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NPC Generator

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Advanced [show]


Anastrianna Connors, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She is portly but not overly obese. Her hair, while still mostly blonde, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is able to make almost anything out of random pieces of junk.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an apprentice working in her mother's forge. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: She wants revenge against dire rats.

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Poor, Job, Enemies. Occupation: Layabout

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anastrianna Connors, Female Half-Elf Sorcerer 1
Medium (4'8") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)17 (+3) 15 (+2)13 (+1)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Orc, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 90 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Sarah Hayley, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears dark leathers with embroidery. Her head has been shaved. Her blue eyes dart from person to person to random spaces in the air.

Personality: She never swears and excessively uses polite adverbs when speaking. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born at the edge of vast plains. A gypsy cursed her at a young age, leading to her ugly appearance. She inherited the family business which she has now maintained for 7 years.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Nature, Job. Occupation: Weaver

Voice: Raspy

Attributes [hide]

Sarah Hayley, Female Human Sorcerer 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)7 (-2) 14 (+2)9 (-1)
Skills Deception +1, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 150 gp.


Social Check DCs


Bernard Kent, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He is bristling with hidden weapons, mostly swords and nunchakus. His black hair is thinning but still full. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Entrepeneur. Flaws: Greedy. Bonds: Criminal record, Attractive. Occupation: Performer

Voice: Low rumbling, strings words together

Attributes [hide]

Bernard Kent, Male Human Sorcerer 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Great Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his quarterstaff. His orange fur, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the south, but his parents moved at a very young age to the north. Great was born on a far southern mountains where he grew up under the tutelage of his father, an expert Laborer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant. Occupation: Laborer

Voice: Old Prospector

Attributes [hide]

Great Thunder, Male Tabaxi Sorcerer 3
Medium (5'5") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1 Half-Plate. 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs


Roland Snowdon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears grey leather gloves, a grey jacket, and tight pants. His golden hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Fletcher, who enjoyed hunting, Roland was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has passion for adventuring and risk

Flaws: Terse, Impulsive, Greedy. Bonds: Nature, Adventurer. Occupation: Baker

Voice: Old Prospector

Attributes [hide]

Roland Snowdon, Male Human Sorcerer 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)10 (+0) 17 (+3)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 150 gp.


Social Check DCs


Damaia Amuse, Female Tiefling [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her attire stands in sharp contrast to her falchion, which is beautifully polished and possesses an ornate carving of a rose on it. She wears a top hat to cover her moderate length blue hair. Her half smiles and black eyes are beguiling and draw you in.

Personality: Overbrimming with self-confidence, Damaia isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She would rather hide behind her crafts than deal with other people.

History: Damaia hails from a village terrorized by drow. In her 17th year, her parents were killed by a drow raid, leaving Damaia alone in the world. After a stint in an orphanage, she was adopted. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Stylist

Voice: Shortens vowels

Attributes [hide]

Damaia Amuse, Female Tiefling Sorcerer 3
Medium (4'7") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)13 (+1) 13 (+1)17 (+3)
Skills Athletics +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp.


Social Check DCs


Ilanis Firahel, Female Elf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a tan and brown handkerchief worn on her right side. She carries with her a set of greataxes, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She has wavy brown hair. Her eyes are likewise green.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She also is a firm believer in the womanly ideal.

History: She got into the Gardener business at a young age. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She inherited the family business which she has now maintained for 15 years.

Motivation: She doesn't get along with people that don't share her tastes; and she is greedy

Ideals: Fighting, Impeccable. Flaws: Impulsive, Antagonistic. Bonds: Job, Rich. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

Ilanis Firahel, Female Elf Sorcerer 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp. Citrine (20 gp). 1 Half-Plate.


Social Check DCs


Stannor Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He has dyed his greying golden hair a little too much giving a sharp golden color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away; and a deep hatred of giants

Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Enemies. Occupation: Farmer

Voice: Deep voice with rolling R's

Attributes [hide]

Stannor Strongbones, Male Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 11 (+0)10 (+0) 14 (+2)9 (-1)
Skills Athletics -1, Nature +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 380 gp. Azurite (5 gp). Coral (160 gp).


Social Check DCs


Warryn Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a tan shirt with thin grey vertical stripes and brown pants, and sports empty pouches on his belt. He sports a flattop hair cut. His thin eyebrows rest above his beady blue eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: When he was but 6 years old his parents immigrated from the north. A few years later when the west was not economically sound they moved to his current location. Recently the stress of being a Cartwright has made it difficult for him to sleep.

Motivation: He'd like to take his coworkers down a peg; and to get a good night's sleep

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Job, Immigrant. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Warryn Gummen, Male Gnome Sorcerer 2
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)10 (+0) 13 (+1)18 (+4)
Skills Medicine +3, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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