Mindartis Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents, and carries halberds. He wears his white hair up in a very large beehive style do. He is baby faced.
Personality: A skeptical and narcissistic man, Mindartis's first love is himself. His second love is also himself. Mindartis enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Mindartis was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mindartis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable, Persistence. Flaws: Hedonist. Bonds: Attractive. Occupation: Unemployed
Voice: American accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 9 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. Golden pearl (60 gp).
Dell Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: This eastern woman wears a robe, a symbol of the four houses of cards around her neck, and a spear on her belt. Her clothes are grease stained in places. She has a long silver ponytail with little hanging trinkets. Her thin eyebrows rest above her beady violet eyes.
Personality: She is irascible and easily irritated. She misses her home and complains about the freezing weather, even in summer.
History: Born to a Apothecary, her father struggled to pay the bills. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she is greedy
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Miller
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1000 cp.
Arannis Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: A 4'11" northern man, he wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He hates Elves with a passion. As such he is filled with self loathing. He uses divination through singing.
History: Born in a small village he learned the ways of the warrior from his mother. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arannis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise his children well
Ideals: Gifted, Fighting. Flaws: Racist. Bonds: Attractive, Family. Occupation: Mason
Voice: Pirate accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 5 (-3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 6000 cp.
Beast Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a well pressed and immaculate suit (or dress). He is muscular with a powerful set of arms. He wears a top hat to cover his moderate length orange fur. He wears an eyepatch.
Personality: A skeptical and narcissistic man, Beast's first love is himself. His second love is also himself. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Beast was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Beast's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Beast and his spouse have recently divorced.
Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army
Ideals: Impeccable, Gifted. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Tanner
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 16 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 4000 cp. 3 Antitoxin.
Three Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black fur is kept up in a ponytail inside a small hat. His hazel eyes have a joyful gleam in them most of the time.
Personality: His tongue was cut out and he uses sign language. He is a font of random trivia from the lore and stories he has discovered
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Logical. Flaws: Disease. Bonds: Religious, Immigrant. Occupation: Adventurer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.
Wobbles Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. He is an epitome of beauty. He sports a long golden beard, and similarly colored long hair. His eyes are a pleasant gray.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He used his abilities to travel the world and help people.
Motivation: An old rival family wants him found.
Ideals: Philantrophist. Flaws: Cynical. Bonds: Attractive, Immigrant, Family. Occupation: Mason
Voice: Voice breaks
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp.
Donaar Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear black pants and tee shirts. He has blue crest. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Around other people he will do his best to conceal his emotions and appear jolly.
History: He got into the Body Guard business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Body Guard job and began his own company from there.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Athletic. Flaws: Insane, Shy. Bonds: Attractive, Job. Occupation: Body Guard
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 300 sp.
Ielenia Fasharash, Female Elf [Permalink]
Personal [hide]
Description: She is wearing a tight blue one piece outfit complete with pants, hood, and a cape. She has moderate length brown hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She does not trust anyone and sleeps with one eye open.
History: Born in the south to a Assassin, Ielenia learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Assassin work with an outfit from a few towns over. Assassin work suited her well, and with each successful project, she earned more gold and more respect from her peers. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Wants a kiss; and she would like to get married and retire
Flaws: Insomniac. Bonds: Enemies, Job, Adventurer, Has a crush. Occupation: Assassin
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 10 (+0) | 6 (-2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 30 gp.
Peren Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears suspenders and violet workpants. His shirt is brown, and he wears a heavy violet leather apron most of the time. He wears his auburn hair down. His eyes are a pleasant brown.
Personality: He never swears and excessively uses polite adverbs when speaking. He enjoys reading and quiet.
History: Born to a Shipwright, his father struggled to pay the bills. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: He feels threatened by others; and balancing his hectic life and new painter responsibilities is difficult
Ideals: Optimist, Logical. Flaws: Fearful. Bonds: Poor, Job. Occupation: Painter
Voice: Soft and melodious
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 4000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
