Dalaba Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a tan armored body suit, with a simple green line shooting up and back down. Her white hair is braided into rings. Her eyes are blue.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born in the west, but her parents moved at a very young age to the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Dalaba's homeland. Dalaba decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is wracked by social anxiety
Ideals: Joker, Fighting, Professionalism. Bonds: Immigrant. Occupation: Marshal
Voice: Spanish accent
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 20 (+5) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 130 gp.
Elama Berevan, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is wearing colorful clothing, dressed as a Layabout. Her white hair is well kept. Her eyes, though not visible through her cowl, are green.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Elama was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: An old rival family wants her found; and she feels that her past leaves her morally obligated to help
Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Job, Criminal record, Family. Occupation: Layabout
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: A pair of silk slippers encrusted with tiny pearls. (110 gp).
Trail In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'0", this woman wears a brown Stetson hat and brown clothes. Her brown fur is thinning but still full. Her fierce yellow eyes like to dwell on things.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Trail was born the youngest of three triplets. At some point she was captured by drow and was tortured. After several years of this she finally managed to escape. She has been saving her money to try and buy her brother's freedom.
Motivation: To get a good night's sleep; and a deep hatred of drow
Flaws: Antagonistic, Insomniac. Bonds: Enemies, Family, Slave. Occupation: Miller
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Dagger Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. She has done her best to style her orange fur to look like a famous performer. Her eyes are likewise copper.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born in the north. Over the years she perfected her riding and shooting skills. She left for the north, certain she would find work there.
Motivation: To reunite with her old friends; and marry her sister to traveling adventurers
Bonds: Attractive, Family, Immigrant, Nature, Adventurer. Occupation: Glassblower
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 600 sp.
Tûmûg Carlisle, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'8" and is generally shirtless and showing off his tattooed chest. He wears his hair in dreadlocks. He has hazel eyes and a white hat with a green feather.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Philantrophist, Artistic. Flaws: Forgetful, Disease. Bonds: Adventurer. Occupation: Crown-heir
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 pp. Silver chalice with lapis lazuli gems (50 gp). 7 Acid flasks.
Jezebeth Bedlam, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman wears a tight fitting black shirt and pants. Her red hair is lengthy and is close to two feet long. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is happy with her job as a Guard. She turns her eye from what people do, preferring to live and let live. When she's not drinking or sleeping the drinks off, she's doing painting.
History: She was born the only child of a wealthy merchant. Her mother was a soldier and died while she was still young. Jezebeth was left her mother's suit of armor and trained in its use and care. She has never given up on her painting dream.
Motivation: Many gnolls want her driven away; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Artistic, Entrepeneur. Bonds: Job, Military, Enemies. Occupation: Guard
Voice: Jamaican accent
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 13 (+1) | 10 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 60 gp. Freshwater pearl (9 gp).
Harvest Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a brown tunic with violet highlights, and long pastel pants that bunch up around her shoes, and sports empty pouches on her belt. Her fur, while still mostly lavender, has prominent grey streaks. Her eyes are likewise yellow.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a bit of a xeno-phobe, disliking non-Tabaxis.
History: She was born at the edge of vast desert. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She now owns her own business.
Motivation: Wants to open a new tavern.
Flaws: Depressed, Racist. Bonds: Nature, Job. Occupation: Guard
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 140 gp.
Gillyd Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She has the majority of her body covered in plate. She has wavy red hair. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her father was very strict, and drilled into her lessons on being the perfect lady. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She wants revenge against gnolls; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Athletic, Impeccable. Bonds: Enemies, Religious. Occupation: Navigator
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 7 (-2) | 16 (+3) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Dwarven, Undercommon, Goblin, Infernal
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Frug Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a blue shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His golden hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invites people to come help in his community garden.
History: A powerful brothel owner made him what he is. His childhood dream was to be a Soapmaker, but he was a colossal failure. He now owns his own business.
Motivation: Further expansion of business; and expand his business
Ideals: Philantrophist. Bonds: Poor, Job, Mentor. Occupation: Guard
Voice: Eastern European accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
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Their contribution stands as a beacon of hope for all adventurers!
