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NPC Generator

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Advanced [show]


Ovak Bradley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a tight fitting black shirt and pants. She has a moderate pudge and is not very fit. Her hair is white, silky, and of moderate length. Her violet eyes lackadaisically let the world flow into them.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She got into the Mortician business at a young age. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Expand her business; and balancing her hectic life and new mortician responsibilities is difficult

Ideals: Extrovert. Flaws: Cynical. Bonds: Attractive, Job, Nature. Occupation: Mortician

Voice: Soft and mumbly

Attributes [hide]

Ovak Bradley, Female Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)10 (+0) 15 (+2)10 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


William Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears yellow leather gloves, a yellow jacket, and tight pants. He wears a colorful flower in his black hair. His green eyes are slightly larger than normal.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born several months after his mother was called into army service. A freak accident while working with his Stylist mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear.

Ideals: Athletic. Flaws: Disease, Fearful. Bonds: Attractive, Military. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

William Feeny, Male Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 5 (-3)8 (-1) 14 (+2)14 (+2)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Iolite (60 gp).


Social Check DCs


Ishgha Landon, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has done his best to style his golden hair to look like a famous performer. His amber unseeing eyes seem to look past you.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with his god.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and wants to raise his children well

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Rich, Religious, Family. Occupation: Actor

Voice: Prounounces S like Z

Attributes [hide]

Ishgha Landon, Male Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)11 (+0) 9 (-1)9 (-1)
Skills Athletics +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Ûkshak Myerscough, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He dresses well, wearing white shirts, loose pants, and blazers most of the time. His hair is short and brown. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is fixated on the number 65. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born at the edge of vast forest. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Nature, Military. Occupation: Fletcher

Voice: Low and grunting

Attributes [hide]

Ûkshak Myerscough, Male Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)13 (+1) 10 (+0)7 (-2)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Mamnen Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'2" and very much looks the part of a Miller. His right hand appears badly burned and disfigured. His black hair is heavily combed to the right. His ears are large.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to make almost anything out of random pieces of junk.

History: He was born at the edge of vast island. After coming to the age of reason, Mamnen took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Mamnen Divinity, Male Tiefling Sorcerer 1
Medium (5'2") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)15 (+2) 12 (+1)16 (+3)
Skills Arcana +4, Performance +5
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 500 sp.


Social Check DCs


Sark Merton, Male Half-Orc [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. His silver hair is knotted and matted. He has brown eyes.

Personality: He likes to make people angry or surprised. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich, Debt. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Sark Merton, Male Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 12 (+1)8 (-1) 15 (+2)11 (+0)
Skills Medicine +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Leaf Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of shields, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His fur is yellow and very short. His eyes are hazel and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Leaf was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Ploughman job and began his own company from there.

Motivation: Expand his business.

Ideals: Fighting, Persistence. Flaws: Fearful. Bonds: Job. Occupation: Ploughman

Voice: Boston accent

Attributes [hide]

Leaf Hummingbird, Male Tabaxi Sorcerer 1
Medium (5'5") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)10 (+0) 13 (+1)15 (+2)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 80 gp. Moss agate (12 gp).


Social Check DCs


Wobbles Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light blue in addition to tight pants, and sports empty pouches on his belt. He sports a long chestnut beard, and similarly colored long hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born on a small isolated farm. Wobbles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Armorer soon after.

Motivation: He's looking for his big break; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Impulsive. Bonds: Job, Nature, Adventurer, Enemies. Occupation: Armorer

Voice: Old Prospector

Attributes [hide]

Wobbles Horcusporcus, Male Gnome Sorcerer 2
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)11 (+0) 15 (+2)8 (-1)
Skills History +2, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 370 gp. A delicate silver chain set with a tourmaline (20 gp). 1 Masterwork Common Melee.


Social Check DCs


Kali Silence, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She dresses well, typically a more casual-formal manner. Her hair is greying and her face has many wrinkles. Her red eyes lackadaisically let the world flow into them.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She always tries to repair and not replace. It was this mentality that drove her into the Cartwright business.

History: Her mother raised her in a mountain cabin. Through the years after Kali was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Kali's father didn't care for her much, and the feeling was mutual. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She would like to get married and retire; and she's in love

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Nature, Has a crush. Occupation: Cartwright

Voice: Shortens vowels

Attributes [hide]

Kali Silence, Female Tiefling Sorcerer 1
Medium (4'8") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Pink pearl (110 gp). 4 Smokesticks.


Social Check DCs

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