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NPC Generator

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Advanced [show]


Cask In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears a simple burlap shirt and baggy pants. She conceals her warhammer with her veritable burlap sack of a shirt and is in decent physical shape. Her broad hat is riddled with cuts and holes. Her eyes are likewise yellow. Her teeth are yellowed and unaligned.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She comes from a rich northern family. Her childhood dream was to be a Masseuse, but she was a colossal failure. She has worked as a Fisher like her mother before her.

Motivation: To find somewhere to settle down; and expand her business

Flaws: Ugly, Forgetful, Mundane. Bonds: Job, Rich. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Cask In the Wind, Female Tabaxi Sorcerer 1
Medium (5'1") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)11 (+0) 13 (+1)17 (+3)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Pyra Dodge, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with green colored cloaks and clothing. She has dyed her greying red hair a little too much giving a sharp red color. She wears round tiny glasses practically rammed into her face.

Personality: Pyra wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... A true patriot, Pyra would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Pyra was born in the west. At a young age she loved to build and create. A freak accident while working with her Sailor father left her crippled. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Disciplined, Persistence, Impeccable. Flaws: Disease. Bonds: Military. Occupation: Navigator

Voice: Boston accent

Attributes [hide]

Pyra Dodge, Female Tiefling Sorcerer 2
Medium (6'4") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)13 (+1) 7 (-2)17 (+3)
Skills Arcana +3, Perception +0
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 130 gp.


Social Check DCs


Gildmak Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'2". He wears light armors faded through time and improper care, and his gloved hand is found clutching a kukri. With bright brown hair and a scraggly beard. His eyes are likewise gray. His teeth are white and perfect.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is harsh and unforgiving.

History: Gildmak lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: An old rival family wants him found; and to reunite with his absent father

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Healer

Voice: Speaks with squeezed throat

Attributes [hide]

Gildmak Bigheart, Male Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)10 (+0) 11 (+0)10 (+0)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1000 cp. Banded agate (4 gp).


Social Check DCs


Glim Reese, Male Gnome [Permalink]

Personal [hide]

Description: He wears blue trousers with brown and tan striped suspenders. He wears various colorful collared shirts. He carries with him a set of hammers on his belt, each one with a emerald on the hilt. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are blue and beady.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Animals are drawn to him, and he is able to talk to them.

History: He was born in the west. Glim was born on a far western desert where he grew up under the tutelage of his father, an expert Roofer. He moves from town to town, unable to find a place to settle.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Greedy. Bonds: Immigrant. Occupation: Roofer

Voice: Old thin voice

Attributes [hide]

Glim Reese, Male Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)12 (+1) 7 (-2)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 8
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1900 sp.


Social Check DCs


Bertram Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man dresses like a well dressed Barrister does. His clothes are grease stained in places. His head has been shaved. His ears are large.

Personality: Bertram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He never wears the same outfit twice, unless he absolutely has to.

History: Bertram was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Barrister for hire.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Barrister

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bertram Brushgather, Male Halfling Sorcerer 2
Small (3'3") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 200 gp.


Social Check DCs


Hork Ridley, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is typically in his Mortician uniform. His white hair is greasy and uncared for. His amber unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Sage, but he got bored and became a Mortician. He then took over the family business and is one of the better Mortician for hire.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Ugly, Disease. Bonds: Job, Poor, Immigrant. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Hork Ridley, Male Half-Orc Sorcerer 2
Medium (6'1") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 13 (+1)9 (-1)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 700 sp.


Social Check DCs


Myev Hackney, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longbow, but if one is not available she will default to her nunchaku. Her red hair is knotted and matted. She is baby faced.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She always tries to repair and not replace. It was this mentality that drove her into the Dyer business.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an apprentice working in her mother's forge. She has worked as a Dyer like her mother before her.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new dyer responsibilities is difficult

Ideals: Fighting, Persistence, Gifted. Bonds: Job. Occupation: Dyer

Voice: Gruff and masculine

Attributes [hide]

Myev Hackney, Female Half-Orc Sorcerer 1
Medium (5'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)11 (+0) 12 (+1)7 (-2)
Skills Religion +2, Stealth +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 80 gp. Eye agate (6 gp). 1 Banded mail.


Social Check DCs


Rimmon Benevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He wears his brown hair up. His eyes are a pleasant white.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Rimmon is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Rimmon hails from a village terrorized by dire rats. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He has been saving his money to try and buy his brother's freedom.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and to be a performer again

Flaws: Antagonistic. Bonds: Attractive, Family, Enemies, Job, Adventurer. Occupation: Fisher

Voice: Timid voice

Attributes [hide]

Rimmon Benevolence, Male Tiefling Sorcerer 4
Medium (6'1") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)13 (+1) 12 (+1)15 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 600 gp.


Social Check DCs


Moon Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears bulky brown painted plate armor. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her long black fur kept up in a rat tail. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Moon is depressed about a lot of things. She tends to be a nihilist. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was granted druidic powers by her dying brother.

Motivation: She feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Shipwright

Voice: Soft and mumbly

Attributes [hide]

Moon Paws, Female Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)8 (-1) 8 (-1)13 (+1)
Skills Athletics +4, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. Malachite (7 gp).


Social Check DCs

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