Lone Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'9" and is typically in his Fortune-teller uniform. His right hand appears badly burned and disfigured. His lavender fur is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Lone was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult.
Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Job. Occupation: Fortune-teller
Voice: Relaxed voice
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 2000 sp. 1 Masterwork Common Melee.
Balam Blessing, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He has wavy white hair. His fierce red eyes like to dwell on things.
Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is afraid of women and trembles around them
History: Balam was born the youngest of three triplets. A freak accident while working with his Engraver father left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion
Flaws: Insane, Shy, Disease. Bonds: Family. Occupation: Ploughman
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 7 (-2) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Ignan, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Bilbron Dunben, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears tight fighting clothing, which leaves very little to the imagination. His red hair is lengthy. His brown eyes lackadaisically let the world flow into them.
Personality: Confrontational and typically high on some drug or another. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He is a Hag in disguise. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend.
Ideals: Fighting, Philantrophist. Flaws: Addict. Bonds: Adventurer. Occupation: Dilettante
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: Sardonyx (60 gp).
Oskar Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Barkeep. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is slicked back into a classic pompadour. His blue eyes are slightly larger than normal.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a Adventurer, his mother struggled to pay the bills. His childhood dream was to be a Adventurer, but he was a colossal failure. He's also a talented Adventurer, but doesn't like to broadcast it.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Bonds: Attractive, Military, Poor, Job, Criminal record. Occupation: Barkeep
Voice: American accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 10 (+0) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Giant, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. 1 Disguise kit.
Bertram Royal, Male Human [Permalink]
Personal [hide]
Description: Standing 5'5", this man is wearing a long, brown cloak. His hair is red and curly. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born in the east, but his parents moved at a very young age to the south. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He's also a talented Assassin, but doesn't like to broadcast it.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Opinionated, Impeccable. Bonds: Attractive, Immigrant, Adventurer, Job. Occupation: Shoemaker
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Ignan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Freshwater pearl (7 gp). Deep blue spinel (500 gp).
Myria Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: This slender woman stands about 3'1". She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. With wild chestnut hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born in the north. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy; and wants to work out more often
Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Roofer
Voice: Dutch accent
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee.
Tyna Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears professional attire. She keeps her silver hair in a flapper bob. Her green eyes lackadaisically let the world flow into them.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Knight arts, while her father instructed her in etiquette, music and courtly manner. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Money/treasure.
Ideals: Athletic. Flaws: Impulsive, Fearful. Bonds: Attractive, Rich. Occupation: Knight
Voice: Australian accent
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 18 (+4) | 17 (+3) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Orc, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 3000 cp.
Virra Munggen, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a simple burlap shirt and baggy pants. She conceals her shortbow with her veritable burlap sack of a shirt. Her auburn hair is braided into rings. Her hazel eyes are slightly larger than normal.
Personality: Her tongue was cut out and she uses sign language. She believes the world needs to unite to get rid of dire rats once and for all.
History: She was raised in a white middle class family as the only child. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Virra was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: She seems to be bored by most things.
Flaws: Ugly, Disease, Mundane. Bonds: Poor, Enemies. Occupation: Navigator
Voice: Dutch accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 18 (+4) | 17 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Orc, Celestial, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Sardonyx (40 gp). 4 Antitoxin. 1 Tanglefoot bags. 3 Smokesticks. 3 Smokesticks.
Damaia Dischord, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears tattered old clothes. She has no hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She never swears and excessively uses polite adverbs when speaking. She is a very good compulsive liar and kleptomaniac.
History: Born to a poor family in the city she treasured whatever gifts she got. Damaia was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Damaia decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.
Motivation: She is a bit of a kleptomaniac; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Layabout
Voice: Jamaican accent
Attributes [hide]
Medium (4'11") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 9 (-1) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Terran, Sylvan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

