Cloak On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a fine chain shirt which she covers with pastel colored cloaks and clothing. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. Her fur is greying and her face has many wrinkles. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She loves telling others what to do and how they should feel about things. She is a bit of a xeno-phobe, disliking non-Tabaxis.
History: She was born in the south. A few years later when the west was not economically sound they moved to her current location. She left for the south, certain she would find work there.
Motivation: A strong sense of loyalty to Human people; and money/treasure
Ideals: Opinionated. Flaws: Racist. Bonds: Rich, Attractive, Immigrant. Occupation: Interpreter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 7 (-2) | 9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Draconic
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Red spinel (150 gp).
Hlin Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear flannel. Her blonde hair is well kept. Her fierce blue eyes like to dwell on things.
Personality: Stoic and calm, she prefers to meditate than take action. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: When she was but 8 years old her parents immigrated from the south. Hlin liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She left for the south, certain she would find work there.
Motivation: She has a crush on the local Animal Trainer.
Ideals: Disciplined. Flaws: Ugly. Bonds: Has a crush, Immigrant, Nature. Occupation: Laborer
Voice: Uses sign language
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Orc, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 pp. Brown-green garnet (120 gp). Coral (120 gp). Red garnet (120 gp). 1 Masterwork Common Ranged Weapon.
Nurkara Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a fancy brown dress. Her blonde hair is slicked back into a classic pompadour. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She comes from a rich western family. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Further expansion of business; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Fearful, Shy. Bonds: Attractive, Rich, Job. Occupation: Performer
Voice: Gruff and masculine
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Vadania Berevan, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has shaved her head bald. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is obsessed with a lost civilization.
History: She was born into a rich family. She made a point of taking high paying jobs and getting most of it up front. She has built up a small fortune and can afford her own way.
Motivation: Wants to have a good time and be beloved; and find a way to reverse the transformation of her brother
Ideals: Optimist. Bonds: Rich, Adventurer, Family. Occupation: Armorer
Voice: Squeaky
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 70 gp.
Naal Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears bulky tan painted plate armor. His hair is always cut to a buzz. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He would rather hide behind his crafts than deal with other people.
History: Born to a pair of adventurers, Naal grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered dancing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Meet up once more with his childhood friend.
Ideals: Passionate, Artistic. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Bricklayer
Voice: Breathy voice
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Aquan, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Kelter Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His whole body is exceptionally muscular. His blonde hair is cut jaggedly and amateurishly. He has several tiny amber earrings on each ear.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He's repulsed by the PC; and he is greedy
Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant, Rich. Occupation: Mason
Voice: Russian accent
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 500 sp. Red spinel (40 gp).
Hupe Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a red costume with the symbols of luck on his torso. His hair is long and blonde with streaks of chestnut, and is pulled back with small red clips. His beard is chestnut, braided, and well cared for. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: His tongue was cut out and he uses sign language. He is able to fit into much smaller and tighter spaces than normal.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Gifted. Flaws: Disease, Insane. Bonds: Slave. Occupation: Fisher
Voice: Squeaky
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 50 gp.
Uthûg Clifford, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses well, typically a more casual-formal manner. He has moderate length black hair. He has a tattooed face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to make almost anything out of random pieces of junk.
History: He got into the Doctor business at a young age. He moved out north to avoid the crime he committed. He now spends his time doing works of charity.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Gifted, Philantrophist. Bonds: Attractive, Job, Criminal record. Occupation: Doctor
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points -1 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 5 (-3) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 600 sp. 1 Breastplate. 1 Half-Plate. 1 Masterwork Light wooden shield.
Umpen Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears just a tan suit. His hair is chestnut and very short. His violet eyes dart from person to person to random spaces in the air.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He receives visions of the future at random moments
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is content
Ideals: Gifted. Flaws: Mundane, Secretive. Bonds: Rich, Enemies. Occupation: Priest
Voice: Dark and ominous
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 110 gp.
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Their contribution stands as a beacon of hope for all adventurers!
