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NPC Generator

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Advanced [show]


Erias Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a brown and blue handkerchief worn on his left side. He is muscular with a powerful set of arms. He has a small bristly mustache and wavy golden hair. His violet eyes peer out from beneath his small brown hat.

Personality: A deeply religious man he believes everything happens for a reason. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: A strong sense of loyalty to Half-Elven people; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Religious, Criminal record, Job. Occupation: Guard

Voice: Squeaky

Attributes [hide]

Erias Glanhig, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)16 (+3) 8 (-1)11 (+0)
Skills Medicine +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Giant, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 90 gp. Sard (30 gp).


Social Check DCs


Mhurren Brixton, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with his god.

History: He was born into a rich family. Mhurren was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His relatives are trying to arrange a marriage; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Religious, Adventurer, Family. Occupation: Masseuse

Voice: Scandinavian accent

Attributes [hide]

Mhurren Brixton, Male Half-Orc Sorcerer 1
Medium (5'1") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 3000 cp.


Social Check DCs


Keyleth Horineth, Female Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a tan costume with the symbols of her god on her torso. She wears her white hair up. Her fair skin shows little sign of her aristocratic breeding.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: From birth she was tutored by a cruel and relentless mentor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Cook. She has drifted from career to career and currently works as a Cook.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Disciplined, Joker. Bonds: Attractive, Mentor, Job. Occupation: Cook

Voice: Forgets to breathe while speaking

Attributes [hide]

Keyleth Horineth, Female Elf Sorcerer 2
Medium (4'7") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 0 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 5 (-3)16 (+3) 13 (+1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Ignan, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 60 pp. Golden yellow topaz (600 gp). Banded agate (4 gp). 1 Everburning torch.


Social Check DCs


Azzakh Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He wears a black cloak and cross-gartered brown stockings. He has moderate length bronze crest. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised by priests from a young age. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Insane. Bonds: Job, Religious, Mentor. Occupation: Banker

Voice: Ums and uhs a lot

Attributes [hide]

Azzakh Nemmonis, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 300 sp. Golden pearl (100 gp).


Social Check DCs


Akoth Milton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. His hair is cut close to his head. He wears an eyepatch.

Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in a small mountains village. Akoth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: An old rival family wants him found; and he wants to meet his childhood hero

Flaws: Ugly, Antagonistic. Bonds: Job, Nature, Adventurer, Family. Occupation: Spy

Voice: Sore throat, cough

Attributes [hide]

Akoth Milton, Male Half-Orc Sorcerer 1
Medium (5'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 70 gp. A miniature golden chest with tiny emeralds lining the top (60 gp).


Social Check DCs


Varis Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is kept up in a ponytail inside a wide-brimmed hat. His skin is flawless and his amber eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Varis lived on a farm with his mother, near the main road leading to a nearby town. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is terrified, and will act out of fear.

Flaws: Antagonistic, Fearful. Bonds: Attractive, Family. Occupation: Mayor

Voice: Timid voice

Attributes [hide]

Varis Ariessus, Male Elf Sorcerer 2
Medium (4'10") Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)13 (+1) 14 (+2)8 (-1)
Skills Arcana +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 140 gp. 1 Everburning torch.


Social Check DCs


Roland Branson, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. With bright chestnut hair and a scraggly beard. He is baby faced.

Personality: He is overprotective of those who hire his services. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a criminal king-pin and mafia family He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He wants nothing more than to rejoin the army; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Guardian, Criminal record, Adventurer, Military. Occupation: Mason

Voice: Farmer accent

Attributes [hide]

Roland Branson, Male Human Sorcerer 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp. Amethyst (90 gp).


Social Check DCs


Shivering Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears brown painted combat armor at almost all times. She has wavy cinnamon fur. Her eyes are hazel and she is always smoking a pipe.

Personality: This woman loves singing and to teach people singing more than just about anything. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Shivering hails from a village terrorized by orcs. At a young age her father died while driving off some orcs. Her mother being the stubborn sort decided to stay and helped train her in kukri use. By chance she met her brother recently and the two have been together since.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and an old rival family wants her found

Ideals: Artistic, Fighting. Bonds: Family, Enemies. Occupation: Miller

Voice: Posh accent

Attributes [hide]

Shivering Shoe, Female Tabaxi Sorcerer 1
Medium (4'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 16 (+3)9 (-1)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 80 gp.


Social Check DCs


Curran Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tight fitting red shirt and pants. He sports a long blonde beard, and similarly colored long hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Sold as a small child to a wizard, Curran was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Curran was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Curran decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable.

Ideals: Gifted. Flaws: Addict, Hedonist. Bonds: Mentor, Criminal record. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Curran Greenbottle, Male Halfling Sorcerer 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 12 (+1)10 (+0) 7 (-2)10 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 sp.


Social Check DCs

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