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NPC Generator

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Advanced [show]


Jabbie Beren, Male Gnome [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Carpenter does. He has a penchant for wearing a ring with an oversized topaz on his left hand. With bright black hair and a scraggly beard. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Bonds: Job, Rich, Attractive, Adventurer, Military. Occupation: Carpenter

Voice: Loud with bravado

Attributes [hide]

Jabbie Beren, Male Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)7 (-2) 16 (+3)14 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 90 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alston Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, he is an attractive figure. He wears a tan cloak and cross-gartered blue stockings. He wears a colorful flower in his chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aggressive, abrasive, and angry, Alston embodies much of what other species detest in the Gnomes. He is lazy and tries to find solutions quickly.

History: He was born to loving parents in a slum to the east. Through the years after Alston was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Alston's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and nothing but the best is good enough for him

Flaws: Insomniac, Antagonistic, Lazy. Bonds: Attractive, Poor. Occupation: Doctor

Voice: Soft and mumbly

Attributes [hide]

Alston Ironhide, Male Gnome Sorcerer 3
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 17 (+3)8 (-1) 12 (+1)16 (+3)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gilbert Badger, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a grey shirt with thin white vertical stripes and blue pants. His hair is always cut to a buzz. His amber eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic, Selfish, Disease. Bonds: Immigrant, Criminal record. Occupation: Architect

Voice: Italian accent

Attributes [hide]

Gilbert Badger, Male Human Sorcerer 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 12 (+1)7 (-2)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 10 pp.


Social Check DCs


Efferil Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze, and carries hand crossbows. His chestnut hair is matted, messy, and big. His face is scarred and worn.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Wants to raise his children well; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Rich, Family. Occupation: Scribe

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Efferil Berevan, Male Elf Sorcerer 1
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)16 (+3) 9 (-1)13 (+1)
Skills Animal Handling +1, Arcana +5
Senses Passive Perception 9
Languages Common, Elven, Druidic, Orc, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 120 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Eloise Harrington, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her golden hair in a flapper bob. She has gleaming, smiling amber eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. When she's not drinking or sleeping the drinks off, she's doing music.

History: Born to a pair of adventurers, Eloise grew up listening to her father's many stories. A gypsy cursed her at a young age, leading to her ugly appearance. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants nothing more than to rejoin the army; and obtaining odd cultural half-elven artifacts is her passion

Ideals: Artistic. Flaws: Antagonistic, Ugly. Bonds: Adventurer, Military. Occupation: Merchant

Voice: Russian accent

Attributes [hide]

Eloise Harrington, Female Human Sorcerer 1
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Red spinel (70 gp).


Social Check DCs


Ranala Beren, Female Gnome [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a moderate pudge and is not very fit. Her white hair is lengthy and is close to two feet long. She has several tiny sapphire earrings on each ear.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She would rather hide behind her crafts than deal with other people.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Rich. Occupation: Guard

Voice: pre-pubescent

Attributes [hide]

Ranala Beren, Female Gnome Sorcerer 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)10 (+0) 11 (+0)10 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1 Banded mail.


Social Check DCs


Akmen Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times. He wears his brown hair down. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His parents moved while he was still in utero so he is the first generation to be born here. Akmen was born on a far northern island where he grew up under the tutelage of his father, an expert Fisher. He's since become an addict/alcoholic.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Philantrophist. Flaws: Addict, Mundane. Bonds: Immigrant. Occupation: Fisher

Voice: German accent

Attributes [hide]

Akmen Laughter, Male Tiefling Sorcerer 2
Medium (5'7") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)15 (+2) 13 (+1)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Aquan, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1800 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dee Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many green ritualistic tattoos. She wears a white shirt with thin green vertical stripes and brown pants. She has black hair. She is baby faced.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Energy wise she seems alert and responsive.

History: She was born blind and as such lacked many opportunities for work. In her 11th year, her parents were killed by a gnolls raid, leaving Dee alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Dee was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: She's repulsed by the PC; and she wants revenge against gnolls

Ideals: Joker, Professionalism. Flaws: Disease, Antagonistic. Bonds: Enemies. Occupation: Bookbinder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dee Brightmoon, Female Halfling Sorcerer 2
Small (2'8") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)17 (+3) 13 (+1)7 (-2)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Terran, Ignan, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 330 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Adran Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is bristling with hidden weapons, mostly ceremonial daggers and morningstars. His red hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Adran was born with his mother's beautiful face. He struck it rich when he found rare goods in large quantities. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Money/treasure; and wants to open a new tavern

Flaws: Fearful. Bonds: Attractive, Criminal record, Rich, Has a crush, Job. Occupation: Merchant

Voice: Speaks with a cold

Attributes [hide]

Adran Withrethin, Male Elf Sorcerer 1
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)12 (+1) 12 (+1)7 (-2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 gp. Moss agate (15 gp).


Social Check DCs

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