Heskan Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems. His crest is copper, silky, and of moderate length. This gold eyed northerner is not easily forgotten.
Personality: Overbrimming with self-confidence, Heskan isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised in a white middle class family as the only child. After coming to the age of reason, Heskan took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.
Motivation: He is content.
Ideals: Athletic, Impeccable, Gifted. Flaws: Mundane. Bonds: Rich, Attractive. Occupation: Soapmaker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 900 sp.
Falkrunn Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a tight fitting brown shirt and pants. Her black hair is braided into rings. Her eyes, though not visible through her cowl, are amber.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born to a pair of adventurers, Falkrunn grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now owns her own business.
Motivation: To be a Blacksmith again; and to prove her worth to the world
Ideals: Passionate. Flaws: Impulsive. Bonds: Slave, Adventurer, Job. Occupation: Hunter
Voice: Old Prospector
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Large well-done wool tapestry (200 gp).
Lerissa Anger, Female Tiefling [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries flails. Her purple hair is lengthy and is close to two feet long. Her thin eyebrows rest above her beady gold eyes.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Lerissa was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her martial talents. She was granted martial powers by her dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with her childhood friend
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Nature, Poor, Adventurer. Occupation: Fletcher
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 6 |
Possessions: 600 gp. 1 Minor magic item.
Barendd Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Bather. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a card on it. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a ruthless business man, a trait he acquired from his mother.
History: Barendd was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Barendd grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Barendd. He became a Bather soon after.
Motivation: Sabotage a competitor.
Ideals: Entrepeneur. Bonds: Attractive, Family, Criminal record, Job. Occupation: Bather
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 110 gp.
Warryn Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'5", this man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is kept up in a ponytail inside a Stetson hat. His brown eyes lackadaisically let the world flow into them.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He now owns his own business.
Motivation: Balancing his hectic life and new Brewer responsibilities is difficult.
Flaws: Sensitive, Antagonistic, Racist. Bonds: Poor, Job. Occupation: Brewer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 800 sp. 1 Masterwork Thieves’ tools.
Diesa Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is bristling with hidden weapons, mostly lances and halberds. Her golden hair is knotted and matted. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is very quiet and rarely speaks above a whisper. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Diesa was born the youngest of three triplets. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Marry her brother to traveling adventurers; and to reunite with her absent father
Ideals: Optimist. Flaws: Shy. Bonds: Criminal record, Family. Occupation: Sellsword
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 19 (+4) | 6 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 30 gp.
Yebe Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her red hair is cut jaggedly and amateurishly. Her violet eyes lackadaisically let the world flow into them.
Personality: She likes to make people angry or surprised. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with her old friends.
Flaws: Antagonistic. Bonds: Adventurer, Religious. Occupation: Cartwright
Voice: Italian accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 7 (-2) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 500 sp. 1 Masterwork Uncommon Weapon.
Alice Woods, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears dark leathers with embroidery. She keeps her auburn hair in a flapper bob. Her gray eyes peer out from beneath her deerstalker brown hat.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born in the east to a Gardener, Alice learned a great deal about her father's area of expertise. After coming to the age of reason, Alice took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She tends to her Gardener job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern.
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Gardener
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 6000 cp. 1 Simple lock.
Thorin Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Interpreter does. His brown hair is still thick. His eyes are violet.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born blind and as such lacked many opportunities for work. Over the years he perfected his riding and shooting skills. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He desires power and/or immortality; and many goblins want him driven away
Flaws: Disease. Bonds: Job, Enemies, Adventurer, Nature. Occupation: Interpreter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 600 sp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

