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NPC Generator

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Advanced [show]


Hecat Remorse, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses like a well dressed Actor does. She carries with her a set of pickaxes, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her blue hair is knotted and matted. She is baby faced.

Personality: She is fixated on the number 17. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She also is a firm believer in the womanly ideal.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She has achieved small success as a Actor.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Job, Slave. Occupation: Actor

Voice: Switch between two voices

Attributes [hide]

Hecat Remorse, Female Tiefling Sorcerer 1
Medium (4'8") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 7 (-2)14 (+2) 10 (+0)13 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 10
Languages Common, Auran, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 90 gp. Iolite (30 gp).


Social Check DCs


Dagger Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has wavy gray fur. She is baby faced.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Dagger grew up listening to her father's many stories. Dagger abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk

Flaws: Cynical. Bonds: Poor, Attractive, Adventurer. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Dagger Of World, Female Tabaxi Sorcerer 1
Medium (5'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)16 (+3) 10 (+0)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Auran, Draconic
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 1 Everburning torch.


Social Check DCs


Arnold Dmitriyev, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears baggy yellow pantaloons and a brown scarf. He has red hair. He has a dull look in his blue eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Arnold was born with his father's beautiful face. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has recently gotten a pet goose that steals things from people.

Motivation: Wants his loneliness to end; and to reunite with his absent father

Ideals: Gifted. Bonds: Criminal record, Attractive, Family, Has a crush. Occupation: Beggar

Voice: Indian accent

Attributes [hide]

Arnold Dmitriyev, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)13 (+1) 15 (+2)8 (-1)
Skills Athletics +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


John Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His fierce amber eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is lazy and tries to find solutions quickly.

History: The child of a Marshal, who enjoyed hunting, John was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Performer for hire.

Motivation: To protect his home; and he is unsatisfied with his job

Flaws: Antagonistic, Lazy. Bonds: In love, Nature, Job, Guardian. Occupation: Performer

Voice: Scandinavian accent

Attributes [hide]

John Staurheim, Male Human Sorcerer 2
Medium (5'3") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kava Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She prefers to wear flannel. Her scarlet crest is singed and shortened. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She always tries to repair and not replace. It was this mentality that drove her into the Bellfounder business.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her divine abilities were realized during a raid on her village. She has never given up on her music dream.

Motivation: She's repulsed by the PC; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Persistence, Artistic, Gifted. Flaws: Ugly, Antagonistic. Occupation: Bellfounder

Voice: Sounds elderly

Attributes [hide]

Kava Pfaphnyrennish, Female Dragonborn Sorcerer 2
Medium (6'7") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 14 (+2)15 (+2)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 230 gp.


Social Check DCs


Immeral Holimion, Male Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a shield on his belt. He has a slight overbite and is overall scrawny. His hair is red, silky, and of moderate length. His fierce amber eyes like to dwell on things.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Immeral was born with his mother's beautiful face. In his 14th year, his parents were killed by a brigands raid, leaving Immeral alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Immeral was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Someone believes him a fraud; and he wants revenge against brigands

Ideals: Fighting, Optimist. Bonds: Attractive, Enemies, In love. Occupation: Carter

Voice: Slow speaker

Attributes [hide]

Immeral Holimion, Male Elf Sorcerer 1
Medium (5'1") Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 6 (-2)12 (+1) 6 (-2)16 (+3)
Skills Deception +5, Insight +0
Senses Passive Perception 8
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Paggen Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tan leather gloves, a tan jacket, and tight pants. He has a red handlebar mustache and slicked back red hair. His face is scarred and worn.

Personality: He is witty, but his monotone delivery comes off as unnerving He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their daughter. He worked as a Mortician, and he later adopted a second daughter.

Motivation: To pay off his debts; and he is greedy

Ideals: Joker. Flaws: Ugly. Bonds: Family, Rich, Debt. Occupation: Mortician

Voice: Timid voice

Attributes [hide]

Paggen Humplebumple, Male Gnome Sorcerer 1
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)10 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp.


Social Check DCs


Great Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear pastel clothing when he does not wear armor. His yellow fur is greasy and uncared for. His eyes are yellow and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Cartwright. He is obsessed with a lost civilization.

History: He was born into a rich family. In his 18th year, his parents were killed by a gnolls raid, leaving Great alone in the world. After a stint in an orphanage, he was adopted. In the meantime he has taken over work as a Cartwright and occasionally as a mercenary.

Motivation: He wants revenge against gnolls; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Adventurer, Rich, Enemies. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Great Thunder, Male Tabaxi Sorcerer 2
Medium (5'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)12 (+1) 13 (+1)19 (+4)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 80 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs


Fulbar Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his silver hair up in a very large beehive style do. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Stableman father left him crippled. He has never given up on his music dream.

Motivation: To prove his worth to the world; and he has a rivalry with the church that dominates his actions

Flaws: Shy, Impulsive, Disease. Bonds: Poor, Attractive. Occupation: Interpreter

Voice: Sighs a lot, exhausted

Attributes [hide]

Fulbar Warmwater, Male Halfling Sorcerer 2
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)17 (+3) 14 (+2)15 (+2)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Druidic, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 280 gp.


Social Check DCs

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