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NPC Generator

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Advanced [show]


Donaar Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. His top hat is riddled with cuts and holes. He has a dull look in his red eyes.

Personality: Donaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not trust anyone and sleeps with one eye open.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He left for the south, certain he would find work there.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Ugly, Insomniac. Bonds: Poor, Immigrant, Adventurer. Occupation: Glassblower

Voice: Indian accent

Attributes [hide]

Donaar Turnuroth, Male Dragonborn Sorcerer 2
Medium (6'1") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 15 (+2)17 (+3)
Skills Arcana +3, Deception +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Just what you see.


Social Check DCs


Fargas Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'1" when asserting himself. His long red hair is drawn into a two foot long braid. He has a dull look in his hazel eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He plays an instrument quite well.

History: Born in the west to a Priest, Fargas learned a great deal about his mother's area of expertise. Fargas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Priest

Voice: Strong lisp

Attributes [hide]

Fargas Bigheart, Male Halfling Sorcerer 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 7 (-2)7 (-2) 14 (+2)14 (+2)
Skills Insight +4, Religion +0
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 sp. 1 Banded mail.


Social Check DCs


Gerbo Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He wears bulky tan painted plate armor. He wears his auburn hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Seamstress. A true patriot, Gerbo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Gerbo grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Seamstress like his father before him.

Motivation: To pay off his debts; and to reunite with his old friends

Bonds: Job, Military, Adventurer, Debt. Occupation: Seamstress

Voice: Speaks with a cold

Attributes [hide]

Gerbo Timbers, Male Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)15 (+2) 16 (+3)10 (+0)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 160 gp.


Social Check DCs


Valafar Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears green painted combat armor at almost all times. He has done his best to style his brown hair to look like a famous performer. His eyes are a pleasant black.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He is a Deep Scion in disguise. Valafar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has recently gotten a pet goose that steals things from people.

Motivation: He's repulsed by the PC; and he's looking for his big break

Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Brewer

Voice: Speaks in third person

Attributes [hide]

Valafar Elusive, Male Tiefling Sorcerer 1
Medium (6'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)15 (+2) 17 (+3)16 (+3)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 gp.


Social Check DCs


Ekemon Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears green trousers with tan and green striped suspenders. He wears various colorful collared shirts. His purple hair is matted, messy, and big. This black eyed westerner is not easily forgotten.

Personality: He can speak with the recently deceased. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Ekemon was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Ekemon's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety.

Ideals: Gifted, Philantrophist. Flaws: Ugly, Disease, Antagonistic. Occupation: Stylist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ekemon Malevolence, Male Tiefling Sorcerer 1
Medium (5'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)14 (+2) 13 (+1)15 (+2)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Quelenna Mystralath, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a blue tunic with red highlights, and long white pants that bunch up around her shoes, and sports empty pouches on her belt. Sporting a chestnut mohawk this woman's hair draws a lot of attention. She wears an eyepatch.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Animals are drawn to her, and she is able to talk to them.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Quelenna grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Quelenna. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she has comitted a past crime that haunts her to this day

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Criminal record, Enemies. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Quelenna Mystralath, Female Elf Sorcerer 1
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)7 (-2) 16 (+3)13 (+1)
Skills Acrobatics +4, Investigation +0
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp. Pink pearl (40 gp). 1 Banded mail.


Social Check DCs


Buvvie Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many blue ritualistic tattoos. She wears suspenders and tan workpants. Her shirt is blue, and she wears a heavy tan leather apron most of the time. Her blonde hair is cut short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. As long as the job gets done she does not care how it got done.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Further expansion of business; and meet up once more with her childhood friend

Ideals: Professionalism. Flaws: Sensitive. Bonds: Slave, Adventurer, Job. Occupation: Mason

Voice: Prounounces S like Z

Attributes [hide]

Buvvie Ironhide, Female Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)14 (+2) 11 (+0)10 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Gnome, Auran, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1400 sp. 2 Thunderstones.


Social Check DCs


Harvest In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears suspenders and brown workpants. His shirt is red, and he wears a heavy brown leather apron most of the time. His orange fur is still thick. His blue eyes are passionate and lively.

Personality: He has a massive crush on the younger sibling of the Marshal who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Marshal business at a young age. He worked as a nervous Marshal and found it very stressful. He has gone from town to town working and never settling down anywhere, but has fallen for a local Herbalist. He hasn't told them the truth, but wants to settle down with them.

Motivation: He doesn't get along with people that don't share his tastes; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Athletic, Impeccable. Bonds: Has a crush, Adventurer, Job. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Harvest In Woods, Male Tabaxi Sorcerer 2
Medium (6'6") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 14 (+2)6 (-2)
Skills History +4, Intimidation +0
Senses Passive Perception 12
Languages Common, Celestial, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 20 pp. 1 Chain shirt.


Social Check DCs


Meena Nackle, Female Gnome [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her chestnut hair is cut jaggedly and amateurishly. Her green eyes peer out from beneath her Stetson tan hat.

Personality: She is business-like. She takes instructions and follows them to the letter. As long as the job gets done she does not care how it got done.

History: She is the product a well kept family trust fund and as such has never really known need. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Laborer work with an outfit from a few towns over. Laborer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: She is content; and balancing her hectic life and new laborer responsibilities is difficult

Ideals: Professionalism. Flaws: Mundane. Bonds: Attractive, Rich, Job. Occupation: Laborer

Voice: Can't modulate volume

Attributes [hide]

Meena Nackle, Female Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 17 (+3)15 (+2) 13 (+1)12 (+1)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Aquan
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 400 gp.


Social Check DCs

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