Mumpena Garrick, Female Gnome [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears a tan tunic with grey highlights, and long black pants that bunch up around her shoes. Sporting a golden mohawk this woman's hair draws a lot of attention. She wears round tiny glasses practically rammed into her face.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born blind and as such lacked many opportunities for work. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She's looking for her big break; and she feels threatened by others
Flaws: Selfish, Shy, Disease, Fearful. Bonds: Adventurer. Occupation: Carpenter
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 6000 sp. 1 Minor magic item.
Ortegar Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a worn and beaten armor. His white hair is cut jaggedly and amateurishly. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Mason job and began his own company from there.
Motivation: His religion dominates his actions; and further expansion of business
Ideals: Optimist, Gifted. Bonds: Attractive, Job, Religious. Occupation: Mason
Voice: Italian accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Sylvan, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Dustin Shirley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a simple grey robe with blue stripes complete with hood. His blonde hair is thinning but still full. His face is scarred and worn.
Personality: He is calm most of the time but flees social interaction. He also hits on women, regardless of circumstances.
History: Born in the south to a Herbalist, Dustin learned a great deal about his mother's area of expertise. Dustin was born on a far southern plains where he grew up under the tutelage of his mother, an expert Herbalist. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has a crush on the local Ploughman; and he's in love
Flaws: Ugly, Shy. Bonds: Has a crush, Job, Immigrant. Occupation: Herbalist
Voice: Gruff and masculine
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 8 (-1) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Celestial, Abyssal, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Morgran Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a nunchaku. His silver hair has been sun bleached extensively. His blue eyes dart from person to person to random spaces in the air.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in the east to a Guard, Morgran learned a great deal about his father's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. In the meantime he has taken over work as a Guard and occasionally as a mercenary.
Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark
Flaws: PTSD. Bonds: Poor, Job, Criminal record, Adventurer. Occupation: Guard
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Celestial
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
Enidda Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman wears an old set of leather armor, nicked and torn by the ravages of time and battle and is in decent physical shape. Her tied-back hair is golden. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Enidda never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Disciplined, Justice. Bonds: Religious, In love. Occupation: Slave Trader
Voice: Can't modulate volume
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 15 (+2) | 6 (-2) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 6000 cp.
Cloak Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, and he perpetually has his whip ready. His lavender fur is greasy and uncared for. His fierce copper eyes like to dwell on things.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in a small village he learned the ways of the warrior from his father. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Fighting, Impeccable. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Bowyer
Voice: Jamaican accent
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.
Doudra Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears a green shirt with thin white vertical stripes and black pants. She has dyed her greying blue crest a little too much giving a sharp blue color. She is baby faced.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a ruthless business woman, a trait she acquired from her father.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Doudra liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the west; and she feels that her past leaves her morally obligated to help
Ideals: Entrepeneur. Flaws: Selfish, Disease. Bonds: Nature. Occupation: Layabout
Voice: Slurs words
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1000 cp.
Flame Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a fancy pastel dress. She carries with her a set of tridents on her belt, each one with a sapphire on the hilt. Her beige fur is smooth and relatively long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She exudes charisma. She is a tour de force of persuasion. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A powerful necromancer made her what she is. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she's looking for her big break
Ideals: Fighting, Extrovert. Flaws: Insane. Bonds: Attractive, Mentor, Adventurer. Occupation: Cook
Voice: German accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 2400 sp.
Lance Upton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'11". He wears tight fighting clothing, which leaves very little to the imagination. His hair is long and blonde with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. His eyes are brown and he is always smoking a pipe.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Gifted from a young age, Lance studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: He's repulsed by the PC; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting, Gifted. Flaws: Antagonistic, Insane. Bonds: Criminal record. Occupation: Sellsword
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 130 gp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

