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NPC Generator

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Advanced [show]


Senteq Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: 3'2" and muscular, this northern man is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. He wears his silver hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised in a desert tribe. His childhood dream was to be a Mayor, but he was a colossal failure. He has dedicated himself to building a better village for his children.

Motivation: He's looking for his big break.

Ideals: Athletic. Bonds: Rich, Attractive, Adventurer, Nature, Job. Occupation: Actor

Voice: Australian accent

Attributes [hide]

Senteq Bafflestone, Male Gnome Sorcerer 2
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)15 (+2) 7 (-2)11 (+0)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 8
Languages Common, Gnome, Giant, Orc
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 390 gp. 1 Good lock.


Social Check DCs


Alvyn Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He prefers to wear blue pants and tee shirts. He has a hunchback. He has done his best to style his blonde hair to look like a famous performer. His green eyes are slightly larger than normal.

Personality: He acts crazy and hedonistic. A true patriot, Alvyn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly, Hedonist, Insane. Bonds: Military, Religious. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Alvyn Gimlen, Male Gnome Sorcerer 2
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)16 (+3) 12 (+1)15 (+2)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Sylvan, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1200 sp. Red-brown spinel (50 gp).


Social Check DCs


Hugolina Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is physically well-built. Her hair, while still mostly silver, has prominent grey streaks. Her brown eyes peer out from beneath her feathered yellow hat.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a ruthless business woman, a trait she acquired from her father.

History: Sold as a small child to a wizard, Hugolina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Bonds: Rich, Job, Mentor, Adventurer. Occupation: Shoemaker

Voice: Sore throat, cough

Attributes [hide]

Hugolina Mellerelel, Female Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 14 (+2)9 (-1)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 30 pp. 1 Banded mail.


Social Check DCs


Jarsali Netyoive, Female Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her blonde hair is thinning but still full. Her otherwise smooth face is marked with small tiny scars.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Flattery will make her almost putty in your hands.

History: Jarsali was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Jarsali abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Adventurer, Poor. Occupation: Doctor

Voice: Tuts and clicks tongue

Attributes [hide]

Jarsali Netyoive, Female Elf Sorcerer 1
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)16 (+3) 15 (+2)13 (+1)
Skills Investigation +5, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Draconic, Orc, Celestial
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp).


Social Check DCs


Adrie Lathalas, Female Elf [Permalink]

Personal [hide]

Description: She likes to wear tan tank tops with brown skirt. She is physically well-built. Her long brown hair is drawn into a two foot long braid. Her ears are large.

Personality: While she acts the brute, she is far gentler than she would appear. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born at the edge of vast mountains. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrie fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic, PTSD. Bonds: Nature. Occupation: Roofer

Voice: Slow speaker

Attributes [hide]

Adrie Lathalas, Female Elf Sorcerer 3
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)14 (+2) 9 (-1)12 (+1)
Skills History +4, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Orc, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp.


Social Check DCs


Sarah Clinton, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She sports brown clothing, slightly heavier than average wear. She has no hair. Her violet eyes lackadaisically let the world flow into them.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Flattery will make her almost putty in your hands.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Sarah took refuge in the large cave and found the beat up kukri and armor she uses now. She has been saving her money to try and buy her brother's freedom.

Motivation: Regain custody of her daughter; and marry her brother to traveling adventurers

Flaws: Ugly, Selfish. Bonds: Poor, Family, Nature. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Sarah Clinton, Female Human Sorcerer 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)9 (-1) 11 (+0)14 (+2)
Skills Perception +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Aelar Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing the road beaten gear of a warrior. His auburn hair is kept up in a ponytail inside a small hat. His eyes are blue and beady.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is used to getting what he wants. In part because he is a meticulous planner.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aelar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to dwarven people

Ideals: Fighting, Passionate, Professionalism. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Banker

Voice: Draws out vowels

Attributes [hide]

Aelar Markum, Male Half-Elf Sorcerer 2
Medium (5'4") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)12 (+1) 15 (+2)8 (-1)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 150 gp. Alexandrite (200 gp).


Social Check DCs


Arnold Ryland, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown collared shirt and blue pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His head has been shaved. He has amber eyes and a brown hat with a blue feather.

Personality: He never swears and excessively uses polite adverbs when speaking. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise his children well; and his religion dominates his actions

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Family, Religious. Occupation: Miner

Voice: Australian accent

Attributes [hide]

Arnold Ryland, Male Human Sorcerer 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)12 (+1) 15 (+2)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


Beast Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown armored body suit, with a simple blue line shooting up and back down, and a wedding ring on his right hand. He keeps his black fur in a pixie cut. This copper eyed southerner is not easily forgotten.

Personality: He is overprotective of those who hire his services. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Sculptor, but he was a colossal failure. He has achieved small success as a Map Maker.

Motivation: Wishes to resurrect an old love.

Bonds: In love, Guardian, Job, Mentor. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Beast Peak, Male Tabaxi Sorcerer 1
Medium (5'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 17 (+3)9 (-1) 15 (+2)13 (+1)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs

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