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NPC Generator

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Advanced [show]


Morana Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and she perpetually has her spear ready. Her brown hair is well kept. Her face is scarred and worn.

Personality: A skeptical and narcissistic woman, Morana's first love is herself. Her second love is also herself. Flattery will make her almost putty in your hands.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels the way she acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly, Selfish. Occupation: Merchant

Voice: Low range voice

Attributes [hide]

Morana Morigak, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 19 (+4)16 (+3) 10 (+0)10 (+0)
Skills Persuasion +2, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Undercommon, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 1 Banded mail.


Social Check DCs


Aust Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and violet workpants. His shirt is tan, and he wears a heavy violet leather apron most of the time. He wears his red hair up in a very large beehive style do. His hazel eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with unlife at a very young age, Aust has worked very hard to control his curse. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their son. He worked as a Ploughman, and he later adopted a second son.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and marry his brother to traveling adventurers

Flaws: Antagonistic, Disease, Greedy. Bonds: Immigrant, Family. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Aust Kitchur, Male Half-Elf Sorcerer 2
Medium (5'10") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1000 cp.


Social Check DCs


Gomory Barney, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a grey tunic with black highlights, and long brown pants that bunch up around his shoes, he is not a threatening figure. He has a small bristly mustache and wavy brown hair. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Gomory studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Family. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Gomory Barney, Male Human Sorcerer 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Terran, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 400 sp.


Social Check DCs


Thokk Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He is bristling with hidden weapons, mostly falchions and clubs. His red hair and beard is wavy and long. He has a tattooed face.

Personality: A skeptical and narcissistic man, Thokk's first love is himself. His second love is also himself. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Thokk was raised in a hard working conservative environment. Thokk was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thokk decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has worked as a Armorer like his father before him.

Motivation: He has comitted a past crime that haunts him to this day; and he wants revenge against brigands

Ideals: Impeccable. Flaws: Forgetful. Bonds: Criminal record, Job, Enemies. Occupation: Armorer

Voice: Sleepy voice

Attributes [hide]

Thokk Walcott, Male Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 12 (+1)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc, Celestial, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 600 sp.


Social Check DCs


Valafar Idea, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He is constantly adorned with expensive silk clothing, often dyed in bright black and red, and wears rings and necklaces with large, colorful gems. He has wavy dark red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He plays an instrument quite well.

History: When he was but 7 years old his parents immigrated from the west. He moved out north to avoid the crime he committed. He has built up a small fortune and can afford his own way.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has money and likes to spend it

Ideals: Optimist, Artistic. Bonds: Rich, Attractive, Immigrant, Criminal record. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Valafar Idea, Male Tiefling Sorcerer 1
Medium (5'5") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)16 (+3) 13 (+1)12 (+1)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Undercommon, Elven, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 200 sp.


Social Check DCs


Three Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. His gray fur is drawn into a tight pony tail with a dagger scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered music. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Artistic. Flaws: Secretive. Bonds: Rich, Attractive, Immigrant. Occupation: Bellfounder

Voice: pre-pubescent

Attributes [hide]

Three Mist, Male Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 11 (+0)8 (-1)
Skills Intimidation +1, Investigation +4
Senses Passive Perception 10
Languages Common, Auran, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Three Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 4'7". She wears tattered old clothes. Her long white fur is drawn into a two foot long braid. Her hazel unseeing eyes seem to look past you.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gifted student she started as a Courier, but she got bored and became a Animal Trainer. She struck the Animal Trainer job and began her own company from there.

Motivation: She is compelled to act according to her religious beliefs; and wants to open a new tavern

Flaws: Ugly, Disease, Emotional. Bonds: Religious, Job. Occupation: Animal Trainer

Voice: Slow speaker

Attributes [hide]

Three Plume, Female Tabaxi Sorcerer 1
Medium (4'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills History +4
Senses Passive Perception 10
Languages Common, Ignan, Druidic
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Pallabar Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He is portly but not overly obese. His hair, while still mostly brown, has prominent grey streaks. He has amber eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stylist. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush.

Ideals: Optimist, Fighting. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Body Guard

Voice: American accent

Attributes [hide]

Pallabar Raulnor, Male Gnome Sorcerer 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)11 (+0) 18 (+4)13 (+1)
Skills History +2, Stealth +1
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: White pearl (150 gp). Blue quartz (6 gp). 1 Magnifying glass.


Social Check DCs


Bethrynna Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She wears a faded coat and loose pants complete with small hat. Her silver hair is well kept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Bethrynna lived on a farm with her father, near the main road leading to a nearby town. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Justice. Flaws: Disease. Bonds: Family, Debt, Job. Occupation: Barber

Voice: Speaks with squeezed throat

Attributes [hide]

Bethrynna Xistsrith, Female Elf Sorcerer 1
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)9 (-1) 14 (+2)12 (+1)
Skills Nature +1, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs

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