Pyra Destiny, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she dresses in black turtlenecks beneath a blue coat with black slacks. Her dark red hair is greasy and uncared for. Her silver eyes dart from person to person to random spaces in the air.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born at the edge of vast forest. A freak accident while working with her Dilettante mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's repulsed by the PC.
Ideals: Joker. Flaws: Ugly, Antagonistic, Disease. Bonds: Nature. Occupation: Guard
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 6 (-2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 90 gp. Bloodstone (80 gp).
Aramil Beitz, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet vest and prefers green and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a clover on it. His red hair is lengthy. He wears an eyepatch.
Personality: He snorts whenever he laughs or is feeling confident. He receives visions of the future at random moments
History: He was born a particularly ugly child, much to the horror of his parents. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now mingles about in high society.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Debt, Rich. Occupation: Courier
Voice: Spits words with contempt
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1 Masterwork Common Ranged Weapon.
Lilli Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who wears tight fighting clothing, which leaves very little to the imagination. Her feathered hat is riddled with cuts and holes. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is irascible and easily irritated. Flattery will make her almost putty in your hands.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her druidic talents. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic, Selfish. Occupation: Armorer
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 290 gp. 1 Darkwood Buckler.
Quick Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses in collared shirts and wears a proper scarf over his head. His gray fur, when down, is lengthy. His face is covered beneath a completely black helmet.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the east to a Guard, Quick learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Quick never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He is compelled to act according to his religious beliefs; and wishes to resurrect an old love
Flaws: Ugly. Bonds: In love, Job, Religious. Occupation: Guard
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 5 (-3) | 10 (+0) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 pp.
Diesa Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has styled her red hair well, parting it to the left. She tend to wears goggles to shield her eyes.
Personality: Confrontational and typically high on some drug or another. She pushes her goals aggressively. She is also a coward if confronted.
History: Her parents moved while she was still in utero so she is the first generation to be born here. While studying, she fell in love. They married and had a daughter. She moves from town to town, unable to find a place to settle.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Flaws: Addict, Fearful. Bonds: Attractive, Immigrant, In love. Occupation: Ruler
Voice: Scottish accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1400 sp.
Gerard Hart, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'6". He wears a faded coat and loose pants complete with deerstalker hat, and his gloved hand is found clutching a kukri. He wears his hair in dreadlocks. His green eyes peer out from beneath his deerstalker yellow hat.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the east to a Sellsword, Gerard learned a great deal about his mother's area of expertise. Gerard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.
Motivation: To be a Priest again; and to reunite with his absent mother
Ideals: Joker. Flaws: Fearful. Bonds: Job, Criminal record, Family. Occupation: Sellsword
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 5 (-3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 40 gp.
Broce Welber, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a blue coat over a tan low-cut shirt, and a broad hat upon his head. His white hair, when down, is lengthy. His amber unseeing eyes seem to look past you.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a very good compulsive liar and kleptomaniac.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture
Ideals: Athletic. Flaws: Disease, Ugly. Bonds: Criminal record, Poor. Occupation: Roofer
Voice: French accent
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 14 (+2) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Goblin
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 190 gp. 1 Masterwork studded leather.
Andraste Fasharash, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She sports yellow clothing, slightly heavier than average wear. Her blonde hair is lengthy. Her hazel eyes dart from person to person.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Her parents moved while she was still in utero so she is the first generation to be born here. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was granted necromantic powers by her dying sister.
Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Attractive, Immigrant. Occupation: Shipwright
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 70 gp.
Godfrey Blankley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'4" and sports grey clothing, slightly heavier than average wear. He has wavy chestnut hair. His eyes are a pleasant blue.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered dancing. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world
Ideals: Fighting, Artistic. Flaws: Depressed, Impulsive, Insane. Occupation: Cook
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 pp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
