Habor Obscure, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt and is in decent physical shape. His broad hat is riddled with cuts and holes. His black eyes are slightly larger than normal.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted necromantic powers by his dying sister.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is currently in port desperately looking for someone to get him out
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Slave, Poor. Occupation: Scribe
Voice: Hissing voice
Attributes [hide]
Medium (6'8") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 14 (+2) | 6 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Celestial, Draconic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 150 pp.
Trail Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is physically well-built. Her long brown fur is drawn into a two foot long braid. Her blue eyes lackadaisically let the world flow into them.
Personality: She is calm most of the time but flees social interaction. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. At a young age her mother died while driving off some giants. Her father being the stubborn sort decided to stay and helped train her in warhammer use. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Gifted, Fighting. Flaws: Shy. Bonds: Enemies. Occupation: Spy
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.
Brakka Hayhurst, Female Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'5" and wears a black shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her deerstalker hat is riddled with cuts and holes. She has gleaming, smiling blue eyes.
Personality: She is very quiet and rarely speaks above a whisper. The war was a terrible time for her, and Brakka does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Brakka was born in the west. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She feels kind of lost in life.
Ideals: Persistence. Flaws: Ugly, Shy, Depressed. Bonds: Military. Occupation: Barkeep
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 200 sp.
Portia Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with broad hat, and carries shortbows. Her black hair has been sun bleached extensively. She tend to wears goggles to shield her eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. The war was a terrible time for her, and Portia does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Bounty Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Portia fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She loathes her own lifestyle.
Ideals: Fighting, Joker. Flaws: Depressed. Bonds: Military, Poor. Occupation: Bounty Hunter
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 100 gp. Red-brown spinel (120 gp). Red spinel (120 gp). Jade (120 gp).
Gildmak TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His golden hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Gildmak hails from a village terrorized by goblins. His childhood dream was to be a Doctor, but he was a colossal failure. He has worked as a Roofer like his father before him.
Motivation: Seeks redemption; and several ex partners dislike his way of doing things and want revenge
Ideals: Optimist. Bonds: Attractive, Enemies, Job, Criminal record. Occupation: Roofer
Voice: German accent
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 50 gp.
Hupe Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: 2'11" and muscular, this northern man wears tattered old clothes. He has shaved his head bald. He wears crescent spectacles with a black brim.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Hupe was raised in a hard working conservative environment. His first spouse was a Sculptor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He struck the Mercenary job and began his own company from there.
Motivation: To unite with his sister; and sabotage a competitor
Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Family, Job. Occupation: Mercenary
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 80 gp.
Barakas Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a green vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his green boots flare out at the collars. His silver hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his white eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in the east his family was never financially stable. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Barakas never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love.
Ideals: Optimist. Flaws: Shy. Bonds: Attractive, In love, Poor. Occupation: Sculptor
Voice: Low and grunting
Attributes [hide]
Medium (6'7") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Druidic, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Masterwork Uncommon Weapon.
Gurdis Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a fine chain shirt which she covers with brown colored cloaks and clothing. She has a long black ponytail with little hanging trinkets. She is baby faced.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. When she's not drinking or sleeping the drinks off, she's doing music.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Like her father and her brother before her, after school she went straight into learning to become a Farmer. She was granted martial powers by her dying brother.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Artistic, Gifted, Impeccable. Bonds: Attractive, Job. Occupation: Farmer
Voice: Uses sign language
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 17 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Undercommon, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Rhodochrosite (5 gp). Peridot (70 gp).
Mozikth Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His Stetson hat is riddled with cuts and holes. He wears a mask on his face.
Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Mozikth is combative with any and all who dare try his patience in the slightest.
History: He was born to a criminal king-pin and mafia family He helped his father out around the business and became quite the natural. He struck the Ploughman job and began his own company from there.
Motivation: Further expansion of business; and expand his business
Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Job, Criminal record. Occupation: Ploughman
Voice: Boston accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 12 (+1) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 70 gp.
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