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NPC Generator

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Advanced [show]


Fargrim Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing a long, grey cloak. His whole body is exceptionally muscular. His hair is long and auburn with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. His fierce amber eyes like to dwell on things.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Fargrim was born with his mother's beautiful face. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He was granted divine powers by his dying brother.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and to unite with his brother

Ideals: Passionate, Gifted. Flaws: Hedonist. Bonds: Immigrant, Attractive, Family. Occupation: Carpenter

Voice: Prounounces S like Z

Attributes [hide]

Fargrim Torunn, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 17 (+3)11 (+0)
Skills Athletics +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 90 gp. Blue quartz (8 gp). Tiger eye turquoise (8 gp).


Social Check DCs


Shágflak Reid, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and a wedding ring on his right hand. He has a small bristly mustache and wavy auburn hair. His eyes are likewise green. His teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Wishes to resurrect an old love; and he uses money and sex appeal to get what he needs

Ideals: Professionalism. Flaws: Addict. Bonds: Rich, In love, Attractive. Occupation: Shoemaker

Voice: Hard of hearing, loud

Attributes [hide]

Shágflak Reid, Male Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)5 (-3) 9 (-1)7 (-2)
Skills Investigation -1, Medicine +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 5000 cp. Cloth of gold vestments (50 gp).


Social Check DCs


Windy Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is dressed in an above average manner. Her beige fur is kept up in a ponytail inside a broad hat. She wears round tiny glasses practically rammed into her face.

Personality: She is happy with her job as a Ruler. She turns her eye from what people do, preferring to live and let live. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born in the east. After coming to the age of reason, Windy took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has worked as a Ruler like her father before her.

Motivation: To be a Fletcher again.

Ideals: Gifted. Flaws: Forgetful. Bonds: Attractive, Job, Immigrant. Occupation: Ruler

Voice: Irish accent

Attributes [hide]

Windy Thunder, Female Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 4000 cp. 1 Everburning torch.


Social Check DCs


Susannah Kendall, Female Human [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized brown coat. She carries a battered shield and tarnished quarterstaff as well. Her chestnut hair is still thick. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is afraid of women and trembles around them

History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Shy, Insane. Bonds: Attractive. Occupation: Fletcher

Voice: Sensual and smooth

Attributes [hide]

Susannah Kendall, Female Human Sorcerer 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)7 (-2) 8 (-1)11 (+0)
Skills Nature +0, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Silver pearl (90 gp). Azurite (8 gp).


Social Check DCs


Alberich Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'0" southern man, he is generally well dressed albeit a few years behind the times. His black hair has been sun bleached extensively. His hazel eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He does not trust anyone and sleeps with one eye open.

History: Born to a Engraver, his father struggled to pay the bills. After coming to the age of reason, Alberich took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the south, certain he would find work there.

Motivation: To get a good night's sleep; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Poor, Immigrant. Occupation: Layabout

Voice: Speaks fast with a slight lisp

Attributes [hide]

Alberich Ironfist, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 9 (-1)10 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 sp. 1 Crowbar.


Social Check DCs


Williamina Heiser, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears an entirely grey suit with brown socks and a vest with buckled shoes. Her hair is short and chestnut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She takes great joy in being the best Assassin in town.

History: She was born on a small isolated farm. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has worked as a Assassin like her mother before her.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Flaws: Depressed, Insane. Bonds: Attractive, Job, Nature. Occupation: Assassin

Voice: Jittery and nervous

Attributes [hide]

Williamina Heiser, Female Human Sorcerer 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 15 (+2)7 (-2)
Skills Medicine +4, Persuasion +0
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp.


Social Check DCs


Ahrim Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a clover on it. His long dark red hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.

Personality: He speaks before he thinks and is too direct. He is a logical person and will generally grow upset if things defy logic and science.

History: His mother raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the north, certain he would find work there.

Motivation: To protect his home; and to clean up the streets

Ideals: Logical. Flaws: Ugly, Impulsive. Bonds: Nature, Immigrant, Guardian. Occupation: Stylist

Voice: Eastern European accent

Attributes [hide]

Ahrim Hurt, Male Tiefling Sorcerer 1
Medium (6'9") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)15 (+2) 17 (+3)17 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Giant, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 600 sp. Deep green spinel (160 gp).


Social Check DCs


Hadarai Othronus, Male Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His black hair is kept up in a ponytail inside a wide-brimmed hat. His gray unseeing eyes seem to look past you.

Personality: Hadarai hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He takes great joy in being the best Banker in town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Hadarai liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep.

Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Job, Nature. Occupation: Banker

Voice: Cold and demanding tone

Attributes [hide]

Hadarai Othronus, Male Elf Sorcerer 1
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)12 (+1) 16 (+3)14 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 400 sp.


Social Check DCs


Ulblyn Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a tight white one piece outfit complete with pants, hood, and a cape. With bright auburn hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Jeweler, who enjoyed hunting, Ulblyn was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ulblyn took refuge in the old dungeon and found the beat up club and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many brigands want him driven away; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Secretive. Bonds: Nature, Enemies. Occupation: Roofer

Voice: Pronounces O like U

Attributes [hide]

Ulblyn Wildheart, Male Halfling Sorcerer 1
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)15 (+2) 10 (+0)17 (+3)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Infernal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs

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