Mozikth Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). He wears his brass crest up. His thin eyebrows rest above his beady gold eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Mozikth hails from a village terrorized by illithids. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away
Ideals: Justice. Flaws: Ugly, Impulsive. Bonds: Enemies, Immigrant. Occupation: Dilettante
Voice: Australian accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 60 gp. Tourmaline (130 gp).
Rael Musumeci, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his chestnut hair down. He has amber eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a minor phobia of water and hates getting wet.
History: He was born to a criminal king-pin and mafia family After coming to the age of reason, Rael took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.
Motivation: Money/treasure; and he feels threatened by others
Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Job, Criminal record, Rich. Occupation: Performer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 13 (+1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 200 gp. 1 Hourglass. 1 Disguise kit. 1 Masterwork manacles.
Uraim Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who prefers to wear fine silks, though has several suits of combat armor for his hunting needs, he is not a threatening figure. His chestnut hair is slicked back into a classic pompadour. This amber eyed northerner is not easily forgotten.
Personality: He speaks before he thinks and is too direct. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Navigator for hire.
Motivation: He'd like to take his coworkers down a peg; and he is wracked by social anxiety
Ideals: Optimist. Flaws: Impulsive, Disease, Fearful. Bonds: Rich, Job. Occupation: Navigator
Voice: Smoker's lung
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 70 gp.
Alice Brownrigg, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many black ritualistic tattoos. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a trident, but if one is not available she will default to her shortbow. She keeps her long golden hair kept up in a rat tail. Her brown unseeing eyes seem to look past you.
Personality: Aggressive, abrasive, and angry, Alice embodies much of what other species detest in the Humans. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born to a pair of adventurers, Alice grew up listening to her mother's many stories. A freak accident while working with her Spice Merchant mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To reunite with her old friends.
Ideals: Justice. Flaws: Disease, Antagonistic. Bonds: Adventurer. Occupation: Sailor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1200 sp.
Seven Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a rose on it. His orange fur is smooth and relatively long. He has a dull look in his blue eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is able to make almost anything out of random pieces of junk.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miner arts, while his mother instructed him in etiquette, music and courtly manner. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He tends to his Miner job now, and dutifully fulfills any obligations he has.
Motivation: He wants to get laid; and further expansion of business
Ideals: Fighting, Gifted. Bonds: Rich, Job, Has a crush. Occupation: Miner
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Auran, Terran
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 3000 cp.
Ernest Home, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a lot of dark rich colors, with gold accents. He has moderate length golden hair. His gray eyes are passionate and lively.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a bit of a xeno-phobe, disliking non-Humans.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Through the years after Ernest was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Ernest's mother didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of goblins
Flaws: Antagonistic, Racist. Bonds: Attractive, Religious, Enemies. Occupation: Shepherd
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.
Faral Melancon, Female Half-Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her auburn hair, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She can't help but pocket interesting objects she comes across
History: Born to a pair of adventurers, Faral grew up listening to her father's many stories. While studying, she fell in love. They married and had a daughter. She then took over the family business and is one of the better Baker for hire.
Motivation: She has decided she is irredeemable; and she has comitted a past crime that haunts her to this day
Bonds: Attractive, Job, Criminal record, Adventurer, In love. Occupation: Baker
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 4 (-3) | 11 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 400 sp. 1 Masterwork Common Melee.
Furrele Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman wears bulky black painted plate armor. She wears a top hat to hide her balding. She has a dull look in her gold eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She cannot resist a sob story and will often dote over anyone who has one.
History: Born to a Barber, her father struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Armorer. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to have a good time and be beloved; and she is unsatisfied with her job
Ideals: Joker, Philantrophist, Optimist. Bonds: Poor, Job. Occupation: Armorer
Voice: French accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 70 gp. Smoky quartz (30 gp). 5 Acid flasks.
Chad Beverly, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is dressed in a clean brown cloak covering his clean studded leather. His hair is greying and his face has many wrinkles. His hazel eyes are passionate and lively.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Chad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Chad. He has recently gotten a pet goose that steals things from people.
Motivation: He is wracked by social anxiety; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Ugly, Selfish, Fearful. Bonds: Poor, Criminal record. Occupation: Bookbinder
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 11 (+0) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Amber (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!
