Roywyn Timbers, Female Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, she typically wears tan cloth garments or leather armor. She has wavy red hair. She wears round tiny glasses practically rammed into her face.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Roywyn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Roywyn. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has decided she is irredeemable; and seeks redemption

Flaws: Ugly, Shy, Fearful. Bonds: Poor, Criminal record. Occupation: Barrister

Voice: Spanish accent

Attributes [hide]

Roywyn Timbers, Female Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)16 (+3) 11 (+0)11 (+0)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 10
Languages Common, Gnome, Giant, Goblin, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 190 gp. 1 Good lock.


Social Check DCs


Grom Thornton, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a simple black robe with white stripes complete with hood. He wears a top hat to cover his moderate length silver hair. His eyes are green and he is always smoking a pipe.

Personality: He snorts whenever he laughs or is feeling confident. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gifted from a young age, Grom studied abroad. There was a wharf not far from home where he often wandered off to fish. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Joker, Gifted. Bonds: Nature, Rich. Occupation: Apothecary

Voice: Tuts and clicks tongue

Attributes [hide]

Grom Thornton, Male Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)6 (-2) 14 (+2)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Geva Kitchur, Female Human [Permalink]

Personal [hide]

Description: She wears a brown costume with the symbols of the four houses of cards on her torso. She carries with her a set of shields on her belt, each one with a topaz on the hilt. She wears her chestnut hair down. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Geva wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting, Disciplined, Entrepeneur. Flaws: Insomniac. Bonds: Slave. Occupation: Gardener

Voice: Spits and sputters

Attributes [hide]

Geva Kitchur, Female Human Sorcerer 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 10 (+0)17 (+3)
Skills Arcana +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 gp.


Social Check DCs


Sapply Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries a battered spear and tarnished sai as well. His blonde hair, when down, is lengthy. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Sapply grew up listening to his mother's many stories. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is a bit of a kleptomaniac; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Adventurer, Criminal record. Occupation: Barrister

Voice: Stutters

Attributes [hide]

Sapply Folkor, Male Gnome Sorcerer 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 340 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Trail Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. His gray fur is braided into rings. His blue eyes peer out from beneath his broad brown hat.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Trail was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants nothing more than to rejoin the army; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Rich, Job, Adventurer, Military. Occupation: Body Guard

Voice: Speaks with lips pursed

Attributes [hide]

Trail Shoe, Male Tabaxi Sorcerer 1
Medium (5'5") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 sp.


Social Check DCs

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