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NPC Generator

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Advanced [show]


Nikki Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society and is in decent physical shape. Her hair is always cut to a buzz. Her gray eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Nikki embodies much of what other species detest in the Halflings. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: The child of southern immigrants she idolized her mother. She worked as a nervous Crown-heir and found it very stressful. She now owns her own business.

Motivation: She feels the way she acts is they only way to get by in the world; and she is greedy

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Immigrant, Job. Occupation: Crown-heir

Voice: Scandinavian accent

Attributes [hide]

Nikki Bigheart, Female Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 9 (-1)9 (-1) 13 (+1)8 (-1)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Nala Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who wears a green tunic with blue highlights, and long tan pants that bunch up around her shoes, she is not a threatening figure. Her gold crest is drawn into a tight pony tail with a rose scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: She acts crazy and hedonistic. She is afraid of women and trembles around them

History: When she was but 7 years old her parents immigrated from the south. She has had some formal music training, and achieved minor success. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Revenge; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Artistic. Flaws: Hedonist, Shy. Bonds: Immigrant, Enemies. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Nala Hshhsstoroth, Female Dragonborn Sorcerer 2
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)10 (+0) 9 (-1)14 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Shivering Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it, and a wedding ring on her left hand. She wears a small hat to cover her moderate length gray fur. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a Dyer first and foremost. She believes firmly that knowledge should be universal. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Further expansion of business; and wishes to resurrect an old love

Flaws: Ugly. Bonds: In love, Job, Family, Slave. Occupation: Dyer

Voice: Creaky witch voice

Attributes [hide]

Shivering Of Wine, Female Tabaxi Sorcerer 2
Medium (5'5") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)5 (-3) 11 (+0)13 (+1)
Skills History -1, Investigation -1
Senses Passive Perception 10
Languages
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 360 gp.


Social Check DCs


Beatrice Easton, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, grey cloak, and she perpetually has her morningstar ready. She has done her best to style her black hair to look like a famous performer. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion.

Ideals: Fighting, Passionate, Artistic, Gifted. Flaws: Insane. Bonds: Adventurer. Occupation: Brewer

Voice: pre-pubescent

Attributes [hide]

Beatrice Easton, Female Human Sorcerer 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)9 (-1) 5 (-3)16 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Windy Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She keeps her red fur in a pixie cut. Her eyes are blue and beady.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Miner arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. Days after completing her studies, news broke out that her hometown was attacked by illithids. Windy was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: Find a way to reverse the transformation of her sister.

Flaws: Ugly. Bonds: Rich, Enemies, Family. Occupation: Miner

Voice: Soothing and warm

Attributes [hide]

Windy Wind, Female Tabaxi Sorcerer 3
Medium (4'9") Tabaxi, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)11 (+0) 14 (+2)11 (+0)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 20000 cp.


Social Check DCs


Raymond Morris, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears just a yellow suit. He keeps his blonde hair in a flapper bob. His eyes, though not visible through his cowl, are hazel.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the west his family was never financially stable. A gifted student he started as a Assassin, but he got bored and became a Navigator. He inherited the family business which he has now maintained for 15 years.

Motivation: He wants revenge against orcs; and someone believes him a fraud

Ideals: Joker. Bonds: Military, Poor, Job, Enemies. Occupation: Navigator

Voice: Shortens vowels

Attributes [hide]

Raymond Morris, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)17 (+3) 8 (-1)14 (+2)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven, Aquan, Gnoll, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 200 sp. Pink pearl (140 gp).


Social Check DCs


Thokk Berkeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He keeps his long brown hair kept up in a rat tail. His eyes, though not visible through his cowl, are brown.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He always tries to repair and not replace. It was this mentality that drove him into the Crown-heir business.

History: He was born to loving parents in a slum to the east. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Thokk took refuge in the old dungeon and found the beat up rapier and armor he uses now. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Philantrophist, Persistence, Logical. Bonds: Poor, Nature. Occupation: Crown-heir

Voice: American accent

Attributes [hide]

Thokk Berkeley, Male Half-Orc Sorcerer 2
Medium (5'2") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)10 (+0) 9 (-1)5 (-3)
Skills Animal Handling +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 9000 cp.


Social Check DCs


Oda Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman wears a blue shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her clothes are grease stained in places. Her golden hair is lengthy. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city she treasured whatever gifts she got. Her first spouse was a Apothecary, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her brother recently and the two have been together since.

Motivation: Regain custody of her son; and doesn't want to be a ploughman and was forced into it by her family

Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive, Family. Occupation: Ploughman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Oda Lingenhall, Female Gnome Sorcerer 2
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)15 (+2) 14 (+2)5 (-3)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Celestial
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 340 gp.


Social Check DCs


Symma Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many grey ritualistic tattoos. She wears a tan shirt with thin grey vertical stripes and pastel pants. With wild blonde hair. Her brown eyes have a joyful gleam in them most of the time.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She is the product a well kept family trust fund and as such has never really known need. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now spends her time doing works of charity.

Motivation: Many dire rats want her driven away; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies. Occupation: Shipwright

Voice: Speaks in third person

Attributes [hide]

Symma Silverthread, Female Gnome Sorcerer 4
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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