Mardnab Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears baggy blue pantaloons and a white scarf. Her hair is greying and her face has many wrinkles. This green eyed northerner is not easily forgotten.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born in the north to a Crown-heir, Mardnab learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Crown-heir for the past few years.
Motivation: To settle down with her crush; and further expansion of business
Ideals: Athletic. Flaws: Depressed. Bonds: Has a crush, Adventurer, Job. Occupation: Crown-heir
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Giant, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Chenna Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 2'9" and usually wears her red robe and has her quarterstaff always slung over her shoulder. She wears her black hair up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is irascible and easily irritated. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: The child of eastern immigrants she idolized her mother. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: To be a Tailor again; and she's repulsed by the pc
Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Job. Occupation: Sailor
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 8 (-1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Infernal, Celestial, Goblin
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 290 gp.
Thomas Stansfield, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears baggy brown pantaloons and a tan scarf. His red hair is cut short with large spiked bangs in the front. His eyes are blue and he is always smoking a pipe.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born in the south, but his parents moved at a very young age to the east. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Thomas began to lead the lost caravan. He was granted necromantic powers by his dying brother.
Motivation: He wants revenge against giants; and a rival would like him out of the picture
Ideals: Gifted, Entrepeneur. Bonds: Immigrant, Criminal record, Enemies. Occupation: Bather
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 1000 cp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp).
Dondon Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white costume with the symbols of magic on his torso. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy black beard and wild black hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Dondon was born with his father's beautiful face. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and someone believes him a fraud
Flaws: Addict. Bonds: Attractive, Criminal record, Enemies. Occupation: Spice Merchant
Voice: Dark and ominous
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 4000 cp. Blue quartz (10 gp).
Leucis Dare, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a weathered and beat up set of banded mail beneath an oversized black coat. Beneath his clothing is a huge mess of scar tissue. He has purple hair. His fierce gold eyes like to dwell on things.
Personality: Leucis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Leucis hails from a village terrorized by brigands. In his 14th year, his parents were killed by a brigands raid, leaving Leucis alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants revenge against brigands
Ideals: Artistic. Bonds: Slave, Rich, Enemies. Occupation: Layabout
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Terran, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Chrysoprase (80 gp).
Damakos Dignity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a black and white robe with the hood down. His silver hair is singed and shortened. His silver unseeing eyes seem to look past you.
Personality: Abrasive and pushy, he has a hard time making friends. As long as the job gets done he does not care how it got done.
History: Damakos was born in the south. At a young age he loved to build and create. Cursed with a spirit at a very young age, Damakos has worked very hard to control his curse. After a long history of fighting, Damakos and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Professionalism, Persistence. Flaws: Ugly, Disease, Antagonistic. Occupation: Painter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Draconic, Goblin, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Coral (60 gp).
Nyx Welber, Female Gnome [Permalink]
Personal [hide]
Description: This woman typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail, and sports empty pouches on her belt. Her long blonde hair reaches down to her waist. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: The child of western immigrants she idolized her mother. She helped her mother out around the business and became quite the natural. She has worked as a Apothecary like her mother before her.
Motivation: Wants her loneliness to end; and further expansion of business
Ideals: Philantrophist. Bonds: Attractive, Immigrant, Job, Has a crush. Occupation: Apothecary
Voice: Smoker's lung
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 19 (+4) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 360 gp. Pink pearl (80 gp). Chrysoprase (80 gp). Deep green spinel (80 gp). 1 Everburning torch.
Quarethon Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of halberds on his belt, each one with a ruby on the hilt. His bronze crest is kept up in a ponytail inside a wide-brimmed hat. His red eyes have a joyful gleam in them most of the time.
Personality: Aggressive, abrasive, and angry, Quarethon embodies much of what other species detest in the Dragonborns. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Quarethon was born with his mother's beautiful face. Quarethon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Quarethon and his spouse have recently divorced.
Motivation: Meet up once more with his childhood friend.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Attractive. Occupation: Banker
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 5 (-3) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Rose (30 gp).
Nadarr Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man dresses like a well dressed Banker does. His bronze crest is lengthy. His gold eyes have a joyful gleam in them most of the time.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a Herbalist, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and to be a herbalist again
Ideals: Philantrophist. Bonds: Job, Poor, Attractive, Adventurer. Occupation: Banker
Voice: Whispers
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 400 sp.
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