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NPC Generator

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Godfrey Morton, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this western man is typically in his Miller uniform. He has black hair. This gray eyed westerner is not easily forgotten.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a very good compulsive liar and kleptomaniac.

History: His mother raised him in a mountain cabin. His father was very strict, and drilled into him lessons on being the perfect gentleman. He's also a talented Guard, but doesn't like to broadcast it.

Motivation: A rival would like him out of the picture; and wants to work out more often

Ideals: Athletic, Impeccable. Bonds: Job, Criminal record, Nature. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Godfrey Morton, Male Human Sorcerer 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)16 (+3) 13 (+1)17 (+3)
Skills Athletics +2, Deception +5
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 130 gp.


Social Check DCs


Frederick Blythe, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a well pressed and immaculate suit (or dress). His hair is short and golden. He is very pretty but has cold, dead eyes.

Personality: Always inclined to offer people food he seems plenty friendly. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a island tribe. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.

Motivation: Regain custody of his daughter.

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Nature, Family. Occupation: Priest

Voice: Booming voice

Attributes [hide]

Frederick Blythe, Male Human Sorcerer 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)13 (+1) 10 (+0)16 (+3)
Skills Intimidation +5, Survival +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Kaladan Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a simple black robe with yellow stripes complete with hood. He keeps his brass crest in a pixie cut. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of a Architect, who enjoyed hunting, Kaladan was taken on many hunting expeditions. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Logical, Philantrophist. Flaws: Antagonistic. Bonds: Nature, Military. Occupation: Hunter

Voice: Spanish accent

Attributes [hide]

Kaladan Tiammanthyllish, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 5 (-3)12 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 90 gp. Malachite (4 gp).


Social Check DCs


Orla Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tight fitting tan shirt and pants. She carries a battered lance and tarnished longsword as well. She has styled her brown hair well, parting it to the left. She is very pretty but has cold, dead eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born in a small village she learned the ways of the warrior from her mother. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orla fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Cynical, Disease. Bonds: Attractive, In love. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Orla Bafflestone, Female Gnome Sorcerer 2
Small (3'1") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Investigation +3, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 310 gp.


Social Check DCs


Beast Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red fur. He dresses like a well dressed Ruler does. He has a hunchback. His red fur is thinning but still full. His hazel eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with his god.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Stylist, but he got bored and became a Ruler. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Religious. Occupation: Ruler

Voice: Ums and uhs a lot

Attributes [hide]

Beast Mirror, Male Tabaxi Sorcerer 1
Medium (6'10") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)15 (+2) 13 (+1)18 (+4)
Skills Deception +6, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 gp.


Social Check DCs


Alice Gentry, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a simple brown robe with black stripes complete with hood. Her auburn hair is cut short. Her fair skin shows little sign of her aristocratic breeding.

Personality: This woman loves poetry and to teach people poetry more than just about anything. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Alice is combative with any and all who dare try her patience in the slightest.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has never given up on her poetry dream.

Motivation: She is compelled to act according to her religious beliefs; and she is currently in port desperately looking for someone to get her out

Ideals: Artistic, Justice. Bonds: Attractive, Slave, Religious. Occupation: Soapmaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alice Gentry, Female Human Sorcerer 3
Medium (4'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Tricking Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a brown armored body suit, with a simple white line shooting up and back down. She wears her lavender fur up. She wears large thick round spectacles.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with vampirism at a very young age, Tricking has worked very hard to control her curse. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Philantrophist. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Slave Trader

Voice: Posh accent

Attributes [hide]

Tricking Mirror, Female Tabaxi Sorcerer 2
Medium (5'8") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)16 (+3) 14 (+2)16 (+3)
Skills Performance +5, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Gnoll, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 350 gp. 1 Darkwood Buckler.


Social Check DCs


Flask Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His fur is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a pair of adventurers, Flask grew up listening to his mother's many stories. Over the years he perfected his riding and shooting skills. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Flask never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wants to work out more often; and wishes to resurrect an old love

Ideals: Athletic. Flaws: Hedonist. Bonds: In love, Adventurer, Nature. Occupation: Mayor

Voice: Nasally tone

Attributes [hide]

Flask Prim Posies, Male Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1 Banded mail.


Social Check DCs


Cressel Hate, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears very tight pants and wife beaters, though occasionally he sports a green coat. He has white hair. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Mayor who has hired him part-time. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Cressel took refuge in the old dungeon and found the beat up axe and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Fighting. Flaws: Mundane. Bonds: Immigrant, Has a crush, Nature. Occupation: Mayor

Voice: Sore throat, cough

Attributes [hide]

Cressel Hate, Male Tiefling Sorcerer 2
Medium (5'2") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)14 (+2) 7 (-2)17 (+3)
Skills Arcana +4, Perception +0
Senses Passive Perception 10
Languages Common, Giant, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 140 gp. 1 Half-Plate.


Social Check DCs

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