Thorin Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his greataxe. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are gray and beady.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born a particularly ugly child, much to the horror of his parents. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Armorer
Voice: Whispers
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1300 sp. Chalcedony (40 gp). Chrysoberyl (40 gp). Onyx (40 gp).
Arumawann Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a fancy tan suit. His chestnut hair is heavily combed to the right. His gray eyes are slightly larger than normal.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He misses his home and complains about the freezing weather, even in summer.
History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the west, certain he would find work there.
Motivation: Halfling compassion; and he has money and likes to spend it
Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Immigrant, Rich. Occupation: Engraver
Voice: Smoker's lung
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 18 (+4) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 1300 sp.
Enialis Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He likes to wear ponchos typically of a light tan in addition to tight pants. His hair, while still mostly golden, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.
Personality: Stoic and calm, he prefers to meditate than take action. Enialis enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.
Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Athletic, Disciplined, Gifted. Flaws: Hedonist, Antagonistic. Bonds: Enemies. Occupation: Animal Trainer
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 12 (+1) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 140 gp. Amethyst (60 gp).
Morthos Talent, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a simple green robe with violet stripes complete with hood. He is portly but not overly obese. His long blue hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Morthos is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Morthos lived on a farm with his father, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. By chance he met his sister recently and the two have been together since.
Motivation: Wants to have a good time and be beloved; and he is wracked by social anxiety
Ideals: Extrovert, Optimist. Flaws: Fearful. Bonds: Family, Mentor. Occupation: Bricklayer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 210 gp.
Vepar Deft, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'0" when asserting herself. Her hair is short and dark red. She tend to wears goggles to shield her eyes.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born a particularly ugly child, much to the horror of her parents. In her 17th year, her parents were killed by a brigands raid, leaving Vepar alone in the world. After a stint in an orphanage, she was adopted. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Military, Enemies. Occupation: Jeweler
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 40 gp. Coral (120 gp). 1 Banded mail.
Cairn Mystery, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His silver hair is braided into rings. He has red eyes and a black hat with a white feather.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also has developed a complete distrust of the Sellsword profession.
History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered writing. He has set out to sabotage the competition.
Motivation: To be a Sellsword again.
Ideals: Gifted, Entrepeneur, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Roofer
Voice: Strong lisp
Attributes [hide]
Medium (6'10") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 230 gp. 2 Holy water.
Anbera Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. Her red hair has been sun bleached extensively. Her blue eyes lackadaisically let the world flow into them.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is obsessed with finding treasure.
History: The child of northern immigrants she idolized her father. She made a point of taking high paying jobs and getting most of it up front. Some 10 years later her spouse died after the birth of her son. Heartbroken, Anbera never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: To reunite with her old friends; and she desires power and/or immortality
Flaws: Depressed. Bonds: Rich, Adventurer, Immigrant, In love. Occupation: Guard
Voice: Whispers
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 18 (+4) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Jet (100 gp).
Azza Excellence, Female Tiefling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has wavy white hair. She has a dull look in her silver eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Azza is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.
Motivation: Wants to raise her children well.
Ideals: Gifted. Flaws: Secretive. Bonds: Poor, Family, Criminal record. Occupation: Beggar
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 18 (+4) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Ignan, Halfling, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Rhodochrosite (14 gp).
Katherine Badger, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and is wearing the road beaten gear of a warrior. She wears her hair in dreadlocks. Her eyes, though not visible through her cowl, are green.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has a small toy that she constantly fidgets with.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. She was an athlete and attended two major summer competitions. She never won. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a rivalry with the church that dominates her actions
Ideals: Fighting, Athletic. Flaws: Depressed, Addict. Bonds: Religious, Enemies. Occupation: Hunter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 500 sp.
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