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NPC Generator

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Advanced [show]


Trail On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is physically well-built. His brown fur is slicked back into a classic pompadour. His eyes are likewise green.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is frequently practicing swordplay.

History: He got into the Cartwright business at a young age. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Trail took refuge in the large cave and found the beat up scythe and armor he uses now. He has worked as a Cartwright like his father before him.

Motivation: Human compassion; and balancing his hectic life and new cartwright responsibilities is difficult

Ideals: Joker. Flaws: Racist. Bonds: Military, Job, Nature. Occupation: Cartwright

Voice: Indian accent

Attributes [hide]

Trail On the Water, Male Tabaxi Sorcerer 1
Medium (5'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)8 (-1) 11 (+0)15 (+2)
Skills Athletics +1, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Bûth Elton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear white clothing when he does not wear armor. His hair is short and auburn. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also is a firm believer in the manly ideal.

History: Bûth was born the youngest of three triplets. He worked as a nervous Merchant and found it very stressful. He has since lost track of the people in his past.

Motivation: Sabotage a competitor; and money/treasure

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Family, Job, Rich. Occupation: Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Bûth Elton, Male Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)7 (-2) 12 (+1)11 (+0)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp.


Social Check DCs


Gardain Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has wavy silver hair. His eyes are green and catlike.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He never wears the same outfit twice, unless he absolutely has to.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gardain took refuge in the large cave and found the beat up lance and armor he uses now. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Artistic. Flaws: Cynical. Bonds: Attractive, Poor, Nature. Occupation: Miner

Voice: Rolls R's

Attributes [hide]

Gardain Broodfist, Male Dwarf Sorcerer 3
Medium (4'5") Dwarf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 12 (+1)4 (-3)
Skills Persuasion -1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1000 sp.


Social Check DCs


Richard Haley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is brown and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He dislikes all the random violence that takes place in the south. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Pacifist, Fighting. Flaws: Antagonistic. Bonds: Attractive, In love. Occupation: Sailor

Voice: High pitched and raspy

Attributes [hide]

Richard Haley, Male Human Sorcerer 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)15 (+2) 12 (+1)16 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 gp. Jet (130 gp).


Social Check DCs


Adam Hampton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and tan, and wears rings and necklaces with large, colorful gems. He is portly but not overly obese. His chestnut hair is kept up in a ponytail inside a feathered hat. His brown eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Adam has worked very hard to control his curse. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: An old rival family wants him found; and he's attracted to the pc

Flaws: Antagonistic, Disease. Bonds: Rich, Attractive, Has a crush, Family. Occupation: Navigator

Voice: French accent

Attributes [hide]

Adam Hampton, Male Human Sorcerer 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)11 (+0) 10 (+0)17 (+3)
Skills Acrobatics +1, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp. Amethyst (90 gp).


Social Check DCs


Kithri Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: A 2'10" western woman, she wears a white coat over a pastel low-cut shirt, and a feathered hat upon her head. She has shaved her head bald. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was always a brilliant, if unscrupulous mind. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is terrified, and will act out of fear.

Ideals: Logical. Flaws: Sensitive, Fearful, Insane. Bonds: Attractive. Occupation: Glassblower

Voice: Gruff and masculine

Attributes [hide]

Kithri Goldfound, Female Halfling Sorcerer 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)11 (+0) 11 (+0)5 (-3)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 800 sp. 1 Masterwork manacles.


Social Check DCs


Osah Fluke, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a lot of dark rich colors, with gold accents. Her white hair is thinning but still full. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her black eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: Money/treasure; and she is greedy

Flaws: Antagonistic, Shy. Bonds: Attractive, Rich. Occupation: Interpreter

Voice: Indian accent

Attributes [hide]

Osah Fluke, Female Tiefling Sorcerer 1
Medium (6'3") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)10 (+0) 14 (+2)10 (+0)
Skills Athletics +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 sp.


Social Check DCs


Akta Skill, Female Tiefling [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, she is an attractive figure. She typically wears green cloth garments or leather armor. Her silver hair is drawn into a tight pony tail with a rose scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.

Personality: She loves telling others what to do and how they should feel about things. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to a criminal king-pin and mafia family She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Armorer work with an outfit from a few towns over. Armorer work suited her well, and with each successful project, she earned more gold and more respect from her peers. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Seeks redemption.

Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Criminal record, Job. Occupation: Armorer

Voice: American accent

Attributes [hide]

Akta Skill, Female Tiefling Sorcerer 1
Medium (5'11") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 15 (+2)19 (+4)
Skills Deception +6, Stealth +5
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 600 sp. Jet (50 gp).


Social Check DCs


Gimurt Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He is portly but not overly obese. He has dyed his greying brown hair a little too much giving a sharp brown color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Prone to second guessing himself, he comes off as nervous. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is compelled to act according to his religious beliefs; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Architect

Voice: Pronounces difficult words wrong

Attributes [hide]

Gimurt Ungart, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)15 (+2) 15 (+2)10 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 150 gp.


Social Check DCs

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