Bathin Failure, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair, while still mostly blue, has prominent grey streaks. He wears a mask on his face.
Personality: He has always had a great fascination with Dragonborn culture. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Dragonborn compassion; and money/treasure
Ideals: Logical. Flaws: Ugly, Racist. Bonds: Rich, Slave. Occupation: Soapmaker
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Draconic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork studded leather. 1 Chain shirt.
Trail Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has done her best to style her black fur to look like a famous performer. Her eyes are a pleasant yellow.
Personality: Always inclined to offer people food she seems plenty friendly. As long as the job gets done she does not care how it got done.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Brilliant and gifted she never wanted to apply herself. She left for the north, certain she would find work there.
Motivation: She's looking for her big break; and meet up once more with her childhood friend
Ideals: Philantrophist, Professionalism, Gifted. Bonds: Immigrant, Adventurer. Occupation: Shepherd
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon, Terran, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Tourmaline (40 gp). 1 Banded mail.
Pirithin Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and is generally well dressed albeit a few years behind the times. His long red hair is drawn into a two foot long braid. He has green eyes and a red hat with a green feather.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved out south to avoid the crime he committed. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels the way he acts is they only way to get by in the world; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Impeccable. Flaws: Insane, Disease. Bonds: Attractive, Criminal record. Occupation: Dyer
Voice: Dark and ominous
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 8 (-1) | 11 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 pp.
Zanna Leffery, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'4". She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her blonde hair in a pixie cut. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She receives visions of the future at random moments
History: She served in the navy to pay for her family's outstanding loans. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She's since become an addict/alcoholic.
Motivation: Wants to raise her children well; and find a way to reverse the transformation of her sister
Ideals: Gifted. Flaws: Addict. Bonds: Military, Family. Occupation: Miner
Voice: Low range voice
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1500 sp. 2 Smokesticks.
Seven In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. Her gray fur is braided into rings. She wears a mask on her face.
Personality: Overbrimming with self-confidence, Seven isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Sold as a small child to a wizard, Seven was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She is untrained/undisciplined, which makes her dangerous.
Motivation: She feels the way she acts is they only way to get by in the world; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Criminal record, Mentor. Occupation: Scribe
Voice: Loud with bravado
Attributes [hide]
Medium (4'10") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 500 gp. Golden pearl (50 gp). Red garnet (50 gp). Black pearl (500 gp).
Tawar Shelley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has a slight overbite and is overall scrawny. Her long auburn hair is drawn into a two foot long braid. She wears crescent spectacles with a black brim.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She receives visions of the future at random moments
History: She was born in a small forest village. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.
Motivation: Marry her brother to traveling adventurers.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Layabout
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 5 (-3) | 4 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 600 sp.
Trail Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. He has yellow fur. His otherwise smooth face is marked with small tiny scars.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a small toy that he constantly fidgets with.
History: From birth he was tutored by a cruel and relentless mentor. While studying, he fell in love. They married and had a son. Some 3 years later his spouse died after the birth of his son. Heartbroken, Trail never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He is content; and to end his boredom
Ideals: Passionate. Flaws: Addict, Mundane. Bonds: Mentor, In love. Occupation: Butcher
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 150 gp. Deep blue spinel (500 gp). 2 Holy water.
Uadjit Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She is bristling with hidden weapons, mostly glaives and quarterstaffs. She keeps her rusty crest in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Uadjit took refuge in the ruined castle and found the beat up glaive and armor she uses now. After a long history of fighting, Uadjit and her spouse have recently divorced.
Motivation: Seeks redemption.
Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Attractive, Criminal record, Nature. Occupation: Baker
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Jade (130 gp).
Anne Shelley, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'2" and is wearing a perfectly clean shirt and pair of pants. She wears a wide-brimmed hat to hide her balding. Her gray eyes lackadaisically let the world flow into them.
Personality: She exudes charisma. She is a tour de force of persuasion. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born in a small plains village. In her 15th year, her parents were killed by a gnolls raid, leaving Anne alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: To be a Miner again; and she wants revenge against gnolls
Flaws: Impulsive. Bonds: Attractive, Nature, Enemies, Job. Occupation: Navigator
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 90 gp.
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Their contribution stands as a beacon of hope for all adventurers!