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NPC Generator

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Advanced [show]


Olrok Ansley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears very tight pants and wife beaters, though occasionally he sports a white coat. He has dyed his greying white hair a little too much giving a sharp white color. He wears an eyepatch.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Athletic. Flaws: Ugly. Bonds: Family, Adventurer, Poor. Occupation: Slave Trader

Voice: Australian accent

Attributes [hide]

Olrok Ansley, Male Half-Orc Sorcerer 1
Medium (6'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 9 (-1)11 (+0) 11 (+0)9 (-1)
Skills Arcana +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Onyx (70 gp).


Social Check DCs


Duvamil Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She usually wears her tan robe and has her scimitar always slung over her shoulder. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is long and brown with streaks of chestnut, and is pulled back with small tan clips. She is very pretty but has cold, dead eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She is a font of random trivia from the lore and stories she has discovered

History: She was born in the north, but her parents moved at a very young age to the south. From her teen years she was always beautiful and desirable, so people have always doted on her. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Banker

Voice: Old Prospector

Attributes [hide]

Duvamil Loofollue, Female Gnome Sorcerer 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 15 (+2)10 (+0)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 12
Languages Common, Gnome, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 70 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Erias Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears tight fitting clothing which further accentuates his frame. His whole body is exceptionally muscular. His golden hair is cut short with large spiked bangs in the front. He has a dull look in his blue eyes.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Erias hails from a village terrorized by orcs. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He became a Priest soon after.

Motivation: He uses money and sex appeal to get what he needs; and he's looking for his big break

Bonds: Attractive, Immigrant, Enemies, Adventurer, Job, Rich. Occupation: Priest

Voice: Old thin voice

Attributes [hide]

Erias Holderhek, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 700 sp. 1 Masterwork Musical instrument.


Social Check DCs


Sun Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Jeweler does, and carries shields. His white fur is lengthy. His blue eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. He is obsessed with his god.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sun took refuge in the old dungeon and found the beat up shield and armor he uses now. He inherited the family business which he has now maintained for 14 years.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Addict. Bonds: Job, Religious, Nature. Occupation: Jeweler

Voice: Russian accent

Attributes [hide]

Sun Of Stars, Male Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)12 (+1) 11 (+0)17 (+3)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Maiathah Runghold, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears rags and sports a simple walking cane and is in decent physical shape. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her green unseeing eyes seem to look past you.

Personality: She is overprotective of those who hire her services. She has a minor phobia of water and hates getting wet.

History: Her father raised her in a mountain cabin. She was taken from her home at a very young age. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Flaws: Disease, Fearful. Bonds: Poor, Guardian, Nature, Slave. Occupation: Butcher

Voice: Australian accent

Attributes [hide]

Maiathah Runghold, Female Half-Elf Sorcerer 1
Medium (4'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)10 (+0) 11 (+0)7 (-2)
Skills Intimidation +0, Investigation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 50 gp. Chrysoberyl (60 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nalral Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a fancy grey suit. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He keeps his long golden hair kept up in a rat tail. His green eyes dart from person to person to random spaces in the air.

Personality: He is a Gardener first and foremost. He believes firmly that knowledge should be universal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He got into the Gardener business at a young age. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by brigands. Nalral was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Extrovert. Flaws: Fearful. Bonds: Attractive, Rich, Job, Enemies. Occupation: Gardener

Voice: Complex vocabulary, royal

Attributes [hide]

Nalral Trueblood, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)16 (+3) 11 (+0)9 (-1)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Draconic, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 60 gp. Pink pearl (90 gp). 1 Everburning torch.


Social Check DCs


Quarion Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears skinny pants and wears a violet and brown robe with the hood down. He keeps his long white hair kept up in a rat tail. His eyes, though not visible through his cowl, are amber.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Interpreter business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult; and he is compelled to act according to his religious beliefs

Ideals: Passionate, Joker. Bonds: Job, Religious. Occupation: Interpreter

Voice: Voice breaks

Attributes [hide]

Quarion Martell, Male Half-Elf Sorcerer 3
Medium (5'10") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)11 (+0) 6 (-2)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 800 sp.


Social Check DCs


Dalgal Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and he perpetually has his axe ready. He has no hair. His thin eyebrows rest above his beady gray eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dalgal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Server

Voice: Smoker's lung

Attributes [hide]

Dalgal Glanhig, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1800 sp.


Social Check DCs


Zepar Justice, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who very much looks the part of a Assassin, he is not a threatening figure. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to loving parents in a slum to the south. His childhood dream was to be a Roofer, but he was a colossal failure. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: He's repulsed by the PC; and further expansion of business

Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Attractive, Poor. Occupation: Assassin

Voice: Mousy voice

Attributes [hide]

Zepar Justice, Male Tiefling Sorcerer 2
Medium (5'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 10 (+0)20 (+5)
Skills History +3, Perception +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 50 gp.


Social Check DCs

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