Ellyjoybell Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears tattered old clothes. She has white hair. She wears an eyepatch.
Personality: She is mildly Gnome supremacist, though she does not identify as such. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born blind and as such lacked many opportunities for work. She worked as a nervous Barber and found it very stressful. She has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. She hasn't told them the truth, but wants to settle down with them.
Motivation: She is unsatisfied with her job.
Flaws: Ugly, Racist, Disease. Bonds: Job, Has a crush. Occupation: Barber
Voice: Creaky witch voice
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. Iolite (20 gp). Coral (160 gp). Eye agate (6 gp).
Thradal Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. His red hair has been sun bleached extensively. His brown eyes are passionate and lively.
Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: His mother raised him in a mountain cabin. He worked as a nervous Gardener and found it very stressful. He ran away from his former home and has been making his living as a Gardener for the past few years.
Motivation: To settle down with his crush; and he would like to get married and retire
Bonds: Rich, Job, Attractive, Nature, Has a crush. Occupation: Gardener
Voice: Scratchy, weak
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 15 (+2) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Aquan, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Violet garnet (500 gp). White pearl (40 gp).
Valanthe Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: 4'10" and lanky with angular features, she is an attractive figure. She wears a tan coat over a black low-cut shirt, and a deerstalker hat upon her head. She wears her blonde hair up in a very large beehive style do. She wears crescent spectacles with a black brim.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Her father raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She has since lost track of the people in her past.
Motivation: Doesn't want to be a Bricklayer and was forced into it by her family; and to reunite with her absent mother
Flaws: Antagonistic, PTSD. Bonds: Attractive, Family, Nature. Occupation: Bricklayer
Voice: Loud with bravado
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Elven, Ignan, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 110 gp.
Dûshrat Tenley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has a moderate pudge and is not very fit. His blonde hair is knotted and matted. His blue eyes peer out from beneath his top white hat.
Personality: He can speak with the recently deceased. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to be a sailor again
Ideals: Gifted, Artistic, Fighting. Bonds: Attractive, Job, Debt. Occupation: Mayor
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 3 (-4) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: 200 sp. Peridot (40 gp).
Sun Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His broad hat is riddled with cuts and holes. His eyes are likewise green.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is skeptical of what others tell him and is slow to trust.
History: When he was but 6 years old his parents immigrated from the south. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.
Motivation: He wants to meet his childhood hero.
Flaws: Ugly, Shy. Bonds: Guardian, Immigrant, Adventurer. Occupation: Stableman
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 6 (-2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 110 gp.
Rangrim Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tight fitting brown shirt and pants. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a rose on it. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His brown eyes peer out from beneath his Stetson brown hat.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not trust anyone and sleeps with one eye open.
History: Rangrim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and a need for knowledge about a nearby landmark
Flaws: Insomniac. Bonds: Attractive, Adventurer, Poor, Religious. Occupation: Performer
Voice: Hissing voice
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 11 (+0) | 18 (+4) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 2200 sp.
Theren Kane, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a simple yellow robe with red stripes complete with hood. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Detective and found it very stressful. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: A deep hatred of goblins; and he is content
Flaws: Antagonistic, Mundane. Bonds: Rich, Job, Enemies. Occupation: Detective
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 sp. Amethyst (160 gp).
Unvera Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her attire stands in sharp contrast to her shield, which is beautifully polished and possesses an ornate carving of a butterfly on it. She has wavy black hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a great chef.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gifted student she started as a Gardener, but she got bored and became a Cook. She has drifted from career to career and currently works as a Cook.
Motivation: Balancing her hectic life and new Cook responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Persistence, Gifted. Flaws: Insomniac, Disease. Bonds: Job. Occupation: Cook
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 20 (+5) | 11 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 340 gp.
Tyna Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is generally well dressed albeit a few years behind the times. Her hair is short and blonde. Her half smiles and green eyes are beguiling and draw you in.
Personality: Stoic and calm, she prefers to meditate than take action. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Tyna was born in the east. At a young age she loved to build and create. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. By chance she met her brother recently and the two have been together since.
Motivation: Doesn't want to be a Fortune-teller and was forced into it by her family; and her spouse's relatives view her with great suspicion
Ideals: Disciplined, Persistence. Bonds: Attractive, Adventurer, Family. Occupation: Fortune-teller
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 210 gp.
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