Therlin Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a simple brown robe with green stripes complete with hood. Her blonde hair, when down, is lengthy. Her eyes are gray and she is always smoking a pipe.
Personality: Her tongue was cut out and she uses sign language. She also is a firm believer in the womanly ideal.
History: When she was but 3 years old her parents immigrated from the north. After coming to the age of reason, Therlin took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She left for the north, certain she would find work there.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Disease, Impulsive. Bonds: Immigrant. Occupation: Sage
Voice: Russian accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 90 gp.
Oriff Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She dresses in collared shirts and wears a proper scarf over her head. She wears a colorful flower in her silver hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born the only child of a wealthy merchant. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Military, Slave. Occupation: Engraver
Voice: High pitched and raspy
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp. Violet garnet (300 gp).
Gildmak Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 2'10". He wears white leather gloves, a white jacket, and tight pants, and his gloved hand is found clutching a falchion. His long red hair reaches down to his waist. He wears a mask on his face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with a lost civilization.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. During his travels, Gildmak and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gildmak discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gildmak fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and someone believes him a fraud
Ideals: Philantrophist. Flaws: Disease. Bonds: Adventurer, Military, Enemies. Occupation: Gardener
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 6 (-2) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Elven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 110 gp.
Gynnie TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a tight red one piece outfit complete with pants, hood, and a cape. She carries with her a set of shields on her belt, each one with a topaz on the hilt. Her chestnut hair is braided into rings. Her eyes, though not visible through her cowl, are green.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. As long as the job gets done she does not care how it got done.
History: Gifted from a young age, Gynnie studied abroad. Her first spouse was a Barber, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Barber they were divorced and she won custody of their son. She worked as a Baker, and she later adopted a second son.
Motivation: Her spouse's relatives view her with great suspicion; and she's repulsed by the pc
Ideals: Fighting, Professionalism, Gifted. Flaws: Antagonistic. Bonds: Family. Occupation: Baker
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Masterwork Artisan’s tools.
Zunn Wedgwood, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears white leather gloves, a white jacket, and tight pants. His blonde hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He feels threatened by others; and wants to raise his children well
Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Family, Nature. Occupation: Blacksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 300 sp.
Nuthra Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'6" has a big stupid grin on her face most of the time. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her long bronze crest is drawn into a two foot long braid. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.
Personality: She is happy with her job as a Weaver. She turns her eye from what people do, preferring to live and let live. Nuthra enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an apprentice working in her father's forge. She became a Weaver soon after.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Job, Slave. Occupation: Weaver
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 90 gp.
Mardred Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown armored body suit, with a simple black line shooting up and back down. Her long red hair reaches down to her waist. Her eyes, though not visible through her cowl, are gray.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She is a great chef.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: She has money and likes to spend it.
Ideals: Justice, Gifted. Bonds: Immigrant, Rich. Occupation: Assassin
Voice: Mousy voice
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 20 (+5) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp.
Vicky Fawcett, Female Human [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, she is an attractive figure. She dresses in grey turtlenecks beneath a yellow coat with black slacks. Her blonde hair is knotted and matted. Her brown eyes are slightly larger than normal.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A gifted student she started as a Herbalist, but she got bored and became a Assassin. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: To settle down with her crush.
Flaws: Antagonistic. Bonds: Attractive, Family, Job, Has a crush. Occupation: Assassin
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Giant, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 300 sp.
Roywyn Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a tight fitting blue shirt and pants. Her hair, while still mostly white, has prominent grey streaks. She has gleaming, smiling hazel eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Roywyn hails from a village terrorized by brigands. Through the years after Roywyn was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Roywyn's mother didn't care for her much, and the feeling was mutual. She is searching for what she claims is her rightful reward.
Motivation: She wants to get laid; and she's attracted to the pc
Flaws: Antagonistic, Hedonist. Bonds: Enemies, Adventurer, Has a crush. Occupation: Fortune-teller
Voice: Soft and mumbly
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 17 (+3) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Draconic, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
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