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NPC Generator

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Advanced [show]


Trey Milton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. His auburn hair is heavily combed to the left. He has a dull look in his blue eyes.

Personality: Trey wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A powerful necromancer made him what he is. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Immigrant, Mentor, Adventurer. Occupation: Merchant

Voice: Uses sign language

Attributes [hide]

Trey Milton, Male Human Sorcerer 2
Medium (5'1") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 3000 cp.


Social Check DCs


Harvest Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath her clothing is a huge mess of scar tissue. She has styled her lavender fur well, parting it to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.

Personality: Prone to second guessing herself, she comes off as nervous. She has a habit of throwing herself into exceedingly dangerous situations.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Harvest was left her father's suit of armor and trained in its use and care. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Entrepeneur. Flaws: Shy, Impulsive. Bonds: Slave, Military. Occupation: Sage

Voice: Australian accent

Attributes [hide]

Harvest Of Clay, Female Tabaxi Sorcerer 2
Medium (5'11") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 5000 cp. Tourmaline (140 gp). Deep blue spinel (600 gp). 1 Masterwork Common Melee.


Social Check DCs


Gilthur Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and very much looks the part of a Bricklayer. His long chestnut hair reaches down to his waist. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Weaver, but he got bored and became a Bricklayer. He struck the Bricklayer job and began his own company from there.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted. Flaws: Addict. Bonds: Job, Has a crush, Rich. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Gilthur Aranore, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)7 (-2) 11 (+0)12 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 10000 cp. 1 Masterwork Common Melee.


Social Check DCs


Ghesh Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blue crest is greasy and uncared for. He has gleaming, smiling red eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Further he is a bit of a stoner and is frequently out of it.

History: He was born into a rich family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Meet up once more with his childhood friend; and to be a gardener again

Flaws: Ugly, Addict. Bonds: Job, Rich, Military, Adventurer. Occupation: Servant

Voice: Can't modulate volume

Attributes [hide]

Ghesh Turnuroth, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 90 gp.


Social Check DCs


Damaia Joy, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 5'10", this woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her purple hair is greasy and uncared for. She has silver eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a font of random trivia from the lore and stories she has discovered

History: Born to a Sailor, her father struggled to pay the bills. She found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is not mentally stable, and does not behave rationally; and meet up once more with her childhood friend

Ideals: Logical. Flaws: Ugly, Shy, Insane. Bonds: Poor, Adventurer. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Damaia Joy, Female Tiefling Sorcerer 1
Medium (5'10") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills Medicine +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnoll, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1 Superior lock.


Social Check DCs


Riswynn Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a well pressed and immaculate suit (or dress). Her hair is chestnut and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Riswynn is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was raised in a plains tribe. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants her loneliness to end; and she's in love

Flaws: Antagonistic. Bonds: Family, Nature, Rich, Has a crush. Occupation: Bricklayer

Voice: Rolls R's

Attributes [hide]

Riswynn Torunn, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)16 (+3) 16 (+3)11 (+0)
Skills Animal Handling +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Draconic, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 200 sp.


Social Check DCs


Bertram Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a white vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. With bright golden hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When he was but 6 years old his parents immigrated from the east. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.

Motivation: Doesn't want to be a Bather and was forced into it by his family; and he is content

Ideals: Athletic, Gifted, Joker. Flaws: Ugly. Bonds: Immigrant. Occupation: Bather

Voice: Draws out vowels

Attributes [hide]

Bertram Goodearth, Male Halfling Sorcerer 2
Small (3'3") Halfling, Lawful Good (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 8 (-1)15 (+2) 15 (+2)15 (+2)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Orc, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 170 gp.


Social Check DCs


Akmen Shame, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man is dressed in a clean black cloak covering his clean studded leather. He wears his blue hair up. His face is scarred and worn.

Personality: He is a Healer first and foremost. He believes firmly that knowledge should be universal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a Miller, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Healer for hire.

Motivation: To be a Miller again; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job, In love. Occupation: Healer

Voice: Scandinavian accent

Attributes [hide]

Akmen Shame, Male Tiefling Sorcerer 2
Medium (6'7") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1600 sp. Moss agate (7 gp). Jet (40 gp). 1 Half-Plate.


Social Check DCs


Hlin Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears skinny pants and wears a brown and yellow robe with the hood down, and sports empty pouches on her belt. Her black hair is lengthy and is close to two feet long. Her ears are large.

Personality: Aggressive, abrasive, and angry, Hlin embodies much of what other species detest in the Dwarves. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Hlin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hlin. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: A rival would like her out of the picture.

Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Engraver

Voice: Soothing and warm

Attributes [hide]

Hlin Dankil, Female Dwarf Sorcerer 4
Medium (4'3") Dwarf, Lawful Evil (CR 4)
Armor Class 9
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Goblin
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 100 gp. Aquamarine (1200 gp). 1 Minor magic item.


Social Check DCs

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