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NPC Generator

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Advanced [show]


Thorin Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a perfectly clean shirt and pair of pants. His hair is greying and his face has many wrinkles. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He got away from his former life and has fallen to alcoholism.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Philantrophist. Flaws: Addict, Disease. Bonds: Attractive, Immigrant, Debt. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Thorin Ungart, Male Dwarf Sorcerer 3
Medium (4'1") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 8 (-1)15 (+2)
Skills Investigation +2, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 60 pp.


Social Check DCs


Seven Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears dull pastel sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scimitar, just in case. She keeps her long beige fur kept up in a rat tail. She has green eyes.

Personality: Seven is depressed about a lot of things. She tends to be a nihilist. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She struck it rich when she found rare goods in large quantities. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: Revenge; and many gnolls want her driven away

Flaws: Depressed, PTSD. Bonds: Rich, Religious, Enemies. Occupation: Barrister

Voice: Indian accent

Attributes [hide]

Seven Timber, Female Tabaxi Sorcerer 2
Medium (4'11") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 9 (-1)14 (+2)
Skills Intimidation +4, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 190 gp.


Social Check DCs


Joan Blankley, Female Human [Permalink]

Personal [hide]

Description: She wears a brown collared shirt and white skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. She has wavy red hair. She is baby faced.

Personality: Eccentric and domineering, Joan will drive conversation. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born at the edge of vast plains. She has had some formal singing training, and achieved minor success. She now owns her own business.

Motivation: To settle down with her crush; and she'd like to take her coworkers down a peg

Ideals: Extrovert, Artistic. Bonds: Job, Nature, Has a crush. Occupation: Stylist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Joan Blankley, Female Human Sorcerer 1
Medium (4'7") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)9 (-1) 8 (-1)15 (+2)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Jade (80 gp).


Social Check DCs


Audhild Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman is perpetually draped in fineries, but all of this concealed by her earthly robes. and is in decent physical shape. Her white hair is heavily combed to the left. She has several tiny amber earrings on each ear.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She comes from a rich western family. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now spends her time doing works of charity.

Motivation: To prove her worth to the world; and money/treasure

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Miller

Voice: Sore throat, cough

Attributes [hide]

Audhild Caebrek, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 17 (+3)10 (+0)
Skills Arcana +4, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 330 gp. 1 Masterwork Common Melee.


Social Check DCs


Nurkara Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She dresses in collared shirts and wears a proper scarf over her head. Her auburn hair has been sun bleached extensively. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She also is a firm believer in the womanly ideal.

History: Born to a pair of adventurers, Nurkara grew up listening to her mother's many stories. Like her mother and her sister before her, after school she went straight into learning to become a Ruler. She has drifted from career to career and currently works as a Ruler.

Motivation: Sabotage a competitor; and meet up once more with her childhood friend

Flaws: Shy, Impulsive. Bonds: Attractive, Adventurer, Job. Occupation: Ruler

Voice: Complex vocabulary, royal

Attributes [hide]

Nurkara Morigak, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)17 (+3) 9 (-1)12 (+1)
Skills Nature +5
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Aquan, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 800 sp. Obsidian (15 gp).


Social Check DCs


Waywocket Timbers, Female Gnome [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears a tan armored body suit, with a simple violet line shooting up and back down. Her black hair is still thick. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is able to make almost anything out of random pieces of junk.

History: Waywocket was born in the south. At a young age she loved to build and create. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She was granted martial powers by her dying sister.

Motivation: Nothing but the best is good enough for her; and she'd like to take her coworkers down a peg

Ideals: Gifted, Persistence. Flaws: Selfish. Bonds: Attractive. Occupation: Crown-heir

Voice: German accent

Attributes [hide]

Waywocket Timbers, Female Gnome Sorcerer 3
Small (3'0") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 16 (+3)11 (+0) 10 (+0)11 (+0)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 2000 sp.


Social Check DCs


Virra Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a blue tunic with tan highlights, and long brown pants that bunch up around her shoes. She has no hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is happy with her job as a Adventurer. She turns her eye from what people do, preferring to live and let live. Virra is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: When she was but 5 years old her parents immigrated from the east. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage; and further expansion of business

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Job, Family, Immigrant. Occupation: Adventurer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Virra Cobblelob, Female Gnome Sorcerer 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)11 (+0) 8 (-1)15 (+2)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 10000 cp.


Social Check DCs


Osco Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his green robe, and carries crossbows. His red hair is styled in orderly dreadlocks. He is baby faced.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a great chef.

History: Gifted from a young age, Osco studied abroad. A freak accident while working with his Crown-heir father left him crippled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Crown-heir. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC.

Ideals: Fighting, Gifted. Flaws: Sensitive, Disease. Bonds: Has a crush. Occupation: Locksmith

Voice: Voice breaks

Attributes [hide]

Osco Elderberry, Male Halfling Sorcerer 4
Small (3'1") Halfling, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 9 (-1)10 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp.


Social Check DCs


Wrenn Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears many layers of old clothing at all times. He wears a wide-brimmed hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a Guard, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Insane, Shy. Bonds: Poor. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Wrenn Gimlen, Male Gnome Sorcerer 1
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)12 (+1) 14 (+2)5 (-3)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1 Darkwood Shield.


Social Check DCs

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