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NPC Generator

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Advanced [show]


Thamuz Glory, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is matted, messy, and big. He has red eyes.

Personality: This man loves music and to teach people music more than just about anything. He is obsessed with his god.

History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. By chance he met his brother recently and the two have been together since.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Immigrant, Family. Occupation: Mortician

Voice: Speaks with lips pursed

Attributes [hide]

Thamuz Glory, Male Tiefling Sorcerer 1
Medium (6'4") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)14 (+2) 17 (+3)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 13
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 sp.


Social Check DCs


Pikar Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a very tight haircut. His eyes are violet and catlike.

Personality: His tongue was cut out and he uses sign language. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the west to a Servant, Pikar learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He used his abilities to travel the world and help people.

Motivation: To protect his home; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Disease. Bonds: Has a crush, Adventurer, Job, Guardian. Occupation: Servant

Voice: Slurs words

Attributes [hide]

Pikar Copperkettle, Male Halfling Sorcerer 2
Small (3'4") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)15 (+2) 10 (+0)16 (+3)
Skills Nature +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Auran, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 210 gp. Smoky quartz (20 gp). Brown-green garnet (130 gp).


Social Check DCs


Baelitae Ariessus, Female Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a tan shirt with thin grey vertical stripes and violet pants. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She can speak with the recently deceased. She also hits on women, regardless of circumstances.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She took every job she could get her hands on, but the opportunities for Elves in the east were limited. She was granted necromantic powers by her dying sister.

Motivation: She would like to get married and retire.

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Has a crush, Immigrant. Occupation: Engraver

Voice: Low rumbling, strings words together

Attributes [hide]

Baelitae Ariessus, Female Elf Sorcerer 1
Medium (4'11") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)14 (+2) 11 (+0)9 (-1)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 300 sp.


Social Check DCs


Fax Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His gold crest is lengthy and is close to two feet long. His gold eyes have a joyful gleam in them most of the time.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Dragonborn Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was always very intelligent and has formed a secret society of specialists.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic. Flaws: Secretive, Disease. Bonds: Poor, Adventurer. Occupation: Bowyer

Voice: Soft and melodious

Attributes [hide]

Fax Qyxpahrgh, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)10 (+0) 12 (+1)7 (-2)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 130 gp.


Social Check DCs


Rangrim Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a robe, a symbol of strength around his neck, and a crossbow on his belt. His golden hair is kept up in a ponytail inside a broad hat. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to trick people and travel the world for free.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Poor, Criminal record. Occupation: Beggar

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Rangrim Graybeard, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 17 (+3)10 (+0)
Skills Deception +2, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 210 gp.


Social Check DCs


Gilthur Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in a clean brown cloak covering his clean studded leather, and is pretty ugly. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are amber and catlike.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich northern family. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist, Extrovert. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Crown-heir

Voice: Pronounces difficult words wrong

Attributes [hide]

Gilthur Balderk, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)15 (+2) 18 (+4)8 (-1)
Skills Acrobatics +4
Senses Passive Perception 14
Languages Common, Dwarven, Celestial, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 sp.


Social Check DCs


Oblar Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is typically in his Fisher uniform. He has a very tight haircut. He has blue eyes and a white hat with a black feather.

Personality: Oblar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Animals are drawn to him, and he is able to talk to them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his mother's forge. Days after completing his studies, news broke out that his hometown was attacked by orcs. Oblar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Nothing but the best is good enough for him; and wants to open a new tavern

Ideals: Impeccable, Gifted. Bonds: Job, Rich, Enemies. Occupation: Fisher

Voice: Speaks in third person

Attributes [hide]

Oblar Tealeaf, Male Halfling Sorcerer 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 800 sp.


Social Check DCs


Alexandre Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. He wears a deerstalker hat to cover his moderate length silver hair. His face is scarred and worn.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is frequently practicing swordplay.

History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Alexandre was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He wants revenge against gnolls.

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Military, Enemies. Occupation: Butcher

Voice: Spits words with contempt

Attributes [hide]

Alexandre Kitchur, Male Half-Elf Sorcerer 2
Medium (5'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)8 (-1) 15 (+2)10 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Blossom Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 2'11" and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is greying and her face has many wrinkles. Her green eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Blossom isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She is a bit of a xeno-phobe, disliking non-Halflings.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 16th year, her parents were killed by a dire rats raid, leaving Blossom alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Blossom was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: She wants to get laid; and a deep hatred of dire rats

Ideals: Impeccable. Flaws: Racist. Bonds: Immigrant, Enemies, Has a crush. Occupation: Masseuse

Voice: Puts emphasis on the wrong words

Attributes [hide]

Blossom Wildheart, Female Halfling Sorcerer 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)15 (+2) 9 (-1)10 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs

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