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NPC Generator

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Advanced [show]


Gale In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a dagger on it. He keeps his lavender fur in a flapper bob. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the north, but his parents moved at a very young age to the east. He found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur, Optimist, Artistic. Bonds: Immigrant, Adventurer. Occupation: Blacksmith

Voice: Spanish accent

Attributes [hide]

Gale In Shadow, Male Tabaxi Sorcerer 2
Medium (5'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 11 (+0)16 (+3)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 70 gp.


Social Check DCs


Sannl Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses well, wearing grey shirts, loose pants, and blazers most of the time. Her tied-back hair is blonde. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She is overprotective of those who hire her services. She plays an instrument quite well.

History: Gifted from a young age, Sannl studied abroad. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Fletcher they were divorced and she won custody of their son. She worked as a Architect, and she later adopted a second son.

Motivation: Marry her brother to traveling adventurers; and her spouse's relatives view her with great suspicion

Ideals: Artistic, Gifted. Bonds: Attractive, Guardian, Family. Occupation: Architect

Voice: Jamaican accent

Attributes [hide]

Sannl Trueblood, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 15 (+2)9 (-1)
Skills Intimidation +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 50 gp. 1 Silk rope.


Social Check DCs


Ulblyn Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and lanky with angular features, he is an attractive figure. He tends to wear a large red jacket. He has a long auburn beard with little hanging trinkets. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is calm most of the time but flees social interaction. He believes the world needs to unite to get rid of giants once and for all.

History: Ulblyn was born with his mother's beautiful face. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ulblyn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He seems to be bored by most things; and someone believes him a fraud

Ideals: Fighting. Flaws: Shy, Fearful, Mundane. Bonds: Attractive, Enemies. Occupation: Actor

Voice: Aggressive tone

Attributes [hide]

Ulblyn Jamjar, Male Halfling Sorcerer 2
Small (3'4") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 8 (-1)15 (+2) 12 (+1)12 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Goblin
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 360 gp. 8 Acid flasks.


Social Check DCs


Nalral Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has a black handlebar mustache and slicked back black hair. He has several tiny amber earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born the only child of a wealthy merchant. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east.

Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Rich, Immigrant. Occupation: Hunter

Voice: Italian accent

Attributes [hide]

Nalral Trueblood, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)15 (+2) 8 (-1)10 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Infernal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 gp. Chrysoprase (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Carrie Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He has no hair. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. He pushes his goals aggressively. He is also a coward if confronted.

History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered writing. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is wracked by social anxiety.

Ideals: Artistic. Flaws: Ugly, Antagonistic, Fearful, Insane. Bonds: Rich. Occupation: Guard

Voice: Posh accent

Attributes [hide]

Carrie Yaeldrin, Male Elf Sorcerer 1
Medium (5'5") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)12 (+1) 14 (+2)9 (-1)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 gp. Moonstone (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Melissa Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, she is an attractive figure. She has the majority of her body covered in plate. Her silver hair is heavily combed to the right. Her eyes, though not visible through her cowl, are gray.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Melissa lived on a farm with her mother, near the main road leading to a nearby town. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her druidic talents. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break.

Ideals: Gifted. Bonds: Attractive, Adventurer, Family. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Melissa Arnuanna, Female Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)14 (+2) 9 (-1)11 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 9
Languages Common, Elven, Orc, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 3000 cp.


Social Check DCs


Kildrak Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Mayor does, and he perpetually has his quarterstaff ready. He wears a Stetson hat to hide his balding. His violet eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He plays an instrument quite well.

History: Born to a pair of adventurers, Kildrak grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Fighting, Persistence, Artistic. Bonds: Job, Adventurer. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kildrak Gorunn, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 160 gp.


Social Check DCs


Theriatis Amakiir, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is typically in his Mercenary uniform. His chestnut hair is lengthy. His amber eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a mountains tribe. As a young adult he joined a group advocating for an improvement in Elven conditions. He has worked as a Mercenary like his mother before him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he'd like to take his coworkers down a peg

Flaws: Racist, Greedy. Bonds: Job, Adventurer, Nature. Occupation: Mercenary

Voice: Cold and demanding tone

Attributes [hide]

Theriatis Amakiir, Male Elf Sorcerer 1
Medium (5'5") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)10 (+0) 16 (+3)17 (+3)
Skills Animal Handling +5, History +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 sp.


Social Check DCs


Five Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel deerstalker hat and pastel clothes. Her attire stands in sharp contrast to her greatsword, which is beautifully polished and possesses an ornate carving of a card on it. Her cinnamon fur, when down, is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born blind and as such lacked many opportunities for work. She helped her father out around the business and became quite the natural. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is terrified, and will act out of fear; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Insomniac, Ugly, Disease, Fearful. Bonds: Job. Occupation: Actor

Voice: Stutters

Attributes [hide]

Five Of Wine, Female Tabaxi Sorcerer 3
Medium (5'7") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)14 (+2) 17 (+3)14 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Aquan, Giant
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp.


Social Check DCs

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