Sannl Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman wears dark leathers with embroidery. Her clothes are grease stained in places. Her white hair is drawn into a tight pony tail with a butterfly scrunchie. Her face is scarred and worn.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She enjoys reading and quiet.
History: Born in the west her family was never financially stable. Through the years after Sannl was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Sannl's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she has money and likes to spend it
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Bounty Hunter
Voice: Soothing and warm
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Sylvan, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 180 gp.
Hugh Lester, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with broad hat. He carries a battered club and tarnished spear as well. His black hair is knotted and matted. His violet eyes dart from person to person to random spaces in the air.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He never wears the same outfit twice, unless he absolutely has to.
History: Gifted from a young age, Hugh studied abroad. After coming to the age of reason, Hugh took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Artistic, Gifted. Flaws: Ugly. Bonds: Slave. Occupation: Fortune-teller
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 13 (+1) | 6 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1000 cp. Lapis lazuli (10 gp).
Percival Enfield, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. His white hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a font of random trivia from the lore and stories he has discovered
History: He was raised in a white middle class family as the only child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and he is currently in port desperately looking for someone to get him out
Ideals: Professionalism, Logical. Flaws: Mundane, Insane. Bonds: Attractive. Occupation: Locksmith
Voice: Posh accent
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Ignan, Elven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Tod Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft black waves gently in the breeze. He is bald on top and has large golden tufts of hair around his ears. His amber eyes dart from person to person to random spaces in the air.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is afraid of women and trembles around them
History: He was born several months after his mother was called into army service. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He is greedy; and wants to open a new tavern
Flaws: Ugly, Shy. Bonds: Rich, Job, Military. Occupation: Locksmith
Voice: Eastern European accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 9 (-1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. A miniature golden chest with tiny emeralds lining the top (40 gp).
Tim Palomarez, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a brown coat. His blonde hair has been sun bleached extensively. His eyes are green and he is always smoking a pipe.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with a lost civilization.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to open a new tavern; and he's attracted to the pc
Flaws: Shy. Bonds: Job, Adventurer, Rich, Has a crush. Occupation: Hunter
Voice: Posh accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
Aym Ecstasy, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is well dressed, but even with her fine clothing she looks run-down, and sports empty pouches on her belt. Her blue hair is singed and shortened. Her fierce silver eyes like to dwell on things.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: She was born a particularly ugly child, much to the horror of her parents. She moved from fad to fad and when she turned 15 she discovered writing. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Money/treasure; and she's looking for her big break
Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Adventurer, Rich. Occupation: Guard
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 8 (-1) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Draconic, Abyssal, Sylvan, Goblin
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. Red garnet (70 gp).
Valanthe Melancon, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears yellow leather gloves, a yellow jacket, and tight pants. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her violet eyes dart from person to person to random spaces in the air.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Her mother raised her in a mountain cabin. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Retire the richest woman in the east; and to reunite with her absent father
Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Nature, Family. Occupation: Detective
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 2000 cp.
Azzakh Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green collared shirt and yellow pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His crest, while still mostly rusty, has prominent grey streaks. He has a dull look in his gold eyes.
Personality: He speaks before he thinks and is too direct. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born several months after his father was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better trade route.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural half-orc artifacts is his passion
Flaws: Impulsive. Bonds: Attractive, Adventurer, Military. Occupation: Fisher
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. 1 Simple lock.
Traulam Goltorah, Female Elf [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Hunter. She has a moderate pudge and is not very fit. She keeps her red hair in a flapper bob. She tend to wears goggles to shield her eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Traulam was born on a far western plains where she grew up under the tutelage of her mother, an expert Hunter. Since then, she has sought to make the best of life.
Motivation: Seeks redemption; and she has comitted a past crime that haunts her to this day
Ideals: Passionate, Optimist. Flaws: Shy. Bonds: Immigrant, Criminal record. Occupation: Hunter
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 30 gp. 2 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!