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NPC Generator

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Advanced [show]


Azzakh Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black shirt with thin green vertical stripes and black pants. He carries with him a set of scythes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His crest, while still mostly scarlet, has prominent grey streaks. His gold eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Azzakh embodies much of what other species detest in the Dragonborns. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Azzakh was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Armorer

Voice: Scandinavian accent

Attributes [hide]

Azzakh Xephyrbahnor, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)13 (+1) 14 (+2)18 (+4)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 6000 cp.


Social Check DCs


Herleva Madden, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a robe, a symbol of her god around her neck, and a nunchaku on her belt, and a wedding ring on her right hand. Her white hair is lengthy and is close to two feet long. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Herleva is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Herleva lived on a farm with her father, near the main road leading to a nearby town. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has been saving her money to try and buy her brother's freedom.

Motivation: Wants to raise her children well.

Ideals: Fighting, Optimist. Flaws: Addict. Bonds: In love, Family. Occupation: Adventurer

Voice: Strong lisp

Attributes [hide]

Herleva Madden, Female Half-Elf Sorcerer 1
Medium (4'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)12 (+1) 13 (+1)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Lorilla Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. Her blonde hair, when down, is lengthy. Her eyes are blue and catlike.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She works hard and plays hard.

History: Born in the north to a Stableman, Lorilla learned a great deal about her father's area of expertise. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: She would like to get married and retire; and she's in love

Flaws: Selfish, Hedonist. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Stableman

Voice: Sensual and smooth

Attributes [hide]

Lorilla Tarkelby, Female Gnome Sorcerer 3
Small (3'1") Gnome, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)9 (-1) 11 (+0)10 (+0) 14 (+2)16 (+3)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee -2 / 1d8-4, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Emma Home, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. Her silver hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Calm and collected, she is a well trained Junk Dealer. She works hard and plays hard.

History: Born in a small village she learned the ways of the warrior from her father. A few years later when the north was not economically sound they moved to her current location. She struck the Junk Dealer job and began her own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy

Ideals: Fighting. Flaws: Insomniac, Hedonist. Bonds: Rich, Job, Immigrant. Occupation: Junk Dealer

Voice: Hard of hearing, loud

Attributes [hide]

Emma Home, Female Human Sorcerer 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 7 (-2)9 (-1) 8 (-1)13 (+1)
Skills Arcana +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Georgina Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is cut close to her head. Her hazel eyes peer out from beneath her deerstalker white hat.

Personality: She can speak with the recently deceased. She receives visions of the future at random moments

History: Born in the east to a Carpenter, Georgina learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carpenter work with an outfit from a few towns over. Carpenter work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently she has begun working with bootleggers and crooks.

Motivation: She wants nothing more than to rejoin the army; and to be a stylist again

Ideals: Gifted. Bonds: Job, Criminal record, Military. Occupation: Carpenter

Voice: Old Prospector

Attributes [hide]

Georgina Greenleaf, Female Halfling Sorcerer 1
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 gp. Blue quartz (16 gp). 1 Silver holy symbol.


Social Check DCs


Godfrey Kensley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a lot of dark rich colors, with gold accents, he is not a threatening figure. He has a long golden beard with little hanging trinkets. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a minor phobia of water and hates getting wet.

History: Godfrey lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Optimist. Flaws: Addict, Fearful. Bonds: Attractive, Family. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Godfrey Kensley, Male Human Sorcerer 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)12 (+1) 7 (-2)11 (+0)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 pp.


Social Check DCs


Fibblestib Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long white hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He acts crazy and hedonistic. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Fibblestib lived on a farm with his mother, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a dyer and was forced into it by his family

Ideals: Logical. Flaws: Ugly, Hedonist. Bonds: Family, Nature. Occupation: Dyer

Voice: Speaks with a cold

Attributes [hide]

Fibblestib Gobblefirn, Male Gnome Sorcerer 2
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)17 (+3) 14 (+2)15 (+2)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Giant, Infernal
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Oppleby Offund, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His whole body is exceptionally muscular. His broad hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the east his family was never financially stable. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Flaws: Ugly, Fearful. Bonds: Immigrant, Enemies, Poor. Occupation: Carter

Voice: French accent

Attributes [hide]

Oppleby Offund, Male Gnome Sorcerer 2
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)15 (+2) 15 (+2)15 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Elven, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Sweet In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 4'8". She typically wears pastel cloth garments or leather armor. Her small hat is riddled with cuts and holes. Her eyes are hazel.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born several months after her mother was called into army service. In her 14th year, her parents were killed by a giants raid, leaving Sweet alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is wracked by social anxiety.

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Military, Enemies. Occupation: Adventurer

Voice: Old Prospector

Attributes [hide]

Sweet In Woods, Female Tabaxi Sorcerer 3
Medium (4'8") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp. 1 Smokesticks. 1 Everburning torch.


Social Check DCs

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