Dean Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is dressed in earthy colors with a yellow and green handkerchief worn on his right side. He is an epitome of beauty. His hair is short and black. This brown eyed easterner is not easily forgotten.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Flaws: Depressed, Antagonistic. Bonds: Attractive, Slave, Religious. Occupation: Apothecary
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 17 (+3) | 16 (+3) | 16 (+3) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Elven, Giant, Aquan, Celestial
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Reddlepop Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears her silver hair up in a very large beehive style do. Her face is covered beneath a completely black helmet.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She's in love.
Flaws: Shy. Bonds: Rich, Has a crush, Religious. Occupation: Unemployed
Voice: Soft and melodious
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp. 1 Masterwork Artisan’s tools.
Arha Beverly, Female Half-Orc [Permalink]
Personal [hide]
Description: She stands about 4'7" and wears a faded coat and loose pants complete with deerstalker hat. Her right leg appears badly burned and disfigured. Her red hair is braided into rings. She has a tattooed face.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was raised by priests from a young age. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the east, certain she would find work there.
Motivation: She is wracked by social anxiety.
Ideals: Opinionated. Flaws: Fearful. Bonds: Religious, Mentor. Occupation: Gardener
Voice: Low range voice
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Good (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1200 sp.
Great Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a faded coat and loose pants complete with small hat. She has dyed her greying orange fur a little too much giving a sharp orange color. Her ears are large.
Personality: She is calm most of the time but flees social interaction. She is frequently practicing swordplay.
History: The child of western immigrants she idolized her mother. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Military, Immigrant. Occupation: Bookbinder
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 350 gp.
Nuraval Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears professional attire. His black hair and beard is wavy and long. His face is covered beneath a completely black helmet.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with his god.
History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.
Motivation: He has money and likes to spend it.
Bonds: Attractive, Job, Religious, Rich. Occupation: Barkeep
Voice: Old thin voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 9 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Manea Serenity, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she likes to wear green tank tops with grey skirt. Her hair is greying and her face has many wrinkles. She wears large thick round spectacles.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Manea was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. By chance she met her sister recently and the two have been together since.
Motivation: Meet up once more with her childhood friend.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Poor, Adventurer. Occupation: Shepherd
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 7 (-2) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 9000 cp. Amethyst (70 gp). Moonstone (50 gp). 1 Average lock.
Zaffrab Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has done his best to style his black hair to look like a famous performer. He has a tattooed face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Zaffrab took refuge in the old dungeon and found the beat up shield and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He desires power and/or immortality.
Ideals: Joker, Philantrophist, Persistence. Bonds: Poor, Nature. Occupation: Servant
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Terran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Silver comb with moonstones (300 gp).
Isabella Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a custom-built plate barding that's adorned with violet lining and desert motifs. Her hair, while still mostly black, has prominent grey streaks. She has a tattooed face.
Personality: Cocky and sure of herself, she believes she is the best Spice Merchant born in the past three hundred years. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Born in the south to a Spice Merchant, Isabella learned a great deal about her mother's area of expertise. While studying, she fell in love. They married and had a daughter. She has drifted from career to career and currently works as a Spice Merchant.
Motivation: She is greedy; and money/treasure
Bonds: Job, In love, Rich. Occupation: Spice Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.
Eridred Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'1". She wears baggy grey pantaloons and a brown scarf, and her gloved hand is found clutching a scimitar. Her hair is long and golden with streaks of white, and is pulled back with small grey clips. She tend to wears goggles to shield her eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Hunter arts, while her mother instructed her in etiquette, music and courtly manner. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She then took over the family business and is one of the better Hunter for hire.
Motivation: To find somewhere to settle down; and sabotage a competitor
Flaws: Shy, Mundane. Bonds: Family, Rich, Job. Occupation: Hunter
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1 Masterwork Common Melee.
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