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NPC Generator

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Advanced [show]


Hugolina Barton, Female Human [Permalink]

Personal [hide]

Description: This woman prefers to wear grey clothing when she does not wear armor. She is muscular with a powerful set of arms. Her hair is auburn and curly. This violet eyed southerner is not easily forgotten.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Animals are drawn to her, and she is able to talk to them.

History: Hugolina hails from a village terrorized by goblins. Brilliant and gifted she never wanted to apply herself. She became a Map Maker soon after.

Motivation: She'd like to take her coworkers down a peg; and she is greedy

Ideals: Passionate, Gifted. Bonds: Enemies, Job, Rich. Occupation: Map Maker

Voice: Slurs words

Attributes [hide]

Hugolina Barton, Female Human Sorcerer 1
Medium (4'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)12 (+1) 13 (+1)7 (-2)
Skills Deception +0, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp. Coral (100 gp).


Social Check DCs


Dimble Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. His white hair is matted, messy, and big. His eyes are amber and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a ruthless business man, a trait he acquired from his father.

History: Dimble was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Dimble and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Slave. Occupation: Apothecary

Voice: pre-pubescent

Attributes [hide]

Dimble Cobblelob, Male Gnome Sorcerer 2
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 9 (-1)9 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1200 sp.


Social Check DCs


Donaar Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in black turtlenecks beneath a brown coat with red slacks. His gold crest is drawn into a tight pony tail with a card scrunchie. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: The child of western immigrants he idolized his father. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He has achieved small success as a Body Guard.

Motivation: Someone believes him a fraud; and he is unsatisfied with his job

Flaws: Racist. Bonds: Job, Enemies, Immigrant, Rich. Occupation: Body Guard

Voice: Indian accent

Attributes [hide]

Donaar Xephyrbahnor, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 7 (-2)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 130 gp.


Social Check DCs


Veit Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. He is physically well-built. His golden hair is drawn into a tight pony tail with a clover scrunchie. His eyes are likewise gray. His teeth are white and perfect.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He struck the Ploughman job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Military. Occupation: Ploughman

Voice: Strong lisp

Attributes [hide]

Veit Bloodkith, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)9 (-1) 13 (+1)9 (-1)
Skills Nature +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Cloak Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars, and a wedding ring on his left hand. His beige fur is long and unkept. His eyes are amber and beady.

Personality: He is very quiet and rarely speaks above a whisper. He plays an instrument quite well.

History: He was raised in a white middle class family as the only child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 3 years later his spouse died after the birth of his son. Heartbroken, Cloak never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To end his boredom.

Ideals: Artistic. Flaws: Ugly, Shy, Mundane. Bonds: In love. Occupation: Sellsword

Voice: Whispers

Attributes [hide]

Cloak Timber, Male Tabaxi Sorcerer 1
Medium (5'1") Tabaxi, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 3000 cp.


Social Check DCs


Melech Murder, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he does not wear sleeves and tends to eschew shirts when he can avoid it. His long white hair is drawn into a two foot long braid. He has white eyes and a green hat with a blue feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He invites people to come help in his community garden.

History: The child of a Carter, who enjoyed hunting, Melech was taken on many hunting expeditions. A gifted student he started as a Carter, but he got bored and became a Dilettante. He has drifted from career to career and currently works as a Dilettante.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Shy. Bonds: Nature, Job. Occupation: Dilettante

Voice: Ums and uhs a lot

Attributes [hide]

Melech Murder, Male Tiefling Sorcerer 2
Medium (5'11") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 220 gp.


Social Check DCs


Fragrant Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with feathered hat. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown fur is heavily combed to the right. She has amber eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is frequently practicing swordplay.

History: She is a Lycanthrope in disguise. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Flaws: Terse. Bonds: Attractive, Military, Adventurer. Occupation: Bather

Voice: Loud with bravado

Attributes [hide]

Fragrant Of Storm, Female Tabaxi Sorcerer 2
Medium (5'5") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)15 (+2) 15 (+2)9 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 300 sp.


Social Check DCs


Kansif Shelly, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears a white tunic with blue highlights, and long pastel pants that bunch up around her shoes. She has a penchant for wearing a ring with an oversized sapphire on her left hand. Her chestnut hair is cut short with large spiked bangs in the front. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Kansif will drive conversation. She is afraid of women and trembles around them

History: The child of southern immigrants she idolized her father. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She left for the south, certain she would find work there.

Motivation: Meet up once more with her childhood friend; and she is greedy

Ideals: Extrovert. Flaws: Insane, Shy. Bonds: Rich, Immigrant, Adventurer. Occupation: Ruler

Voice: Tuts and clicks tongue

Attributes [hide]

Kansif Shelly, Female Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)12 (+1) 15 (+2)9 (-1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 200 sp.


Social Check DCs


Ovak Asheton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who tends to wear a white poncho over her likewise colored trousers and shirt. Her hair is always cut to a buzz. She wears round tiny glasses practically rammed into her face.

Personality: While she acts the brute, she is far gentler than she would appear. She does not believe in violence as a means to an end. She is a dedicated Engraver but believes her peers are too gung-ho.

History: Ovak lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has set out to sabotage the competition.

Motivation: A need for knowledge about a nearby landmark; and she'd like to take her coworkers down a peg

Ideals: Fighting, Pacifist. Bonds: Family, Job, Adventurer. Occupation: Engraver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ovak Asheton, Female Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)9 (-1) 13 (+1)8 (-1)
Skills Arcana +1, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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