Fargrim Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he typically wears brown cloth garments or leather armor. He sports a long brown beard, and similarly colored long hair. He has several tiny amethyst earrings on each ear.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. After months of barely getting by, Fargrim managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Wants to work out more often.
Ideals: Athletic, Justice. Bonds: Rich, Criminal record. Occupation: Fletcher
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 19 (+4) | 17 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll, Gnome, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 390 gp. 1 Half-Plate.
Agnes Barton, Female Human [Permalink]
Personal [hide]
Description: This woman wears grey trousers with yellow and blue striped suspenders. She wears various colorful collared shirts. She is muscular with a powerful set of arms. Her black hair has been sun bleached extensively. She has gleaming, smiling amber eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was taken from her home at a very young age. She has been a successful dealer in antiques buying low and selling high.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Military, Slave, Rich. Occupation: Carter
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Just what you see.
Holg Lincoln, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a custom-built plate barding that's adorned with black lining and desert motifs. His hair is greying and his face has many wrinkles. His eyes are violet and catlike.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born blind and as such lacked many opportunities for work. Through the years after Holg was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Holg's father didn't care for him much, and the feeling was mutual. He is searching for what he claims is his rightful reward.
Motivation: He's repulsed by the PC; and he's looking for his big break
Ideals: Disciplined. Flaws: Disease, Antagonistic. Bonds: Adventurer. Occupation: Sage
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 2000 sp.
Mara Siannodel, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is dressed in earthy colors with a blue and black handkerchief worn on her right side. Her brown hair is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Mara lived on a farm with her father, near the main road leading to a nearby town. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She is untrained/undisciplined, which makes her dangerous.
Motivation: She desires power and/or immortality; and doesn't want to be a herbalist and was forced into it by her family
Flaws: Insane, Depressed, Hedonist, Racist. Bonds: Family, Adventurer. Occupation: Herbalist
Voice: American accent
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 7 (-2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 110 gp.
Bidreked Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in a clean green cloak covering his clean studded leather, and carries bows. He wears a deerstalker hat to hide his balding. He has gleaming, smiling gold eyes.
Personality: He can speak with the recently deceased. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Marshal and found it very stressful. He then took over the family business and is one of the better Marshal for hire.
Motivation: To share knowledge with the world; and to be a mercenary again
Ideals: Fighting, Gifted, Logical. Bonds: Military, Job. Occupation: Marshal
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 4000 cp.
Melissa Larson, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet cloak and cross-gartered black stockings. She is portly but not overly obese. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her ears are large.
Personality: Stoic and calm, she prefers to meditate than take action. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Spice Merchant arts, while her mother instructed her in etiquette, music and courtly manner. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her religion dominates her actions.
Ideals: Disciplined. Flaws: Ugly. Bonds: Religious, Rich, Mentor. Occupation: Spice Merchant
Voice: Posh accent
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Azurite (15 gp). Chalcedony (60 gp). Freshwater pearl (15 gp).
Gilbert Milton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is generally well dressed albeit a few years behind the times. His white hair is braided into rings. His eyes are amber.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He comes from a rich eastern family. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gilbert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Money/treasure.
Ideals: Athletic, Gifted. Bonds: Attractive, Enemies, Rich. Occupation: Banker
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 300 sp.
Blendaeth Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, she is an attractive figure. She wears black leather gloves, a black jacket, and tight pants. She keeps her long gold crest kept up in a rat tail. She wears a mask on her face.
Personality: She will rave to anyone who will listen. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born to a poor family in the city she treasured whatever gifts she got. When Blendaeth reached her early adolescence her Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was granted druidic powers by her dying brother.
Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Poor, Military. Occupation: Weaver
Voice: Russian accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. Hematite (9 gp).
Cockaby Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears many layers of old clothing at all times. He has done his best to style his red hair to look like a famous performer. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Cockaby is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He always tries to repair and not replace. It was this mentality that drove him into the Assassin business.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.
Motivation: Doesn't want to be a Assassin and was forced into it by his family; and he has a rivalry with the church that dominates his actions
Ideals: Extrovert, Persistence, Artistic. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Assassin
Voice: pre-pubescent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
