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NPC Generator

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Advanced [show]


Nadarr Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and has a large black mantle and cape that has been intricately interwoven into his tan robe. He has no crest. His gold unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Nadarr isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Flaws: Ugly, Disease. Bonds: Family. Occupation: Locksmith

Voice: Thin and wheezing

Attributes [hide]

Nadarr Caavylteradyn, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 10 (+0)15 (+2) 9 (-1)11 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 9
Languages Common, Orc, Aquan
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 60 gp. Banded agate (15 gp). 1 Masterwork Common Melee.


Social Check DCs


Drogo Rowley, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has a small bristly mustache and wavy golden hair. He has several tiny ruby earrings on each ear.

Personality: He likes to make people angry or surprised. He is frequently practicing swordplay.

History: He got into the Stylist business at a young age. He worked as a nervous Stylist and found it very stressful. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: Money/treasure; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Attractive, Rich, Military, Job. Occupation: Stylist

Voice: Raspy

Attributes [hide]

Drogo Rowley, Male Human Sorcerer 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 gp.


Social Check DCs


Baggi Bradford, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is wearing colorful clothing, dressed as a Roofer. Her hair is chestnut and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. After coming to the age of reason, Baggi took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying brother.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Athletic, Joker, Gifted. Flaws: Insane, Antagonistic. Bonds: Religious. Occupation: Roofer

Voice: Mumbles to self between sentences

Attributes [hide]

Baggi Bradford, Female Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)8 (-1) 12 (+1)7 (-2)
Skills Investigation +1, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bolhild Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a brown shirt with thin yellow vertical stripes and white pants. Her golden hair is cut short with large spiked bangs in the front. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She acts crazy and hedonistic. She is obsessed with a lost civilization.

History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bolhild took refuge in the large cave and found the beat up shortbow and armor she uses now. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break; and she wants to meet her childhood hero

Ideals: Athletic. Flaws: Hedonist. Bonds: Adventurer, Nature, Slave. Occupation: Dilettante

Voice: Smoker's lung

Attributes [hide]

Bolhild Steelfist, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 16 (+3)11 (+0)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Medrash Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a colorful flower in his silver crest. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He is a font of random trivia from the lore and stories he has discovered

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and wishes to resurrect an old love

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Military, In love. Occupation: Slave Trader

Voice: Sensual and smooth

Attributes [hide]

Medrash Argenthrixus, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)10 (+0) 14 (+2)18 (+4)
Skills Deception +6, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 sp. Tiger eye turquoise (7 gp).


Social Check DCs


Thervan Nailo, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his silver hair up in a very large beehive style do. He has gleaming, smiling violet eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Thervan was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. Recently the stress of being a Barrister has made it difficult for him to sleep.

Motivation: He is terrified, and will act out of fear.

Ideals: Disciplined. Flaws: Fearful. Bonds: Poor, Immigrant. Occupation: Barrister

Voice: Creaky witch voice

Attributes [hide]

Thervan Nailo, Male Elf Sorcerer 1
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)14 (+2) 9 (-1)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Draconic, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 700 sp. Chrysoberyl (90 gp).


Social Check DCs


Oblar Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many tan ritualistic tattoos. He sports red clothing, slightly heavier than average wear. His brown hair is cut short. His violet unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born on a small isolated farm. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Oblar's homeland. Oblar decided to take the middle way and become a bodyguard. He left for the north, certain he would find work there.

Motivation: To unite with his brother; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Disease. Bonds: Immigrant, Nature. Occupation: Painter

Voice: Uses lots of figures of speech

Attributes [hide]

Oblar Warmwater, Male Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)11 (+0) 12 (+1)16 (+3)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs


Gormogord Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses well, wearing white shirts, loose pants, and blazers most of the time. He keeps his chestnut hair in a flapper bob. He has gleaming, smiling violet eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a minor phobia of water and hates getting wet.

History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is wracked by social anxiety.

Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Attractive, Rich. Occupation: Healer

Voice: Indian accent

Attributes [hide]

Gormogord Shadowquick, Male Halfling Sorcerer 2
Small (3'4") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)8 (-1) 12 (+1)11 (+0)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Great In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a tan scarf. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a clover on it. He has done his best to style his white fur to look like a famous performer. His copper eyes lackadaisically let the world flow into them.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born at the edge of vast mountains. Through the years after Great was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Great's mother didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Great was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He seems to be bored by most things; and he is content

Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Nature, Enemies. Occupation: Carter

Voice: Smoker's lung

Attributes [hide]

Great In the Morning, Male Tabaxi Sorcerer 2
Medium (6'0") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)12 (+1) 11 (+0)16 (+3)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 350 gp. 1 Everburning torch.


Social Check DCs

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