Darrow Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red wide-brimmed hat and red clothes. He carries with him a set of flails, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His blonde hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a Cartwright, his mother struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Darrow grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Darrow. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Darrow fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day
Ideals: Fighting, Philantrophist, Logical. Bonds: Attractive, Poor, Criminal record. Occupation: Barrister
Voice: Sensual and smooth
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Aquan, Orc
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. 1 Banded mail.
Halimath Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a violet tunic with red highlights, and long pastel pants that bunch up around his shoes. His auburn hair is lengthy. His eyes, though not visible through his cowl, are green.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Halimath took refuge in the old dungeon and found the beat up scimitar and armor he uses now. He has drifted from career to career and currently works as a Architect.
Motivation: To reunite with his absent father; and sabotage a competitor
Ideals: Philantrophist. Bonds: Job, Rich, Nature, Family. Occupation: Architect
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 6 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 30 gp.
Symma Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across her face, she has a large blue mantle and cape that has been intricately interwoven into her green robe. Her long chestnut hair reaches down to her waist. Her fierce amber eyes like to dwell on things.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is obsessed with her god.
History: She was born in a small forest village. She went to a religious school and was inspired by the priests there in charitable deeds. Some 3 years later her spouse died after the birth of her son. Heartbroken, Symma never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: She wants revenge against drow; and a deep hatred of drow
Flaws: Antagonistic. Bonds: Religious, Nature, In love, Enemies. Occupation: Performer
Voice: Old Prospector
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 18 (+4) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Simple lock.
Chem Blessing, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'4" and is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. His right hand appears badly burned and disfigured. He has moderate length red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: This man loves writing and to teach people writing more than just about anything. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a pair of adventurers, Chem grew up listening to his mother's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A need for knowledge about a nearby landmark; and money/treasure
Ideals: Artistic, Extrovert. Bonds: Rich, Attractive, Adventurer. Occupation: Slave Trader
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 1100 sp.
Osco Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he is dressed in an above average manner. His brown hair is braided into rings. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of a Farmer, who enjoyed hunting, Osco was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Nature, Military. Occupation: Herbalist
Voice: Voice breaks
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
Tricking Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a worn and beaten armor. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He wears his red fur down. His face is covered beneath a completely black helmet.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He struck it rich when he found rare goods in large quantities. He hasn't been sleeping well lately.
Motivation: He has money and likes to spend it.
Ideals: Optimist, Professionalism. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Apothecary
Voice: Italian accent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 190 gp.
Kite Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She sports a flattop fur cut. Her yellow eyes peer out from beneath her feathered pastel hat.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born in the south, but her parents moved at a very young age to the north. Kite abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To prove her worth to the world; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Immigrant, Adventurer. Occupation: Adventurer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll, Elven
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 gp. Amethyst (70 gp). 1 Masterwork Uncommon Weapon.
Left-Handed In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'7", this man sports brown clothing, slightly heavier than average wear. He has no fur. He has gleaming, smiling blue eyes.
Personality: His tongue was cut out and he uses sign language. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: He was born in a small desert village. He made a point of taking high paying jobs and getting most of it up front. During his travels, Left-Handed and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Left-Handed discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Left-Handed fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Flaws: Ugly, Disease, Racist. Bonds: Nature, Adventurer. Occupation: Miner
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 8 (-1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 50 gp.
Nimble Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His lavender fur is knotted and matted. His face is covered beneath a completely black helmet.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He is obsessed with a lost civilization.
History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He's looking for his big break; and expand his business
Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Guardian, Job. Occupation: Assassin
Voice: Smooth and feminine
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp.
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