Lone Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She has moderate length gray fur. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of a Fisher, who enjoyed hunting, Lone was taken on many hunting expeditions. Through the years after Lone was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Lone's mother didn't care for her much, and the feeling was mutual. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: To prove her worth to the world; and to reunite with her old friends
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Nature, Adventurer. Occupation: Stylist
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Infernal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 170 gp. 1 Masterwork Thieves’ tools.
Rimple Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He wears suspenders and blue workpants. His shirt is pastel, and he wears a heavy blue leather apron most of the time. He carries with him a set of nunchakus, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His silver hair is long and unkept. He wears large thick round spectacles.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also is a firm believer in the manly ideal.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Criminal record. Occupation: Sculptor
Voice: Scandinavian accent
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 360 gp.
Sumnes Meliamne, Female Elf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with blue lining and desert motifs. She is bristling with hidden weapons, mostly rapiers and morningstars. She has slicked back brown hair. She is very pretty but has cold, dead eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has all her life been fascinated with writing.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She has had some formal writing training, and achieved minor success. Recently she has begun working with bootleggers and crooks.
Motivation: She's repulsed by the PC; and she is a bit of a kleptomaniac
Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Criminal record, Attractive. Occupation: Mercenary
Voice: Smooth and feminine
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp. Silver pearl (130 gp).
Sumnes Mellegaard, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with yellow colored cloaks and clothing. Her blonde hair is smooth and relatively long. This violet eyed easterner is not easily forgotten.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Sumnes hails from a village terrorized by brigands. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Several ex partners dislike her way of doing things and want revenge; and nothing but the best is good enough for her
Ideals: Joker, Logical, Impeccable. Bonds: Attractive, Enemies. Occupation: Tailor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 7 (-2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 50 gp.
Bimpnottin Gummen, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a well pressed and immaculate suit (or dress). Her red hair is lengthy. She wears round tiny glasses practically rammed into her face.
Personality: She is overprotective of those who hire her services. She does not believe in violence as a means to an end. She is a dedicated Dyer but believes her peers are too gung-ho.
History: Gifted from a young age, Bimpnottin studied abroad. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To prove her worth to the world; and she has passion for adventuring and risk
Ideals: Pacifist, Gifted. Flaws: Impulsive. Bonds: Guardian, Adventurer. Occupation: Dyer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp).
Nora Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing a perfectly clean shirt and pair of pants. She wears her golden hair up. She wears round tiny glasses practically rammed into her face.
Personality: She is mildly Halfling supremacist, though she does not identify as such. She has a minor phobia of water and hates getting wet.
History: She was born the only child of a wealthy merchant. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Mortician.
Motivation: She desires power and/or immortality; and balancing her hectic life and new mortician responsibilities is difficult
Ideals: Entrepeneur. Flaws: Racist, Fearful. Bonds: Attractive, Job, Adventurer. Occupation: Mortician
Voice: Uses sign language
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Dûgz Royal, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He sports white clothing, slightly heavier than average wear. With a patchy white beard and wild white hair. His hazel eyes peer out from beneath his small white hat.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy, self-centered, vain, and jealous.
History: Dûgz lived on a farm with his father, near the main road leading to a nearby town. He moved out north to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers
Ideals: Persistence. Flaws: Selfish. Bonds: Poor, Family, Criminal record. Occupation: Layabout
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Celestial, Goblin
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 80 gp.
Yebe Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: This light-skinned female dresses well, typically a more casual-formal manner. She is tall, broad shouldered and powerfully built. She has moderate length white hair. Her amber eyes lackadaisically let the world flow into them.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She takes great joy in being the best Unemployed in town.
History: Born in the south her family was never financially stable. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has set out to sabotage the competition.
Motivation: To be a Seamstress again.
Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Job, Poor. Occupation: Unemployed
Voice: Gruff and masculine
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 19 (+4) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Druidic, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Duvamil Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has blonde hair. She is baby faced.
Personality: She is very quiet and rarely speaks above a whisper. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born at the edge of vast island. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often; and she wants to get laid
Ideals: Athletic, Justice. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Stableman
Voice: Low range voice
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Elven, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
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Their contribution stands as a beacon of hope for all adventurers!
