Hlin Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 3'11" and is a bit bulky. She is very muscular particularly in the legs. She has a large grey mantle and cape that has been intricately interwoven into her brown robe. With wild brown hair. Her thin eyebrows rest above her beady gray eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She works hard and plays hard.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was an apprentice working in her mother's forge. Recently the stress of being a Unemployed has made it difficult for her to sleep.
Motivation: Balancing her hectic life and new Unemployed responsibilities is difficult; and to get a good night's sleep
Flaws: Ugly, Hedonist, Disease, Insomniac. Bonds: Job. Occupation: Unemployed
Voice: Soft and melodious
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 80 gp. 1 Masterwork Common Melee.
Godfrey Schwartz, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He wears a robe, a symbol of the sun god around his neck, and a scimitar on his belt. His chestnut hair is thinning but still full. His green eyes dart from person to person to random spaces in the air.
Personality: Calm and collected, he is a well trained Fortune-teller. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised in a mountains tribe. A freak accident while working with his Shepherd father left him crippled. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting. Flaws: Hedonist, Disease. Bonds: Job, Nature. Occupation: Fortune-teller
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 15 (+2) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 50 gp. Pink pearl (100 gp).
Werydd Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a long, grey, dusty cloak. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a dagger on it. She wears a Stetson hat to cover her moderate length silver hair. Her thin eyebrows rest above her beady violet eyes.
Personality: Overbrimming with self-confidence, Werydd isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She is greedy; and she is a bit of a kleptomaniac
Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Rich, Adventurer. Occupation: Carter
Voice: Scandinavian accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp.
Balifra Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: This northern woman wears a tight fitting grey shirt and pants. Her clothes are grease stained in places. Her blonde hair is smooth and relatively long. She has brown eyes and a grey hat with a black feather.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. From her teen years she was always beautiful and desirable, so people have always doted on her. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and obtaining odd cultural tabaxi artifacts is her passion
Flaws: Antagonistic, Forgetful. Bonds: Poor, Immigrant, Attractive. Occupation: Gardener
Voice: Sore throat, cough
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp.
Irann Quinten, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a well pressed and immaculate suit (or dress). She has dyed her greying red hair a little too much giving a sharp red color. Her eyes are blue and beady.
Personality: She does not believe in betrayal or weakness as things to be tolerated. A true patriot, Irann would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born blind and as such lacked many opportunities for work. Her mother was a soldier and died while she was still young. Irann was left her mother's suit of armor and trained in its use and care. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants nothing more than to rejoin the army; and she's in love
Ideals: Justice. Flaws: Ugly, Disease. Bonds: Military. Occupation: Gardener
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Abyssal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Dimble Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. His brown hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses divination through singing.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has worked as a Fortune-teller like his mother before him.
Motivation: Revenge; and he wants revenge against brigands
Ideals: Gifted. Flaws: Terse. Bonds: Adventurer, Job, Enemies. Occupation: Fortune-teller
Voice: Stutters
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Anastrianna Berevan, Female Elf [Permalink]
Personal [hide]
Description: This eastern woman prefers to wear blue clothing when she does not wear armor. Her clothes are grease stained in places. She sports a flattop hair cut. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: The child of a Roofer, who enjoyed hunting, Anastrianna was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Anastrianna took refuge in the old dungeon and found the beat up ceremonial dagger and armor she uses now. Due to her spouse's obsession with being a Roofer they were divorced and she won custody of their daughter. She worked as a Bricklayer, and she later adopted a second daughter.
Motivation: Expand her business; and her spouse's relatives view her with great suspicion
Bonds: Poor, Immigrant, Attractive, Job, Family, Nature. Occupation: Bricklayer
Voice: Speaks in third person
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp).
Ovina Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 3'10" and wears an entirely grey suit with pastel socks and a vest with buckled shoes. Her left leg appears badly burned and disfigured. She has wavy brown hair. Her ears are large.
Personality: She is happy with her job as a Slave Trader. She turns her eye from what people do, preferring to live and let live. The war was a terrible time for her, and Ovina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She got into the Slave Trader business at a young age. When Ovina reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She then took over the family business and is one of the better Slave Trader for hire.
Motivation: Sabotage a competitor.
Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Slave Trader
Voice: pre-pubescent
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 6 (-2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3000 cp.
Quespa Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and wears tattered old clothes. She keeps her long rusty crest kept up in a rat tail. This gold eyed northerner is not easily forgotten.
Personality: Stoic and calm, she prefers to meditate than take action. She has a small toy that she constantly fidgets with.
History: She was born on a small isolated farm. Quespa liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often; and someone believes her a fraud
Ideals: Athletic, Disciplined. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Spy
Voice: Squeaky
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 12 (+1) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
