Jarsali Cithreth, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a fancy blue dress. Her black hair is still thick. Her eyes are gray.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: Doesn't want to be a Scribe and was forced into it by her family; and wants to raise her children well
Ideals: Philantrophist, Justice, Gifted. Bonds: Attractive, Rich, Family. Occupation: Scribe
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 30 gp.
Ildrex Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He prefers to wear green clothing when he does not wear armor. His crest is gold and very short. His red eyes are slightly larger than normal.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in the east his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Ildrex and his spouse have recently divorced.
Motivation: He has a crush on the local Interpreter; and he loathes his own lifestyle
Flaws: Depressed, Antagonistic. Bonds: Attractive, Religious, Poor, Has a crush. Occupation: Mayor
Voice: Sensual and smooth
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 18 (+4) | 8 (-1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2200 sp.
Millicent Harper, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her blonde hair is heavily combed to the left. Her eyes are violet.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is skeptical of what others tell her and is slow to trust.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her psionic talents. She's also a talented Carpenter, but doesn't like to broadcast it.
Motivation: She is currently in port desperately looking for someone to get her out; and sabotage a competitor
Ideals: Gifted. Flaws: Cynical, Shy. Bonds: Job, Slave. Occupation: Detective
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 17 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Draconic, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Howard Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tattered old clothes. His chestnut hair is long and unkept. This gray eyed northerner is not easily forgotten.
Personality: Howard is depressed about a lot of things. He tends to be a nihilist. He does not trust anyone and sleeps with one eye open.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.
Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army
Flaws: Ugly, Depressed, Insomniac. Bonds: Military. Occupation: Mortician
Voice: High pitched, excited
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 250 gp.
Gilkass Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'7". She has a large black mantle and cape that has been intricately interwoven into her grey robe. She wears her scarlet crest up. Her eyes are red and she is always smoking a pipe.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born at the edge of vast island. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: An old rival family wants her found; and find a way to reverse the transformation of her sister
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Military, Nature, Family. Occupation: Marshal
Voice: Rolls R's
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 18 (+4) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Gnome
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Torbera Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She is renowned for her bright brown dresses and hats. She is portly but not overly obese. Her white hair is thinning but still full. Her eyes are violet and beady.
Personality: Stoic and calm, she prefers to meditate than take action. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born a particularly ugly child, much to the horror of her parents. From there she went from mercenary job to mercenary job. She's also a talented Adventurer, but doesn't like to broadcast it.
Motivation: To prove her worth to the world.
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Adventurer, Job. Occupation: Stableman
Voice: Uses sign language
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 200 sp.
Delre Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is dressed in a clean brown cloak covering her clean studded leather. Her hair is white and curly. Her blue unseeing eyes seem to look past you.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Map Maker. She has worked as a Map Maker like her father before her.
Motivation: Sabotage a competitor; and balancing her hectic life and new map maker responsibilities is difficult
Flaws: Disease, Impulsive, Antagonistic. Bonds: Job. Occupation: Map Maker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Just what you see.
Wrenn Nackle, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely tan suit with brown socks and a vest with buckled shoes. He sports a flattop hair cut. His thin eyebrows rest above his beady violet eyes.
Personality: He is calm most of the time but flees social interaction. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Architect for the past few years.
Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and expand his business
Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Architect
Voice: Spits and sputters
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 20 (+5) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Druidic, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Masterwork Common Melee.
Orsik Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. He wears a feathered hat to cover his moderate length golden hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a small toy that he constantly fidgets with.
History: Orsik was born with his father's beautiful face. He found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To prove his worth to the world; and to reunite with his old friends
Flaws: Sensitive, Addict, Impulsive. Bonds: Attractive, Adventurer. Occupation: Body Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 200 gp.
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