Valanthe Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tight fitting clothing which further accentuates her frame. Her tied-back hair is brown. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Energy wise she seems alert and responsive.
History: Sold as a small child to a wizard, Valanthe was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother was a mechanic, and taught her how to fix just about anything. After a long history of fighting, Valanthe and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Professionalism, Persistence. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Scribe
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 15 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. Brown-green garnet (40 gp).
Breena Sympony, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her moppish brown hair is in a traditional bowl cut. Her eyes are likewise violet.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She feeds upon the attention of others.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her mother was a soldier and died while she was still young. Breena was left her mother's suit of armor and trained in its use and care. She has built up a small fortune and can afford her own way.
Motivation: To get a good night's sleep; and she uses money and sex appeal to get what she needs
Ideals: Artistic. Flaws: Insomniac. Bonds: Rich, Attractive, Military. Occupation: Carpenter
Voice: Italian accent
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Giant
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 340 gp.
Claira Casilltenirra, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet tunic with white highlights, and long brown pants that bunch up around her shoes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'11" when asserting herself. She has a very tight haircut. She wears large thick round spectacles.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She never wears the same outfit twice, unless she absolutely has to.
History: She was born to a criminal king-pin and mafia family She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Further expansion of business; and she has comitted a past crime that haunts her to this day
Ideals: Artistic. Bonds: Nature, Criminal record, Adventurer, Job. Occupation: Doctor
Voice: Low range voice
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1600 sp. An abacus with copper, silver and gold markers (40 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). 1 Masterwork manacles.
Caelynn Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a tan shirt with thin grey vertical stripes and brown pants. Her auburn hair is lengthy. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Caelynn was born with her father's beautiful face. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She now mingles about in high society.
Motivation: She uses money and sex appeal to get what she needs; and money/treasure
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Fortune-teller
Voice: Low and grunting
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 7 (-2) | 7 (-2) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Silver comb with moonstones (400 gp). A delicate brass dragon egg (100 gp).
Ronobe Dodge, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a custom-built plate barding that's adorned with green lining and desert motifs. She has red hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She is witty, but her monotone delivery comes off as unnerving She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the south to a Carter, Ronobe learned a great deal about her father's area of expertise. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Expand her business; and wants to raise her children well
Ideals: Joker, Logical. Bonds: Job, Rich, Family. Occupation: Carter
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Celestial, Infernal, Orc
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Masterwork manacles.
Bathin Fascination, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing the road beaten gear of a warrior. His white hair is slicked back into a classic pompadour. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is almost excessively polite to everyone, even when angry. His job bores him to no end. He has decided to make it more interesting.
History: He was born in the east. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Merchant
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. 2 Alchemist’s fire.
Korfel Adler, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes dart from person to person to random spaces in the air.
Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Korfel grew up listening to his mother's many stories. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Nothing but the best is good enough for him; and balancing his hectic life and new armorer responsibilities is difficult
Ideals: Impeccable. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Armorer
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 10 (+0) | 6 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 800 sp.
Ronobe Grace, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. She keeps her red hair in a pixie cut. Her silver eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She always tries to repair and not replace. It was this mentality that drove her into the Ruler business.
History: Ronobe was born the youngest of three triplets. She helped her father out around the business and became quite the natural. She tends to her Ruler job now, and dutifully fulfills any obligations she has.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and to reunite with her old friends
Ideals: Persistence. Flaws: Addict, Emotional. Bonds: Family, Job, Adventurer. Occupation: Ruler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 7 (-2) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 4000 cp.
Hadwisa Tattersall, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She very much looks the part of a Carter. Her auburn hair is still thick. Her eyes are gray and she is always smoking a pipe.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is skeptical of what others tell her and is slow to trust.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Carter. She has set out to sabotage the competition.
Motivation: Many illithids want her driven away; and she's repulsed by the pc
Flaws: Antagonistic, Shy. Bonds: Job, Religious, Enemies. Occupation: Carter
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 10 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
