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NPC Generator

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Advanced [show]


Willow Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a red costume with the symbols of the sun god on her torso. She has moderate length black hair. Her blue eyes dart from person to person.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Willow grew up listening to her mother's many stories. Her childhood dream was to be a Carter, but she was a colossal failure. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she's looking for her big break

Ideals: Joker. Bonds: Attractive, Enemies, Adventurer, Job. Occupation: Butcher

Voice: growls and snarls, animalistic

Attributes [hide]

Willow Warmwater, Female Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)8 (-1) 11 (+0)16 (+3)
Skills Acrobatics +5
Senses Passive Perception 10
Languages Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. Hematite (9 gp). Lapis lazuli (9 gp). Peridot (20 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Norman Brady, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears tattered old clothes. He has a hunchback. With a patchy chestnut beard and wild chestnut hair. His amber eyes are passionate and lively.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Professionalism, Fighting. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Sculptor

Voice: Posh accent

Attributes [hide]

Norman Brady, Male Human Sorcerer 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)14 (+2) 12 (+1)12 (+1)
Skills Athletics +2, Stealth +3
Senses Passive Perception 11
Languages Common, Druidic, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 10 pp.


Social Check DCs


Alain Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a hunchback. Her hair is black and very short. Her eyes are green and catlike.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She comes from a rich northern family. There was a wharf not far from home where she often wandered off to fish. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Shipwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alain Sunmeadow, Female Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)11 (+0) 10 (+0)8 (-1)
Skills Athletics +2, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 100 gp. 1 Simple lock.


Social Check DCs


Euron Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. He carries with him a set of sickles on his belt, each one with a ruby on the hilt. He has moderate length dark red hair. He has several tiny ruby earrings on each ear.

Personality: This man loves dancing and to teach people dancing more than just about anything. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family He has had some formal dancing training, and achieved minor success. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and meet up once more with his childhood friend

Ideals: Fighting, Artistic. Bonds: Rich, Adventurer, Criminal record. Occupation: Mortician

Voice: Excited and jittery

Attributes [hide]

Euron Haunted, Male Tiefling Sorcerer 1
Medium (5'11") Tiefling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 6 (-2)16 (+3) 6 (-2)17 (+3)
Skills Deception +5, Investigation +5
Senses Passive Perception 8
Languages Common, Aquan, Gnoll, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 5000 cp. 1 Banded mail.


Social Check DCs


Bernard Abram, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Ploughman. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a skull on it. His red hair is singed and shortened. He has several tiny amber earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and balancing his hectic life and new ploughman responsibilities is difficult

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Ploughman

Voice: Sleepy voice

Attributes [hide]

Bernard Abram, Male Human Sorcerer 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)13 (+1) 14 (+2)9 (-1)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 gp.


Social Check DCs


Arumawann Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears tan cloth garments or leather armor. He has done his best to style his blonde hair to look like a famous performer. His gray eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He got into the Fortune-teller business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Fortune-teller soon after.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Antagonistic. Bonds: In love, Job, Nature. Occupation: Fortune-teller

Voice: Ums and uhs a lot

Attributes [hide]

Arumawann Bafflestone, Male Gnome Sorcerer 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)14 (+2) 13 (+1)15 (+2)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 300 sp. Freshwater pearl (5 gp).


Social Check DCs


Ar-Karo Bradshaw, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears black painted combat armor at almost all times. He has wavy chestnut hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is lazy, self-centered, vain, and jealous.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Entrepeneur. Flaws: Shy, Selfish, Antagonistic. Occupation: Shepherd

Voice: Sore throat, cough

Attributes [hide]

Ar-Karo Bradshaw, Male Half-Orc Sorcerer 3
Medium (6'8") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)12 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp. Red garnet (150 gp). Banded agate (6 gp). Red-brown spinel (150 gp).


Social Check DCs


Tethren Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'3". He is well dressed, constantly wearing a green suit, black shirt, and blue tie, and his gloved hand is found clutching a kukri. He sports a flattop hair cut. His white eyes have a joyful gleam in them most of the time.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also hits on women, regardless of circumstances.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted arcane powers by his dying brother.

Motivation: He has money and likes to spend it; and wants a kiss

Ideals: Gifted, Fighting. Flaws: Disease. Bonds: Has a crush, Rich. Occupation: Brewer

Voice: Spits and sputters

Attributes [hide]

Tethren Ideal, Male Tiefling Sorcerer 1
Medium (6'3") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Quilla Munggen, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who is wearing colorful clothing, dressed as a Architect, she is not a threatening figure. She has slicked back auburn hair. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is fixated on the number 78. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Quilla studied abroad. Her arcane abilities were realized during a raid on her village. She inherited the family business which she has now maintained for 12 years.

Motivation: She desires power and/or immortality; and balancing her hectic life and new architect responsibilities is difficult

Ideals: Gifted. Flaws: Insane, Selfish. Bonds: Job, Adventurer. Occupation: Architect

Voice: Old Prospector

Attributes [hide]

Quilla Munggen, Female Gnome Sorcerer 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 4000 cp.


Social Check DCs

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